Blazzed

Blazzed — CS2 Stats

76561198872029053[U:1:911763325]Steam profile ↗✓ No bans

3,130Tracked matches70%Win rate2022Tracked since
5,696Hours in CS59Hrs last 2 wks
CSDB Rating6.8 SolidPositional Player
Premier CS Rating11,428Blue band · top ~47.3% of ranked players (population est.)
FaceitLevel 6 · 1,389 ELOTop 54.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,428 -7,036 31 Aug – 3 Nov · 24 days played
9,52318,464peak 18,46431 Aug3 Nov
Faceit ELO: 1,389 +0 31 Aug – 22 Sept · 2 observations
1,3891,389peak 1,38931 Aug22 Sept
18,464Peak Premier in tracked matches
1,389Highest Faceit ELO seen on CSDB
24Days played since 2026-08-31

Faceit ELO

  • At peak — 1,389
  • Next: Level 8 at 1,531 — 142 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-31
  • Level 6 first seen 2026-08-31

Premier CS Rating

  • 7,036 below peak (18,464)
  • -3,811 over 30 days · declining
  • Next: Purple band at 15,000 — 3,572 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate44.5%44.8%45.7%1.2% short
Shot accuracy8.5%12.4%12.7%4.2% short
Kill/death ratio0.941.031.050.11 short
Match win rate41.0%45.2%45.7%4.7% short

This profile sits below the typical Level 7 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBlazzedFACEITLevel 6 · 1,389 ELOSTANDINGTop 54.0% of rankedPREMIER11,428 · Blue bandPEAK ELO1,389csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning63
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY49–46–5Last 10049%Win rateTLWLLWWWWW

Last 10 vs previous 10: +10pp win rate · +0.05 avg rating · −1.3pp headshot accuracy · −48ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 559ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 17%
  • Avg reaction 551ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 575ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim7.6
Utility5.8
Positioning6.3
Opening Duels4.4
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 64% on T to 41% on CT — first contacts on the defending side are being lost.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning6.3
Utility5.8
Mechanics8.3
Opening Duels5.5
Win Impact10.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time612ms−11ms
first ⅓ avg 622ms → last ⅓ avg 612ms
Headshot accuracy18.2%+2.5%
first ⅓ avg 15.6% → last ⅓ avg 18.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–3 · ancient, 19 Oct →
42%Best headshot accuracy · 13–4 · dust2, 11 Oct →
422msFastest reaction time · 13–5 · ancient, 2 Nov →
13–0Biggest win · mirage, 16 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
2–12In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 63% over 8anubisWeakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
mirageA2012–860%-0.00
ancientA1810–856%0.01
anubisD153–1220%-0.01
dust2B126–650%0.00
nukeB126–650%-0.02
cacheA85–363%0.01
infernoA85–363%0.00
officeC52–340%0.04
overpass—10–10%0.04
train—10–10%0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

145,215Lifetime kills
0.94K/D
9,784Matches
41.0%Match win rate
44.5%Headshot %
8.5%Shot accuracy
14,887MVPs
3,509Hours (in match)
5,431Bombs planted
1,375Bombs defused

Most-used weapons

AK-4746,804
AWP13,649
SSG 084,076
MP93,592
MAC-102,213
HE Grenade2,177

Lifetime map wins

14,583inferno
7,279nuke
4,537dust2
2,812vertigo
2,056office
1,618train
164italy
139lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

250Matches
52%Win rate
1.16Avg K/D
87.4ADR
50%Headshot %

Clutches & streaks

40%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage5652%1.1917.8
Ancient4045%1.0916.7
Inferno3861%1.3916.4
Dust23050%1.0015.3
Nuke2446%1.0717.5
Anubis2050%1.1416.1
Vertigo1479%1.2518.1
Overpass771%1.3115.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
36.6%Accuracy (enemy spotted)
37.4%Spray accuracy
87.4%Counter-strafing
10.2°Preaim
603msReaction time
63.5%T opening success
40.8%CT opening success
0.50Enemies flashed / flash
4.7%Flash assists
10.99HE damage / grenade
11.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4959 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
office12–120.1321%3 Nov →
overpass9–130.048%3 Nov →
cache13–90.0228%3 Nov →
anubis10–13-0.0018%3 Nov →
dust211–13-0.0217%3 Nov →
mirage13–10-0.0410%3 Nov →
nuke13–70.0820%2 Nov →
ancient13–60.149%2 Nov →
dust213–8-0.0017%2 Nov →
anubis13–90.0822%2 Nov →
ancient13–50.0319%2 Nov →
dust213–2-0.0013%2 Nov →
mirage1–13-0.0912%1 Nov →
inferno8–130.0011%1 Nov →
office13–6-0.0427%1 Nov →
mirage9–130.0212%30 Oct →
mirage9–13-0.0327%29 Oct →
ancient15–150.0220%29 Oct →
mirage13–1-0.0013%29 Oct →
mirage13–9-0.0130%29 Oct →
inferno13–80.017%29 Oct →
ancient13–6-0.028%29 Oct →
nuke13–9-0.019%29 Oct →
cache13–6-0.0117%29 Oct →
nuke15–15-0.0317%29 Oct →
anubis13–90.0537%29 Oct →
cache13–3-0.0026%29 Oct →
nuke16–12-0.0120%29 Oct →
dust24–130.0016%28 Oct →
office13–90.1140%28 Oct →
office7–13-0.0426%28 Oct →
ancient11–13-0.058%20 Oct →
mirage7–13-0.0915%20 Oct →
mirage13–70.0422%20 Oct →
cache13–7-0.0623%20 Oct →
mirage13–9-0.0626%20 Oct →
anubis11–13-0.0123%19 Oct →
dust213–7-0.0322%19 Oct →
mirage10–130.0119%19 Oct →
ancient13–30.1635%19 Oct →
mirage13–10-0.0225%19 Oct →
inferno13–50.0622%19 Oct →
mirage13–10.1112%19 Oct →
dust213–9-0.0016%19 Oct →
dust213–70.0817%18 Oct →
anubis10–130.0011%18 Oct →
cache6–130.0217%17 Oct →
anubis11–13-0.0110%17 Oct →
anubis9–130.0115%17 Oct →
ancient8–13-0.079%17 Oct →
mirage13–00.0427%16 Oct →
mirage13–10.024%15 Oct →
inferno16–13-0.0519%15 Oct →
mirage3–13-0.0614%15 Oct →
nuke2–13-0.089%15 Oct →
nuke13–3-0.0326%14 Oct →
inferno4–13-0.0414%13 Oct →
dust213–40.0342%11 Oct →
ancient13–70.0112%11 Oct →
cache5–13-0.0519%11 Oct →
dust29–13-0.0419%10 Oct →
ancient13–8-0.0023%10 Oct →
inferno13–80.0430%10 Oct →
nuke13–11-0.0118%10 Oct →
mirage15–150.0122%10 Oct →
office8–130.0114%9 Oct →
ancient11–130.0310%8 Oct →
dust26–130.0324%8 Oct →
anubis11–130.0320%7 Oct →
nuke16–14-0.0415%7 Oct →
ancient13–60.0613%7 Oct →
anubis19–16-0.0220%7 Oct →
train12–120.0523%7 Oct →
ancient6–13-0.0411%4 Oct →
cache3–130.0418%4 Oct →
dust23–130.0131%4 Oct →
nuke5–13-0.0313%4 Oct →
mirage13–100.0317%4 Oct →
anubis5–13-0.0413%4 Oct →
nuke8–13-0.0612%4 Oct →
ancient13–8-0.042%4 Oct →
ancient11–13-0.0711%3 Oct →
mirage13–50.047%3 Oct →
ancient14–16-0.0018%3 Oct →
inferno13–100.0015%3 Oct →
anubis7–13-0.0116%3 Oct →
mirage13–70.0031%3 Oct →
anubis8–13-0.069%2 Oct →
ancient13–50.1121%2 Oct →
ancient16–13-0.0213%2 Oct →
cache13–90.0924%2 Oct →
nuke11–13-0.0214%2 Oct →
anubis11–13-0.072%1 Oct →
dust29–13-0.0427%1 Oct →
anubis12–16-0.0516%1 Oct →
ancient6–13-0.0410%1 Oct →
mirage6–130.0215%1 Oct →
anubis14–16-0.0415%1 Oct →
nuke8–13-0.0310%1 Oct →
inferno11–13-0.0214%30 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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