Y

Y — CS2 Stats

76561198869489232[U:1:909223504]Steam profile ↗✓ No bans

1,078Tracked matches67%Win rate2022Tracked since
1,239Hours in CS5Hrs last 2 wks
CSDB Rating6.4 SolidPositional Player
Premier CS Rating28,975Top 1% of 215,066 CSDB-tracked playersRed band · top ~1.1% of ranked players (population est.)
CSDB Leaderboard#1604 of 261299 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 28,975 +2,116 4 Aug – 29 Oct · 14 days played
26,56928,975peak 28,9754 Aug29 Oct
Faceit ELO: 1,384 +0 31 Aug – 3 Sept · 2 observations
1,3841,384peak 1,38431 Aug3 Sept
28,975Peak Premier in tracked matches
1,384Highest Faceit ELO seen on CSDB
37Days played since 2026-07-24

Premier CS Rating

  • At peak — 28,975
  • +1,425 over 30 days · improving
  • +2,116 over 90 days
  • Next: Gold band at 30,000 — 1,025 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-31
  • Pink band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate51.8%50.9%
Shot accuracy2.7%13.7%
Kill/death ratio1.101.09
Match win rate55.9%48.4%

Share this profile

CSDB.GGYFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER28,975 · Red bandPEAK ELO1,384csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning48
Utility36

0–100 skill scores via Leetify.

Recent form

HOT58–31–11Last 10058%Win rateWWWLWLWWLW

Last 10 vs previous 10: +30pp win rate · −0.02 avg rating · +0.1pp headshot accuracy · +51ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 578ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 23%
  • Avg reaction 597ms

Last 20

  • 11–6–3 · 55% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim8.0
Utility3.6
Positioning4.8
Opening Duels1.6
Clutch4.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 95% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.2° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning4.8
Utility3.6
Mechanics6.7
Opening Duels1.6
Win Impact10.0

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.04
first ⅓ avg 0.01 → last ⅓ avg -0.03
Reaction time580ms−6ms
first ⅓ avg 586ms → last ⅓ avg 580ms
Headshot accuracy23.2%−2.5%
first ⅓ avg 25.7% → last ⅓ avg 23.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–0 · overpass, 7 Aug →
50%Best headshot accuracy · 6–13 · mirage, 3 Aug →
422msFastest reaction time · 5–9 · inferno, 9 Aug →
13–0Biggest win · dust2, 31 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W3Current streak
6–3In matches decided by ≤2 rounds
1Overtime games

Map breakdown

anubisBest map · 80% over 5nukeWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA2212–1055%-0.01
dust2S1914–574%-0.01
infernoB157–847%0.02
ancientS1410–471%-0.00
nukeD102–820%-0.02
cacheA85–363%0.01
anubisS54–180%0.01
office—42–250%0.00
overpass—22–0100%0.19
vertigo—10–10%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

36,044Lifetime kills
1.10K/D · Top 50% of Level 10 players
1,858Matches
55.9%Match win rate · Top 10% of Level 10 players
51.8%Headshot % · Top 50% of Level 10 players
2.7%Shot accuracy
4,398MVPs
5,759Hours (in match)
1,478Bombs planted
609Bombs defused

Most-used weapons

AK-4714,901
AWP4,609
MP9692
Knife603

Lifetime map wins

3,977dust2
3,121inferno
1,073vertigo
976nuke
557office
486train
59assault
43italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

371Matches
56%Win rate
1.12Avg K/D
77.6ADR
53%Headshot %

Clutches & streaks

44%1v1 clutch win
24%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage13158%1.0614.4
Inferno8054%1.2015.3
Dust25456%1.1415.2
Ancient5258%1.1115.9
Vertigo2654%1.2114.7
Anubis1947%0.9514.4
Nuke520%0.8613.8
Cache2100%1.5616.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.2%Headshot accuracy
37.3%Accuracy (enemy spotted)
38.7%Spray accuracy
80.2%Counter-strafing
10.2°Preaim
571msReaction time
31.5%T opening success
41.6%CT opening success
0.40Enemies flashed / flash
4.6%Flash assists
9.51HE damage / grenade
4.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4021 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.4725% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–6-0.0622%29 Oct →
dust213–9-0.0725%28 Oct →
mirage13–3-0.0027%24 Oct →
mirage5–13-0.0821%24 Oct →
inferno13–90.0417%17 Oct →
cache9–13-0.0122%17 Oct →
mirage13–7-0.0527%9 Oct →
ancient13–5-0.0318%9 Oct →
dust27–13-0.1036%9 Oct →
dust213–10-0.0014%8 Oct →
mirage13–8-0.0123%8 Oct →
dust29–13-0.0616%7 Oct →
ancient15–15-0.0522%7 Oct →
ancient10–13-0.0519%7 Oct →
mirage13–5-0.0225%7 Oct →
ancient13–70.0918%5 Oct →
nuke8–13-0.0738%2 Oct →
ancient12–120.0419%2 Oct →
nuke12–12-0.0329%2 Oct →
inferno13–11-0.0120%2 Oct →
ancient13–70.0221%30 Sept →
dust29–13-0.0519%30 Sept →
ancient13–40.0115%30 Sept →
anubis11–13-0.0219%30 Sept →
dust213–10-0.0234%28 Sept →
cache13–3-0.0526%28 Sept →
mirage13–5-0.0231%28 Sept →
mirage13–4-0.0630%25 Sept →
ancient13–80.0221%25 Sept →
mirage0–13-0.0622%24 Sept →
ancient13–4-0.0224%22 Sept →
inferno13–60.0515%29 Aug →
mirage7–13-0.0726%29 Aug →
mirage13–9-0.0117%28 Aug →
cache13–80.0822%28 Aug →
nuke5–13-0.0537%28 Aug →
inferno8–0-0.0127%27 Aug →
dust213–90.0221%27 Aug →
dust213–110.0433%26 Aug →
cache13–30.0121%26 Aug →
cache3–13-0.0118%25 Aug →
mirage8–13-0.0326%25 Aug →
inferno7–130.0831%23 Aug →
dust26–20.0132%23 Aug →
nuke13–100.0213%22 Aug →
dust212–12-0.0422%22 Aug →
nuke12–12-0.0225%19 Aug →
inferno8–13-0.0621%19 Aug →
cache13–6-0.0022%18 Aug →
nuke5–9-0.0018%11 Aug →
mirage13–110.0221%10 Aug →
nuke9–13-0.0636%10 Aug →
inferno9–30.2532%9 Aug →
inferno5–9-0.1340%9 Aug →
inferno8–8-0.0430%9 Aug →
office13–60.0329%8 Aug →
overpass9–00.2717%7 Aug →
ancient13–70.0621%6 Aug →
inferno7–13-0.0231%6 Aug →
dust213–10-0.0035%6 Aug →
anubis13–30.0323%6 Aug →
inferno9–20.1433%6 Aug →
overpass9–40.1027%6 Aug →
ancient5–13-0.0218%5 Aug →
inferno6–9-0.0018%5 Aug →
mirage13–9-0.0416%5 Aug →
dust26–130.0032%5 Aug →
ancient13–11-0.0226%4 Aug →
mirage13–70.0014%4 Aug →
inferno5–13-0.0622%4 Aug →
dust213–40.0639%4 Aug →
mirage12–120.0434%4 Aug →
nuke12–120.0119%4 Aug →
mirage3–13-0.0233%4 Aug →
office5–130.0125%3 Aug →
mirage7–13-0.0021%3 Aug →
mirage6–13-0.0250%3 Aug →
mirage13–110.0530%3 Aug →
ancient13–7-0.0117%2 Aug →
cache13–30.0514%2 Aug →
vertigo4–13-0.0519%2 Aug →
office12–120.0225%2 Aug →
mirage13–30.1321%2 Aug →
nuke13–5-0.057%2 Aug →
anubis13–60.0429%31 Jul →
dust213–00.0620%31 Jul →
ancient13–10-0.0222%31 Jul →
mirage11–13-0.0423%30 Jul →
inferno13–40.0717%30 Jul →
nuke11–130.0334%30 Jul →
mirage12–12-0.0225%30 Jul →
cache9–130.0430%27 Jul →
anubis13–8-0.0419%27 Jul →
dust213–9-0.0026%27 Jul →
dust213–3-0.0526%27 Jul →
dust213–20.0829%27 Jul →
office13–11-0.0426%27 Jul →
inferno12–120.0732%24 Jul →
anubis13–100.0329%24 Jul →
dust213–20.0445%24 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.