落日

落日 — CS2 Stats

CN76561199066605401[U:1:1106339673]Steam profile ↗✓ No bans

1,484Tracked matches48%Win rate2020Tracked since
2,057Hours in CS17Hrs last 2 wks
CSDB Rating7.0 StrongPositional Player
Premier CS Rating22,521Top 25% of 203,074 CSDB-tracked playersPink band · top ~5.7% of ranked players (population est.)
CSDB Leaderboard#47647 of 250053 tracked
FaceitLevel 10 · 2,107 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,521 -3,431 9 Jun – 5 Oct · 24 days played
21,41928,345peak 28,3459 Jun5 Oct
Faceit ELO: 2,107 +0 3 Sept – 4 Oct · 8 observations
2,1072,107peak 2,1073 Sept4 Oct
28,345Peak Premier in tracked matches
2,107Highest Faceit ELO seen on CSDB
48Days played since 2026-06-09

Faceit ELO

  • At peak — 2,107
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 393 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-03
  • Level 9 first seen 2026-09-03

Premier CS Rating

  • 5,824 below peak (28,345)
  • +664 over 30 days · improving
  • -5,824 over 90 days
  • Next: Red band at 25,000 — 2,479 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches31——
Win rate58%——
K/D0.85——
Headshot %59%——

Measured 4 Sep 2026 → 6 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate54.8%50.9%
Shot accuracy11.1%13.8%
Kill/death ratio1.011.09
Match win rate46.8%48.4%

Share this profile

CSDB.GG落日FACEITLevel 10 · 2,107 ELOSTANDINGTop 12.4% of rankedPREMIER22,521 · Pink band30 DAYS0 ELOPEAK ELO2,107csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim92
Positioning67
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY53–41–6Last 10053%Win rateWLWLTLWLWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −9.6pp headshot accuracy · −90ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 530ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 517ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 561ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim9.2
Utility4.2
Positioning6.7
Opening Duels4.4
Clutch3.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 96% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning6.7
Utility4.2
Mechanics7.9
Opening Duels5.4
Win Impact4.4

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time533ms−21ms
first ⅓ avg 553ms → last ⅓ avg 533ms
Headshot accuracy21.5%−0.1%
first ⅓ avg 21.6% → last ⅓ avg 21.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–2 · dust2, 12 Jul →
75%Best headshot accuracy · 13–4 · ancient, 22 Sept →
391msFastest reaction time · 13–6 · inferno, 29 Aug →
13–0Biggest win · mirage, 8 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–2In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 71% over 7infernoWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA2816–1257%0.03
dust2B2211–1150%0.02
ancientA2113–862%0.03
infernoD93–633%0.00
nukeB84–450%0.01
anubisS75–271%0.04
cache—41–325%0.03
office—10–10%0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

69,910Lifetime kills
1.01K/D
2,460Matches
46.8%Match win rate
54.8%Headshot % · Top 50% of Level 10 players
11.1%Shot accuracy
7,549MVPs
2,956Hours (in match)
1,919Bombs planted
654Bombs defused

Most-used weapons

AK-4732,908
AWP6,655
Knife1,421
MP91,079

Lifetime map wins

5,181inferno
4,377dust2
1,571nuke
956vertigo
948train
25office
17cbble
13lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,345Matches
51%Win rate
1.06Avg K/D
85.0ADR
44%Headshot %

Clutches & streaks

37%1v1 clutch win
26%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage18451%1.2017.6
Inferno10051%1.1918.4
Ancient9254%1.2117.4
Dust28452%1.2217.0
Anubis5046%1.0215.4
Vertigo3247%1.1217.4
Nuke2339%1.0016.9
Overpass956%1.1417.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
41.1%Accuracy (enemy spotted)
44.9%Spray accuracy
85.6%Counter-strafing
8.5°Preaim
538msReaction time
49.3%T opening success
53.9%CT opening success
0.48Enemies flashed / flash
7.8%Flash assists
6.88HE damage / grenade
6.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4775 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–70.0821%5 Oct →
inferno8–13-0.0613%5 Oct →
ancient13–70.0226%5 Oct →
nuke8–13-0.0316%2 Oct →
ancient12–12-0.0313%2 Oct →
dust29–13-0.047%30 Sept →
ancient13–40.0521%30 Sept →
anubis11–130.0315%30 Sept →
ancient13–90.0811%25 Sept →
mirage13–40.0416%25 Sept →
ancient13–80.0515%25 Sept →
mirage10–130.0026%24 Sept →
mirage0–13-0.079%24 Sept →
ancient10–130.0326%22 Sept →
ancient13–4-0.0375%22 Sept →
mirage5–13-0.0422%17 Sept →
mirage13–50.0334%17 Sept →
mirage10–130.0822%7 Sept →
cache7–13-0.0312%3 Sept →
inferno13–60.0513%29 Aug →
mirage7–13-0.0118%29 Aug →
anubis13–20.1022%23 Aug →
inferno7–13-0.0530%23 Aug →
dust26–20.1041%23 Aug →
nuke13–100.0135%22 Aug →
dust212–120.0310%22 Aug →
mirage13–160.0717%20 Aug →
nuke12–12-0.0315%19 Aug →
inferno8–130.0415%19 Aug →
cache13–60.0835%18 Aug →
ancient13–40.0716%17 Aug →
dust213–110.1020%17 Aug →
ancient9–130.0321%15 Aug →
ancient13–16-0.0318%15 Aug →
mirage13–50.1337%15 Aug →
dust213–110.0823%15 Aug →
ancient5–13-0.0014%14 Aug →
dust213–110.0324%14 Aug →
mirage13–50.1024%13 Aug →
ancient9–13-0.0213%13 Aug →
anubis4–13-0.0229%12 Aug →
dust27–130.0228%8 Aug →
mirage13–00.1022%8 Aug →
nuke13–60.0423%8 Aug →
dust213–30.0322%8 Aug →
ancient13–70.0120%8 Aug →
anubis16–140.0117%7 Aug →
mirage13–90.0515%5 Aug →
dust26–13-0.0717%5 Aug →
nuke12–12-0.0113%4 Aug →
mirage13–110.0317%3 Aug →
office12–120.0826%2 Aug →
mirage13–30.0623%2 Aug →
nuke13–50.0923%2 Aug →
anubis13–60.0525%30 Jul →
mirage8–13-0.0317%25 Jul →
ancient13–60.0823%24 Jul →
mirage13–70.0921%24 Jul →
mirage13–40.0515%23 Jul →
ancient1–20.0425%19 Jul →
dust20–5-0.100%19 Jul →
anubis13–20.0415%18 Jul →
mirage13–110.0219%18 Jul →
dust27–13-0.0429%15 Jul →
mirage8–130.0114%15 Jul →
mirage13–100.0114%12 Jul →
dust213–20.1629%12 Jul →
mirage3–13-0.0519%12 Jul →
ancient7–13-0.0018%9 Jul →
ancient13–60.0628%9 Jul →
dust213–30.1138%9 Jul →
cache10–130.0035%9 Jul →
inferno3–13-0.0722%6 Jul →
dust215–15-0.0125%5 Jul →
inferno7–13-0.0122%4 Jul →
ancient13–60.0919%25 Jun →
mirage9–10.0157%25 Jun →
nuke12–16-0.035%25 Jun →
dust216–120.0017%25 Jun →
mirage10–13-0.0224%25 Jun →
mirage13–100.0417%24 Jun →
dust26–130.0019%24 Jun →
dust26–13-0.0333%24 Jun →
mirage9–13-0.0121%24 Jun →
dust213–70.0117%24 Jun →
dust210–130.0320%23 Jun →
mirage7–130.039%23 Jun →
cache10–130.0520%22 Jun →
anubis13–100.0835%22 Jun →
dust213–100.0927%22 Jun →
ancient16–130.0818%17 Jun →
inferno13–100.0313%17 Jun →
mirage13–80.0425%15 Jun →
inferno8–130.0014%14 Jun →
dust213–10-0.0617%14 Jun →
mirage13–90.089%13 Jun →
dust24–13-0.097%13 Jun →
ancient13–80.0937%13 Jun →
nuke13–90.0819%11 Jun →
ancient13–50.018%9 Jun →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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