Ryo — CS2 Stats

76561198854824895[U:1:894559167]

917Tracked matches56%Win rate2020Tracked since
CSDB Rating6.1 SolidAggressive Rifler
Premier CS Rating12,865Blue band · top ~39.7% of ranked players (population est.)
CSDB Leaderboard#7557 of 10849 tracked
FaceitLevel 4 · 1,154 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGRyoFACEITLevel 4 · 1,154 ELOSTANDINGTop 81.0% of rankedPREMIER12,865 · Blue bandcsdb.gg/stats

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Performance scores

Aim80
Positioning63
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY523810Last 10052%Win rateLLLWLLWWLW

Last 10 vs previous 10: -10pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.0
Aggression8.7
Utility3.8
Positioning6.3
Opening Duels3.9
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

jL

Plays most like jL 90% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.3
Utility3.8
Mechanics7.2
Opening Duels3.9
Win Impact7.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time553ms−81ms
first ⅓ avg 634ms → last ⅓ avg 553ms
Headshot accuracy19.4%+0.4%
first ⅓ avg 19.0% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — anubis 13–4
130Biggest win — nuke
8Longest win streak
L3Current streak
64In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 79% over 14infernoWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
cacheC1971237%0.00
mirageB178947%0.00
nukeS1411379%0.02
anubisB137654%0.03
infernoD124833%0.00
ancientS107370%0.05
dust2D62433%-0.01
vertigoC52340%0.02
overpass220100%0.01
office220100%0.13

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

19Matches
47%Win rate
0.89Avg K/D
72.1ADR
38%Headshot %

Clutches & streaks

36%1v1 clutch win
17%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage757%0.7712.1
Dust2450%1.0914.0
Overpass250%1.1214.0
Nuke250%0.6210.5
Inferno250%0.789.5
Anubis20%1.1220.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
35.9%Accuracy (enemy spotted)
35.8%Spray accuracy
82.2%Counter-strafing
8.7°Preaim
552msReaction time
38.2%T opening success
52.7%CT opening success
0.52Enemies flashed / flash
3.6%Flash assists
3.89HE damage / grenade
8.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.2095% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache10–13-0.039%27 Aug
mirage7–13-0.0322%27 Aug
dust211–13-0.0315%27 Aug
nuke8–70.0321%22 Aug
inferno6–13-0.0145%22 Aug
cache9–130.0113%22 Aug
dust213–100.0618%22 Aug
ancient13–70.0627%22 Aug
mirage10–130.0125%21 Aug
cache13–11-0.0232%21 Aug
anubis13–30.028%21 Aug
ancient12–12-0.0028%21 Aug
nuke13–30.0010%21 Aug
nuke13–70.1118%20 Aug
anubis12–12-0.0514%20 Aug
mirage10–130.0320%20 Aug
dust23–13-0.0515%20 Aug
overpass13–9-0.0215%19 Aug
inferno12–120.0729%17 Aug
nuke13–9-0.0416%17 Aug
mirage12–120.0825%17 Aug
mirage13–60.0718%17 Aug
vertigo8–130.0118%16 Aug
dust213–8-0.0213%16 Aug
cache13–110.0428%16 Aug
anubis7–130.0427%15 Aug
cache12–120.0424%15 Aug
cache3–13-0.0616%15 Aug
anubis13–100.0112%14 Aug
overpass13–90.0516%12 Aug
anubis13–60.1019%12 Aug
nuke9–130.029%11 Aug
inferno8–13-0.1015%10 Aug
mirage10–13-0.0224%10 Aug
dust23–13-0.0124%9 Aug
dust212–120.0121%9 Aug
anubis8–130.0045%9 Aug
nuke9–13-0.0225%8 Aug
ancient13–60.0916%8 Aug
vertigo13–50.0522%8 Aug
cache5–13-0.0317%8 Aug
vertigo13–5-0.0223%7 Aug
mirage13–40.0420%7 Aug
nuke13–60.0319%7 Aug
anubis12–12-0.0716%7 Aug
cache6–13-0.0812%7 Aug
nuke13–40.0130%7 Aug
nuke13–00.0418%7 Aug
office13–80.1433%6 Aug
cache16–140.0417%6 Aug
anubis13–100.0320%6 Aug
ancient13–60.0811%6 Aug
ancient13–6-0.0023%6 Aug
nuke16–140.0119%2 Aug
anubis3–13-0.0716%2 Aug
office13–50.1116%1 Aug
cache13–6-0.0222%1 Aug
cache13–90.0333%1 Aug
ancient13–20.0710%1 Aug
ancient13–90.1419%31 Jul
ancient3–13-0.0320%31 Jul
vertigo12–120.0519%31 Jul
ancient13–70.0732%30 Jul
cache11–130.0726%30 Jul
inferno6–130.0312%29 Jul
mirage10–13-0.0118%29 Jul
inferno13–90.0522%29 Jul
anubis13–40.2316%28 Jul
nuke13–3-0.015%28 Jul
cache8–13-0.098%27 Jul
inferno3–13-0.0119%27 Jul
cache10–130.0413%24 Jul
cache14–16-0.0220%21 Jul
ancient10–130.0613%21 Jul
mirage13–3-0.0720%20 Jul
inferno11–130.0221%19 Jul
mirage7–00.130%19 Jul
mirage13–2-0.0323%19 Jul
anubis13–70.1214%19 Jul
inferno13–70.0428%19 Jul
mirage13–100.0323%19 Jul
cache12–12-0.0320%18 Jul
vertigo9–13-0.0218%18 Jul
nuke7–130.0139%17 Jul
cache13–40.1328%17 Jul
mirage13–60.0128%17 Jul
inferno5–13-0.0944%17 Jul
inferno13–50.0122%17 Jul
cache4–13-0.0134%17 Jul
nuke13–110.0427%17 Jul
cache13–4-0.017%16 Jul
inferno0–40.039%16 Jul
mirage13–6-0.0218%14 Jul
anubis13–30.034%14 Jul
mirage7–13-0.0916%14 Jul
nuke13–100.0112%14 Jul
mirage15–15-0.053%13 Jul
anubis6–130.0140%13 Jul
mirage3–13-0.0118%12 Jul
inferno13–20.0016%12 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
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