Declan_3D

Declan_3D — CS2 Stats

ZW76561198847168856[U:1:886903128]Steam profile ↗✓ No bans

1,433Tracked matches57%Win rate2022Tracked since
1,401Hours in CS7Hrs last 2 wks
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating15,000Purple band · top ~28.4% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,000 +204 5 Jul – 23 Oct · 9 days played
14,79615,568peak 15,5685 Jul23 Oct
15,568Peak Premier in tracked matches
29Days played since 2026-07-05

Premier CS Rating

  • 568 below peak (15,568)
  • -458 over 30 days · declining
  • Next: Pink band at 20,000 — 5,000 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches2526−1
Win rate64%46%+18pp
K/D0.740.78−0.04
Headshot %42%43%−0pp

Measured 25 Sep 2026 → 25 Oct 2026; previous 29 Aug 2026 → 25 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate38.3%44.3%46.9%8.6% short
Shot accuracy4.3%11.9%13.0%8.7% short
Kill/death ratio0.731.031.080.35 short
Match win rate44.0%45.2%46.7%2.6% short

This profile sits below the typical Pink band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDeclan_3DPREMIER15,000 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning38
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY48–44–8Last 10048%Win rateLWWLWLLWLW

Last 10 vs previous 10: −30pp win rate · +0.02 avg rating · +2.1pp headshot accuracy · −38ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 491ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 515ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 534ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim7.5
Utility2.6
Positioning3.8
Opening Duels1.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 93% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning3.8
Utility2.6
Mechanics6.4
Opening Duels2.9
Win Impact7.2

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time535ms−53ms
first ⅓ avg 589ms → last ⅓ avg 535ms
Headshot accuracy16.6%+1.6%
first ⅓ avg 15.1% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–0 · anubis, 3 Sept →
38%Best headshot accuracy · 13–7 · cache, 6 Sept →
359msFastest reaction time · 6–4 · ancient, 6 Sept →
13–0Biggest win · anubis, 3 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
5–12In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 60% over 10mirageWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
ancientA1911–858%-0.04
nukeA148–657%-0.03
cacheC145–936%-0.04
vertigoA127–558%-0.02
infernoB105–550%-0.04
anubisA106–460%-0.01
mirageD50–50%-0.03
overpassC52–340%-0.03
dust2—41–325%-0.02
train—30–30%-0.06
rush_001—11–0100%0.03
office—11–0100%0.03
boulder—11–0100%-0.00
italy—10–10%-0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (0% over 5). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

21,178Lifetime kills
0.73K/D
1,830Matches
44.0%Match win rate
38.3%Headshot %
4.3%Shot accuracy
2,622MVPs
655Hours (in match)
1,679Bombs planted
357Bombs defused

Most-used weapons

Lifetime map wins

2,284inferno
2,107dust2
1,709vertigo
1,529nuke
781train
166italy
138office
14lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
35.7%Accuracy (enemy spotted)
40.0%Spray accuracy
78.7%Counter-strafing
9.9°Preaim
530msReaction time
30.5%T opening success
52.4%CT opening success
0.40Enemies flashed / flash
1.9%Flash assists
5.61HE damage / grenade
3.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4035 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.4667% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage3–13-0.0618%23 Oct →
nuke13–70.0317%16 Oct →
ancient13–9-0.0018%16 Oct →
inferno2–13-0.0713%16 Oct →
vertigo13–10.0120%16 Oct →
ancient9–13-0.076%16 Oct →
cache11–13-0.0418%16 Oct →
nuke13–10.0625%16 Oct →
mirage11–13-0.0122%15 Oct →
vertigo13–3-0.0221%15 Oct →
ancient13–6-0.0621%15 Oct →
cache13–6-0.0726%15 Oct →
ancient13–11-0.074%11 Oct →
inferno13–9-0.057%11 Oct →
nuke13–5-0.005%11 Oct →
vertigo13–10-0.0020%4 Oct →
vertigo7–4-0.0913%3 Oct →
rush_0015–10.0333%3 Oct →
anubis14–16-0.0610%3 Oct →
dust28–13-0.0318%3 Oct →
ancient5–13-0.1019%3 Oct →
anubis13–8-0.0024%27 Sept →
nuke13–70.0015%27 Sept →
inferno9–13-0.035%27 Sept →
ancient13–7-0.0512%27 Sept →
vertigo8–13-0.0119%21 Sept →
office13–20.0322%21 Sept →
nuke7–13-0.0719%21 Sept →
anubis13–11-0.0415%21 Sept →
nuke7–13-0.0224%17 Sept →
anubis5–13-0.0212%17 Sept →
overpass8–13-0.045%17 Sept →
ancient9–13-0.0523%17 Sept →
ancient13–60.0131%8 Sept →
vertigo11–13-0.0512%8 Sept →
inferno13–50.0429%8 Sept →
inferno13–8-0.0515%6 Sept →
ancient6–40.0613%6 Sept →
anubis13–40.0516%6 Sept →
nuke13–3-0.0515%6 Sept →
train8–13-0.0810%6 Sept →
overpass12–120.0023%6 Sept →
cache13–70.0138%6 Sept →
train12–12-0.0716%3 Sept →
vertigo6–13-0.034%3 Sept →
anubis13–00.1233%3 Sept →
inferno8–13-0.0810%3 Sept →
ancient13–7-0.0614%31 Aug →
inferno10–130.0218%31 Aug →
nuke4–13-0.086%31 Aug →
anubis16–13-0.0414%31 Aug →
cache2–13-0.0416%28 Aug →
inferno14–16-0.0216%28 Aug →
nuke11–13-0.0614%28 Aug →
vertigo13–7-0.0017%28 Aug →
nuke8–13-0.0010%24 Aug →
mirage11–13-0.0122%24 Aug →
mirage8–13-0.048%24 Aug →
dust26–13-0.0113%24 Aug →
anubis14–16-0.0913%23 Aug →
nuke11–13-0.0929%23 Aug →
dust213–30.017%23 Aug →
anubis9–13-0.0616%23 Aug →
ancient14–16-0.0711%23 Aug →
cache11–130.0017%23 Aug →
overpass13–50.0127%14 Aug →
cache13–8-0.037%14 Aug →
ancient8–13-0.0610%14 Aug →
nuke13–5-0.0622%9 Aug →
cache9–13-0.0713%9 Aug →
inferno13–4-0.090%9 Aug →
cache12–12-0.1015%2 Aug →
vertigo13–6-0.0310%31 Jul →
cache12–120.0024%30 Jul →
nuke13–2-0.0118%30 Jul →
vertigo1–13-0.0725%30 Jul →
cache13–3-0.0618%28 Jul →
vertigo12–12-0.0118%28 Jul →
mirage7–13-0.028%28 Jul →
ancient16–12-0.099%26 Jul →
inferno13–9-0.0222%26 Jul →
ancient4–13-0.0517%26 Jul →
ancient16–14-0.0611%26 Jul →
ancient13–50.0023%25 Jul →
cache11–13-0.052%25 Jul →
cache2–13-0.0521%23 Jul →
boulder13–5-0.0027%23 Jul →
overpass1–13-0.1014%23 Jul →
dust29–13-0.0323%23 Jul →
ancient12–120.016%23 Jul →
ancient7–13-0.049%12 Jul →
anubis13–110.0411%7 Jul →
overpass13–70.0115%7 Jul →
cache13–1-0.0419%7 Jul →
cache12–12-0.0824%6 Jul →
train12–12-0.0117%6 Jul →
nuke13–7-0.067%6 Jul →
vertigo13–70.0113%5 Jul →
italy8–13-0.0618%5 Jul →
ancient13–4-0.0510%5 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.