⭕⃤ ▢SluRRY⭕⃤▢

⭕⃤ ▢SluRRY⭕⃤▢ — CS2 Stats

76561198048710244[U:1:88444516]Steam profile ↗✓ No bans

5,915Tracked matches48%Win rate2020Tracked since
CSDB Rating6.0 SolidSupport
Premier CS Rating23,672Top 25% of 210,367 CSDB-tracked playersPink band · top ~4.5% of ranked players (population est.)
CSDB Leaderboard#35491 of 257506 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,672 -440 1 Sept – 24 Oct · 16 days played
22,26024,687peak 24,6871 Sept24 Oct
24,687Peak Premier in tracked matches
19Days played since 2026-09-01

Premier CS Rating

  • 1,015 below peak (24,687)
  • +493 over 30 days · improving
  • Next: Red band at 25,000 — 1,328 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG⭕⃤ ▢SluRRY⭕⃤▢PREMIER23,672 · Pink bandcsdb.gg/stats

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Performance scores

Aim66
Positioning51
Utility59

0–100 skill scores via Leetify.

Recent form

COLD51–43–6Last 10051%Win rateTLLTWLLLLT

Last 10 vs previous 10: −40pp win rate · +0.01 avg rating · +1.2pp headshot accuracy · −53ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–2–2 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 606ms

Last 10

  • 1–6–3 · 10% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 601ms

Last 20

  • 6–11–3 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 627ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim6.6
Utility5.9
Positioning5.1
Opening Duels3.3
Clutch5.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 90% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.1
Utility5.9
Mechanics7.3
Opening Duels4.2
Win Impact4.4

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time613ms+52ms
first ⅓ avg 561ms → last ⅓ avg 613ms
Headshot accuracy16.8%−0.3%
first ⅓ avg 17.0% → last ⅓ avg 16.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 4–0 · rush_001, 3 Oct →
45%Best headshot accuracy · 13–1 · vertigo, 16 Oct →
375msFastest reaction time · 6–8 · rush_001, 2 Oct →
13–1Biggest win · vertigo, 16 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
6–8In matches decided by ≤2 rounds
1Overtime games

Map breakdown

cacheBest map · 100% over 8mirageWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeA1710–759%0.01
ancientC166–1038%-0.02
vertigoC146–843%0.01
anubisS128–467%-0.02
dust2D93–633%-0.03
cacheS88–0100%0.01
infernoD72–529%-0.00
rush_001S64–267%-0.00
mirageD51–420%-0.01
train—43–175%0.01
overpass—20–20%0.09

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 5). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

558Matches
49%Win rate
0.97Avg K/D
81.0ADR
37%Headshot %

Clutches & streaks

46%1v1 clutch win
22%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3358%1.0816.6
Inferno2227%0.9915.0
Anubis2162%1.1215.7
Dust21753%0.9614.5
Ancient1638%1.0516.3
Nuke683%1.4616.3
Vertigo683%1.7420.3
Train580%1.3117.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
35.1%Accuracy (enemy spotted)
40.5%Spray accuracy
82.7%Counter-strafing
11.7°Preaim
609msReaction time
43.8%T opening success
49.7%CT opening success
0.55Enemies flashed / flash
5.4%Flash assists
12.25HE damage / grenade
14.53Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke12–120.0413%25 Oct →
mirage7–13-0.0423%24 Oct →
ancient8–13-0.0316%24 Oct →
nuke12–12-0.0123%24 Oct →
anubis13–11-0.019%24 Oct →
vertigo11–13-0.0114%24 Oct →
mirage3–13-0.0311%23 Oct →
anubis8–13-0.0129%23 Oct →
inferno2–13-0.0118%23 Oct →
nuke12–120.039%23 Oct →
vertigo1–13-0.087%23 Oct →
cache13–6-0.0117%23 Oct →
ancient8–13-0.0124%21 Oct →
cache13–9-0.0717%21 Oct →
dust211–13-0.038%21 Oct →
inferno9–13-0.006%21 Oct →
dust24–13-0.0629%21 Oct →
nuke13–11-0.0120%21 Oct →
nuke13–60.0511%21 Oct →
ancient13–40.0315%19 Oct →
train13–80.1111%19 Oct →
nuke7–130.1112%19 Oct →
vertigo5–130.0230%19 Oct →
dust23–13-0.0624%17 Oct →
vertigo13–30.0220%17 Oct →
cache13–2-0.0021%17 Oct →
mirage13–100.0418%17 Oct →
inferno13–20.0827%17 Oct →
nuke13–30.002%17 Oct →
rush_0018–6-0.0114%17 Oct →
ancient13–40.0519%17 Oct →
anubis9–13-0.0619%16 Oct →
cache13–10-0.0320%16 Oct →
nuke13–70.0130%16 Oct →
ancient13–90.0914%16 Oct →
train13–4-0.0122%16 Oct →
inferno2–13-0.0524%16 Oct →
vertigo13–10.0245%16 Oct →
ancient9–13-0.0215%16 Oct →
mirage11–13-0.0116%15 Oct →
vertigo13–30.038%15 Oct →
ancient13–60.0314%15 Oct →
cache13–60.1121%15 Oct →
nuke12–120.0126%15 Oct →
anubis13–70.0119%13 Oct →
cache13–110.0517%13 Oct →
nuke7–13-0.0218%13 Oct →
vertigo5–13-0.0218%10 Oct →
cache13–20.0820%10 Oct →
anubis13–9-0.0311%10 Oct →
train11–13-0.0220%10 Oct →
ancient7–13-0.0523%10 Oct →
nuke13–100.0118%10 Oct →
ancient6–13-0.0618%10 Oct →
inferno13–60.0513%10 Oct →
train13–7-0.0424%10 Oct →
vertigo3–13-0.0232%10 Oct →
anubis4–13-0.0710%9 Oct →
vertigo13–30.0510%9 Oct →
nuke13–7-0.074%9 Oct →
ancient10–13-0.108%6 Oct →
nuke13–80.0412%6 Oct →
cache13–9-0.0113%6 Oct →
dust210–13-0.0313%5 Oct →
dust213–11-0.028%5 Oct →
nuke13–70.0915%5 Oct →
nuke12–12-0.0630%3 Oct →
rush_0018–7-0.0913%3 Oct →
rush_0016–8-0.0910%3 Oct →
rush_0014–00.2311%3 Oct →
vertigo7–4-0.0523%3 Oct →
rush_0015–10.0833%3 Oct →
anubis14–160.0214%3 Oct →
dust28–13-0.0613%3 Oct →
ancient5–13-0.1016%3 Oct →
ancient13–8-0.0410%2 Oct →
vertigo6–130.0122%2 Oct →
anubis13–7-0.067%2 Oct →
rush_0016–8-0.130%2 Oct →
anubis13–5-0.059%2 Oct →
anubis13–3-0.0416%2 Oct →
nuke13–30.0315%30 Sept →
overpass9–130.1813%28 Sept →
vertigo5–13-0.0025%28 Sept →
inferno9–13-0.0223%28 Sept →
mirage11–13-0.049%28 Sept →
ancient4–13-0.0117%28 Sept →
vertigo13–100.1219%28 Sept →
anubis13–30.0620%28 Sept →
vertigo10–130.0321%27 Sept →
anubis13–80.0321%27 Sept →
nuke13–7-0.0222%27 Sept →
dust213–80.0111%27 Sept →
ancient8–13-0.0021%27 Sept →
dust213–70.0325%27 Sept →
inferno3–13-0.0512%26 Sept →
ancient13–4-0.0516%26 Sept →
overpass12–12-0.0018%26 Sept →
dust21–13-0.0338%26 Sept →
ancient3–13-0.0819%26 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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