Sɔɥoɹsɔɥi

Sɔɥoɹsɔɥi — CS2 Stats

DE76561198838561975[U:1:878296247]Steam profile ↗✓ No bans

464Tracked matches34%Win rate2021Tracked since
972Hours in CS9Hrs last 2 wks
CSDB Rating1.9 LearningPositional Player
Premier CS Rating3,055Grey band · top ~87% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 3,055 -1,829 5 Aug – 30 Sept · 25 days played
2,1535,715peak 5,7155 Aug30 Sept
6,055Peak Premier in tracked matches
30Days played since 2026-07-12

Premier CS Rating

  • 2,660 below peak (5,715)
  • -1,237 over 30 days · declining
  • Next: Light Blue band at 5,000 — 1,945 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches54——
Win rate37%——
K/D0.67——
Headshot %35%——

Measured 7 Sep 2026 → 7 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,645), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate39.8%38.2%39.9%meets
Shot accuracy0.2%3.6%7.0%6.8% short
Kill/death ratio0.710.830.920.21 short
Match win rate37.1%40.2%42.3%5.1% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSɔɥoɹsɔɥiPREMIER3,055 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim11
Positioning45
Utility43

0–100 skill scores via Leetify.

Recent form

COLD30–69–1Last 10030%Win rateLLLWLLWWLL

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +3.0pp headshot accuracy · +55ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 622ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 685ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 658ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim1.1
Utility4.3
Positioning4.5
Opening Duels0.0
Clutch0.0

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 51% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 49% on T to 21% on CT — first contacts on the defending side are being lost.

Reaction time. 666ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 50% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.1
Positioning4.5
Utility4.3
Mechanics0.0
Opening Duels2.4
Win Impact0.0

Composite 1.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.02
first ⅓ avg -0.05 → last ⅓ avg -0.03
Reaction time646ms−59ms
first ⅓ avg 706ms → last ⅓ avg 646ms
Headshot accuracy11.8%−2.6%
first ⅓ avg 14.4% → last ⅓ avg 11.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–6 · nuke, 3 Aug →
44%Best headshot accuracy · 3–13 · dust2, 2 Sept →
453msFastest reaction time · 2–13 · mirage, 30 Sept →
12–2Biggest win · inferno, 22 Sept →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L3Current streak
7–5In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 40% over 15mirageWeakest map · 22% over 23
MapGradePlayedRecordWin rateAvg rating
dust2D299–2031%-0.05
mirageD235–1822%-0.05
infernoC156–940%-0.04
ancientD133–1023%-0.04
anubisC83–538%-0.04
cacheD82–625%-0.05
nuke—32–167%0.03
train—10–10%-0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (22% over 23). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

12,404Lifetime kills
0.71K/D
1,029Matches
37.1%Match win rate
39.8%Headshot % · Top 50% of Grey band
0.2%Shot accuracy
1,243MVPs
398Hours (in match)
806Bombs planted
216Bombs defused

Most-used weapons

Lifetime map wins

2,243dust2
2,106inferno
706nuke
407vertigo
88office
17train
9italy
9ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3Matches
0%Win rate
0.47Avg K/D
78.7ADR
28%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust210%0.547.0
Ancient10%0.508.0
Inferno10%0.386.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
25.1%Accuracy (enemy spotted)
28.2%Spray accuracy
49.8%Counter-strafing
12.2°Preaim
666msReaction time
49.0%T opening success
20.7%CT opening success
0.62Enemies flashed / flash
2.1%Flash assists
7.95HE damage / grenade
5.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.243° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.9749% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust22–13-0.0514%30 Sept →
mirage2–130.0113%30 Sept →
inferno8–13-0.0417%30 Sept →
anubis13–8-0.058%30 Sept →
dust26–13-0.0611%30 Sept →
dust214–16-0.0813%29 Sept →
mirage13–11-0.0410%29 Sept →
cache13–110.0318%24 Sept →
anubis11–130.0011%24 Sept →
dust29–13-0.0223%22 Sept →
dust213–8-0.0718%22 Sept →
mirage5–130.0214%22 Sept →
dust24–130.000%22 Sept →
ancient5–13-0.100%22 Sept →
dust24–13-0.0721%22 Sept →
inferno12–20.049%22 Sept →
mirage13–11-0.039%22 Sept →
inferno5–13-0.0415%22 Sept →
mirage4–13-0.0311%22 Sept →
dust213–50.0013%22 Sept →
anubis2–13-0.127%21 Sept →
mirage9–13-0.0814%21 Sept →
ancient13–80.028%21 Sept →
cache15–15-0.028%21 Sept →
dust26–13-0.0419%21 Sept →
anubis13–60.0615%21 Sept →
cache3–13-0.0811%21 Sept →
dust27–13-0.0511%21 Sept →
ancient6–13-0.0910%21 Sept →
mirage13–11-0.0115%21 Sept →
mirage4–13-0.068%19 Sept →
ancient6–13-0.053%18 Sept →
inferno13–10-0.0013%18 Sept →
ancient4–13-0.047%18 Sept →
anubis8–13-0.0512%18 Sept →
mirage8–130.0012%18 Sept →
dust27–13-0.0614%16 Sept →
dust27–13-0.129%16 Sept →
inferno13–8-0.0119%16 Sept →
ancient13–40.007%15 Sept →
inferno10–13-0.0312%15 Sept →
mirage6–13-0.0722%10 Sept →
dust213–8-0.0519%10 Sept →
nuke1–7-0.0217%10 Sept →
cache13–6-0.0618%9 Sept →
mirage4–13-0.0826%9 Sept →
nuke16–13-0.0113%9 Sept →
mirage13–8-0.0410%8 Sept →
dust213–9-0.0815%8 Sept →
cache7–13-0.0615%8 Sept →
anubis9–13-0.077%8 Sept →
ancient6–13-0.074%2 Sept →
mirage1–13-0.1126%2 Sept →
dust23–13-0.0644%2 Sept →
dust27–13-0.0711%1 Sept →
inferno7–13-0.069%1 Sept →
dust25–13-0.084%1 Sept →
dust23–13-0.0914%1 Sept →
anubis13–9-0.0415%1 Sept →
dust213–8-0.0810%27 Aug →
ancient9–130.0216%27 Aug →
dust213–4-0.0611%27 Aug →
mirage11–13-0.0720%25 Aug →
mirage13–7-0.016%24 Aug →
mirage2–13-0.0712%21 Aug →
inferno8–13-0.0716%20 Aug →
cache1–13-0.0533%19 Aug →
dust28–13-0.0515%19 Aug →
dust20–6-0.040%17 Aug →
ancient4–13-0.107%17 Aug →
dust213–11-0.0416%17 Aug →
train1–13-0.0710%17 Aug →
anubis3–13-0.098%17 Aug →
mirage3–13-0.0625%17 Aug →
inferno13–11-0.0218%17 Aug →
mirage2–13-0.1012%16 Aug →
inferno13–80.0112%16 Aug →
cache8–13-0.0910%16 Aug →
dust210–13-0.0615%16 Aug →
inferno11–13-0.097%14 Aug →
ancient4–13-0.065%14 Aug →
mirage8–13-0.086%14 Aug →
cache3–13-0.0910%13 Aug →
ancient5–13-0.069%13 Aug →
dust29–13-0.0615%9 Aug →
inferno4–13-0.0725%9 Aug →
ancient5–13-0.0017%9 Aug →
inferno1–13-0.0927%5 Aug →
dust213–5-0.0717%5 Aug →
ancient13–40.0722%5 Aug →
mirage8–130.0119%4 Aug →
dust213–4-0.0112%4 Aug →
mirage3–13-0.0943%4 Aug →
dust28–13-0.0516%4 Aug →
nuke13–60.1114%3 Aug →
dust26–13-0.059%3 Aug →
mirage3–13-0.0715%28 Jul →
inferno11–13-0.065%12 Jul →
mirage4–13-0.0423%12 Jul →
inferno16–14-0.0211%12 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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