Lost From Light [Fated]

Lost From Light [Fated] — CS2 Stats

CA76561198825427822[U:1:865162094]Steam profile ↗✓ No bans

620Tracked matches24%Win rate2023Tracked since
786Hours in CS9Hrs last 2 wks
CSDB Rating3.3 LearningPositional Player
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (24 days ago). Ranks are recorded once per day this page is viewed.

+25Tracked matches · now 620
+1.9ppWin rate · 22.2% → 24.1%

Rating over time

30Days played since 2026-08-07

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches28——
Win rate36%——
K/D0.74——
Headshot %31%——

Measured 12 Sep 2026 → 12 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim32
Positioning43
Utility12

0–100 skill scores via Leetify.

Recent form

COLD30–64–6Last 10030%Win rateLLLWWLLWLL

Last 10 vs previous 10: 0pp win rate · +0.03 avg rating · +0.8pp headshot accuracy · −30ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 7%
  • Avg reaction 623ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 641ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 9%
  • Avg reaction 656ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim3.2
Utility1.2
Positioning4.3
Opening Duels1.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 80% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 685ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning4.3
Utility1.2
Mechanics6.8
Opening Duels2.8
Win Impact0.0

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time686ms−44ms
first ⅓ avg 730ms → last ⅓ avg 686ms
Headshot accuracy13.9%+1.4%
first ⅓ avg 12.5% → last ⅓ avg 13.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 12–12 · nuke, 30 Aug →
67%Best headshot accuracy · 3–13 · nuke, 11 Sept →
430msFastest reaction time · 10–13 · office, 19 Aug →
13–0Biggest win · nuke, 30 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
1–8In matches decided by ≤2 rounds

Map breakdown

officeBest map · 35% over 26nukeWeakest map · 22% over 51
MapGradePlayedRecordWin rateAvg rating
nukeD5111–4022%-0.05
officeC269–1735%-0.02
vertigoD72–529%-0.03
shelter—43–175%-0.01
mirage—31–233%-0.02
cache—21–150%-0.01
fachwerk—22–0100%-0.07
ancient—10–10%-0.02
dust2—10–10%-0.01
inferno—11–0100%-0.04
italy—10–10%0.02
boulder—10–10%-0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (22% over 51). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,411Lifetime kills
0.72K/D
1,114Matches
39.0%Match win rate
36.6%Headshot %
4.6%Shot accuracy
1,363MVPs
362Hours (in match)
660Bombs planted
115Bombs defused

Most-used weapons

Lifetime map wins

1,550nuke
1,040office
941dust2
645vertigo
535inferno
265train
114italy
40cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.1%Headshot accuracy
29.7%Accuracy (enemy spotted)
30.3%Spray accuracy
80.8%Counter-strafing
12.9°Preaim
685msReaction time
44.0%T opening success
38.5%CT opening success
0.46Enemies flashed / flash
1.5%Flash assists
4.56HE damage / grenade
1.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.8645° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.1183% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4556 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 51 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke9–130.0111%11 Oct →
office5–13-0.099%11 Oct →
nuke5–13-0.024%8 Oct →
nuke13–80.042%8 Oct →
nuke13–90.067%8 Oct →
vertigo10–13-0.039%6 Oct →
office6–13-0.0515%5 Oct →
nuke13–7-0.026%5 Oct →
nuke10–13-0.006%5 Oct →
office10–130.0429%5 Oct →
ancient6–13-0.028%30 Sept →
office13–4-0.0610%27 Sept →
nuke3–10-0.086%27 Sept →
nuke11–6-0.084%27 Sept →
nuke8–5-0.087%26 Sept →
office11–13-0.032%26 Sept →
nuke4–13-0.0322%26 Sept →
office8–13-0.057%25 Sept →
dust26–13-0.0111%25 Sept →
vertigo12–120.0312%25 Sept →
nuke6–13-0.0413%24 Sept →
office13–7-0.0222%24 Sept →
vertigo8–13-0.0819%24 Sept →
nuke0–13-0.1113%23 Sept →
vertigo9–30.0617%22 Sept →
nuke3–13-0.0625%16 Sept →
office8–13-0.029%16 Sept →
nuke11–13-0.0319%16 Sept →
nuke3–13-0.0867%11 Sept →
nuke2–13-0.116%11 Sept →
nuke10–13-0.1217%11 Sept →
office13–5-0.0218%9 Sept →
nuke12–120.0225%9 Sept →
nuke6–13-0.0525%6 Sept →
nuke1–13-0.1113%5 Sept →
nuke6–13-0.150%5 Sept →
nuke11–13-0.0810%5 Sept →
office8–13-0.0418%5 Sept →
nuke9–13-0.137%5 Sept →
office6–5-0.077%5 Sept →
office13–5-0.0511%5 Sept →
cache5–13-0.0125%1 Sept →
inferno13–6-0.0422%1 Sept →
office9–130.0312%1 Sept →
nuke2–13-0.1011%30 Aug →
nuke12–12-0.0315%30 Aug →
nuke12–120.0811%30 Aug →
nuke13–00.0616%30 Aug →
nuke5–13-0.1416%29 Aug →
nuke13–3-0.0714%29 Aug →
office6–7-0.0514%28 Aug →
nuke5–13-0.0824%28 Aug →
office8–130.0123%28 Aug →
cache13–100.0015%28 Aug →
office11–13-0.0428%28 Aug →
nuke10–13-0.058%23 Aug →
shelter13–90.046%23 Aug →
nuke13–60.0010%23 Aug →
nuke2–13-0.116%22 Aug →
office13–6-0.008%22 Aug →
italy5–130.0217%22 Aug →
nuke13–9-0.0313%22 Aug →
nuke13–8-0.049%19 Aug →
vertigo13–6-0.039%19 Aug →
mirage13–2-0.0113%19 Aug →
office10–13-0.0727%19 Aug →
boulder3–13-0.0619%19 Aug →
nuke1–13-0.0515%19 Aug →
office9–13-0.0310%19 Aug →
vertigo11–13-0.1117%16 Aug →
mirage10–13-0.0811%16 Aug →
office13–100.044%16 Aug →
nuke0–13-0.048%14 Aug →
nuke5–12-0.074%14 Aug →
office13–80.0514%13 Aug →
nuke7–13-0.0814%13 Aug →
mirage6–130.0411%13 Aug →
office13–6-0.0317%13 Aug →
nuke12–12-0.0512%13 Aug →
office4–13-0.1218%10 Aug →
shelter4–13-0.090%10 Aug →
nuke8–130.0015%10 Aug →
nuke3–13-0.120%10 Aug →
nuke11–13-0.0318%10 Aug →
fachwerk2–8-0.1312%9 Aug →
nuke8–13-0.0114%9 Aug →
vertigo2–13-0.0710%9 Aug →
shelter13–50.0411%9 Aug →
nuke13–110.0410%9 Aug →
nuke12–12-0.119%8 Aug →
nuke8–13-0.1330%8 Aug →
nuke8–13-0.0510%8 Aug →
nuke4–13-0.068%8 Aug →
shelter13–6-0.0320%7 Aug →
fachwerk13–6-0.0112%7 Aug →
office13–10-0.016%7 Aug →
nuke4–13-0.0514%7 Aug →
office2–13-0.0113%7 Aug →
nuke2–130.0027%7 Aug →
office9–130.0619%7 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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