christmas

christmas — CS2 Stats

76561199153399205[U:1:1193133477]Steam profile ↗✓ No bans

2,332Tracked matches41%Win rate2024Tracked since
CSDB Rating3.1 LearningPositional Player
FaceitLevel 5 · 1,172 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGchristmasFACEITLevel 5 · 1,172 ELOSTANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim25
Positioning67
Utility7

0–100 skill scores via Leetify.

Recent form

STEADY34–58–8Last 10034%Win rateLLWWWLWTLW

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · −4.9pp headshot accuracy · −42ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 27%
  • Avg reaction 549ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 27%
  • Avg reaction 588ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 30%
  • Avg reaction 610ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim2.5
Utility0.7
Positioning6.7
Opening Duels5.7
Clutch4.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 59% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.5
Positioning6.7
Utility0.7
Mechanics1.9
Opening Duels7.0
Win Impact2.1

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time605ms−81ms
first ⅓ avg 686ms → last ⅓ avg 605ms
Headshot accuracy31.9%−1.7%
first ⅓ avg 33.6% → last ⅓ avg 31.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–7 · inferno, 24 Sept →
83%Best headshot accuracy · 6–13 · nuke, 13 Sept →
359msFastest reaction time · 10–4 · nuke, 23 Sept →
13–2Biggest win · vertigo, 24 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
5–8In matches decided by ≤2 rounds

Map breakdown

officeBest map · 70% over 10nukeWeakest map · 27% over 66
MapGradePlayedRecordWin rateAvg rating
nukeD6618–4827%-0.02
officeS107–370%0.04
vertigo—43–175%0.03
anubis—31–233%0.01
dust2—32–167%0.01
mirage—31–233%-0.01
overpass—20–20%-0.04
cache—20–20%0.02
train—20–20%-0.02
inferno—11–0100%0.17
italy—10–10%-0.01
ancient—10–10%-0.03
fachwerk—10–10%-0.01
shelter—11–0100%0.10

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (27% over 66). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

29Matches
52%Win rate
1.34Avg K/D
85.7ADR
52%Headshot %

Clutches & streaks

43%1v1 clutch win
18%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke875%1.4715.0
Mirage617%1.1118.3
Inferno560%1.5218.6
Dust2520%1.0717.4
Ancient250%1.3018.0
Overpass2100%1.2415.0
Train1100%2.3819.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.2%Headshot accuracy
26.7%Accuracy (enemy spotted)
27.3%Spray accuracy
58.6%Counter-strafing
17.1°Preaim
615msReaction time
53.5%T opening success
62.6%CT opening success
0.21Enemies flashed / flash
0.0%Flash assists
3.66HE damage / grenade
0.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 17.065° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2051 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
overpass7–13-0.0113%3 Oct →
office2–13-0.0756%3 Oct →
nuke13–10-0.0620%3 Oct →
office13–9-0.0120%28 Sept →
office13–40.0225%27 Sept →
nuke3–100.0545%27 Sept →
nuke11–6-0.0633%27 Sept →
nuke12–12-0.0319%27 Sept →
anubis8–130.0019%27 Sept →
dust213–40.0925%26 Sept →
nuke5–13-0.0325%26 Sept →
nuke8–5-0.060%26 Sept →
office11–130.0564%26 Sept →
nuke4–13-0.120%26 Sept →
nuke9–13-0.0358%26 Sept →
nuke13–7-0.0040%26 Sept →
nuke1–30.1657%26 Sept →
nuke6–13-0.0433%24 Sept →
nuke7–13-0.0623%24 Sept →
vertigo13–20.0723%24 Sept →
inferno13–70.1739%24 Sept →
nuke9–13-0.0429%24 Sept →
nuke7–130.0419%24 Sept →
nuke13–60.0236%24 Sept →
italy8–13-0.0117%24 Sept →
nuke6–13-0.0373%24 Sept →
office13–70.1229%24 Sept →
vertigo8–130.0514%24 Sept →
nuke11–13-0.0826%24 Sept →
nuke13–11-0.0240%24 Sept →
nuke4–13-0.0670%23 Sept →
cache11–13-0.0124%23 Sept →
vertigo13–5-0.0638%23 Sept →
mirage10–13-0.0221%23 Sept →
ancient8–13-0.039%23 Sept →
dust213–11-0.017%23 Sept →
train3–13-0.0315%23 Sept →
nuke12–12-0.0340%23 Sept →
nuke2–13-0.0120%23 Sept →
nuke0–13-0.0350%23 Sept →
nuke13–7-0.0438%23 Sept →
nuke10–4-0.0629%23 Sept →
anubis13–7-0.0312%22 Sept →
mirage13–6-0.0621%21 Sept →
overpass8–13-0.0714%21 Sept →
cache12–120.0424%21 Sept →
dust24–13-0.0524%21 Sept →
mirage8–130.0647%21 Sept →
nuke9–13-0.0632%19 Sept →
nuke13–10-0.0060%19 Sept →
nuke13–80.0431%19 Sept →
nuke1–6-0.0750%19 Sept →
nuke3–13-0.110%18 Sept →
nuke10–130.010%18 Sept →
nuke0–70.0440%18 Sept →
nuke11–130.0536%14 Sept →
nuke11–13-0.0550%14 Sept →
nuke6–130.0183%13 Sept →
nuke12–120.0150%13 Sept →
fachwerk10–13-0.0126%12 Sept →
nuke8–13-0.0727%12 Sept →
office2–130.0150%12 Sept →
shelter13–60.1024%12 Sept →
train0–5-0.0157%12 Sept →
office13–70.0113%12 Sept →
nuke6–13-0.0441%12 Sept →
nuke6–130.0267%12 Sept →
nuke12–12-0.0169%11 Sept →
nuke11–13-0.0125%11 Sept →
nuke12–12-0.0445%11 Sept →
nuke3–13-0.1133%11 Sept →
nuke2–13-0.0740%11 Sept →
nuke10–13-0.114%11 Sept →
nuke13–30.010%10 Sept →
anubis5–130.0629%10 Sept →
nuke7–130.0620%10 Sept →
nuke7–13-0.0229%10 Sept →
vertigo13–70.0627%10 Sept →
office13–60.1534%9 Sept →
office13–5-0.0356%9 Sept →
nuke12–12-0.0121%9 Sept →
nuke12–12-0.0147%9 Sept →
nuke2–10-0.0133%9 Sept →
nuke2–13-0.0144%9 Sept →
nuke1–70.0650%9 Sept →
nuke4–13-0.030%9 Sept →
nuke7–13-0.0450%8 Sept →
nuke13–40.0733%8 Sept →
nuke4–130.0333%8 Sept →
nuke13–80.0243%8 Sept →
nuke2–130.0128%8 Sept →
nuke13–4-0.0342%8 Sept →
nuke0–4-0.0550%8 Sept →
nuke13–110.0322%8 Sept →
nuke11–13-0.0050%8 Sept →
nuke4–13-0.0240%8 Sept →
nuke13–110.0530%8 Sept →
nuke13–40.0022%7 Sept →
nuke8–9-0.0320%7 Sept →
office13–60.1136%7 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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