Xyze

Xyze — CS2 Stats

76561198808670174[U:1:848404446]Steam profile ↗✓ No bans

1,378Tracked matches59%Win rate2020Tracked since
2,699Hours in CS23Hrs last 2 wks
CSDB Rating8.1 StrongOpening Duellist
Premier CS Rating20,904Top 50% of 192,959 CSDB-tracked playersPink band · top ~7.5% of ranked players (population est.)
CSDB Leaderboard#66093 of 240328 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

+103Premier CS Rating · 20,801 → 20,904
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 6 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 20,904 -1,557 6 Jul23 Sept · 26 days played
19,44822,461peak 22,4616 Jul23 Sept
22,461Peak Premier in tracked matches
32Days played since 2026-07-06

Premier CS Rating

  • 1,557 below peak (22,461)
  • +1,104 over 30 days · improving
  • -1,557 over 90 days
  • Next: Red band at 25,000 4,096 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,086), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate38.2%46.8%48.3%10.0% short
Shot accuracy15.5%13.0%13.2%above
Kill/death ratio1.211.061.07above
Match win rate41.8%46.3%46.9%5.2% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGXyzeFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER20,904 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim93
Positioning89
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY52453Last 10052%Win rateWLLLWLWWTW

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · −5.0pp headshot accuracy · −36ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 21%
  • Avg reaction 552ms

Last 10

  • 541 · 50% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 27%
  • Avg reaction 513ms

Last 20

  • 1181 · 55% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 29%
  • Avg reaction 531ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+2.8 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim9.3
Utility2.7
Positioning8.9
Opening Duels9.0
Clutch4.0

Sharp aimerLimited utility dependenceStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 63% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

CT openings. 70% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 70% T opening-duel success — entries that actually open the round.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.2° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning8.9
Utility2.7
Mechanics7.7
Opening Duels10.0
Win Impact7.9

Composite 8.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.07+0.00
first ⅓ avg 0.06 → last ⅓ avg 0.07
Reaction time516ms−62ms
first ⅓ avg 578ms → last ⅓ avg 516ms
Headshot accuracy26.8%−2.9%
first ⅓ avg 29.7% → last ⅓ avg 26.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.33Best match rating · 9–1 · debris, 10 Sept
69%Best headshot accuracy · 11–6 · anubis, 16 Sept
344msFastest reaction time · 7–2 · anubis, 24 Aug
13–0Biggest win · dust2, 18 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
43In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 67% over 18cacheWeakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
infernoB20101050%0.07
nukeS1812667%0.07
cacheD1861233%0.05
ancientB179853%0.04
anubisS96367%0.05
dust242250%0.06
vertigo21150%0.16
debris21150%0.18
overpass220100%0.14
poseidon21150%0.07
mirage21150%0.06
eldorado110100%0.06
shelter1010%-0.02
boulder1010%0.13
fachwerk1010%0.05

Across the last 100 tracked matches.

Lifetime stats

130,058Lifetime kills
1.21K/D · Top 25% of Level 8 players
4,512Matches
41.8%Match win rate
38.2%Headshot %
15.5%Shot accuracy · Top 50% of Level 8 players
14,294MVPs
1,520Hours (in match)
3,853Bombs planted
2,601Bombs defused

Most-used weapons

AWP30,672
AK-4724,602
SG 5532,692
P2502,126
Knife1,980
SSG 081,709

Lifetime map wins

7,429inferno
3,154nuke
3,031vertigo
2,735train
2,726dust2
393cbble
144office
97lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

342Matches
55%Win rate
1.40Avg K/D
89.3ADR
40%Headshot %

Clutches & streaks

40%1v1 clutch win
23%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Vertigo1662%1.4616.2
Ancient1567%1.5420.4
Inferno1250%1.5618.9
Mirage1233%1.2416.3
Nuke875%1.8521.3
Anubis667%2.0421.5
Overpass250%0.6811.0
Train1100%1.6221.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.2%Headshot accuracy
39.6%Accuracy (enemy spotted)
44.6%Spray accuracy
84.5%Counter-strafing
10.2°Preaim
505msReaction time
70.2%T opening success
69.9%CT opening success
0.36Enemies flashed / flash
10.7%Flash assists
8.44HE damage / grenade
1.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3622 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke13–70.0320%23 Sept
anubis4–130.0522%21 Sept
ancient9–13-0.0216%21 Sept
ancient7–130.0422%21 Sept
nuke13–100.1526%19 Sept
cache10–130.1148%19 Sept
inferno13–50.2129%19 Sept
inferno13–50.1429%19 Sept
cache15–150.0229%19 Sept
ancient13–80.0525%19 Sept
nuke13–60.0614%17 Sept
vertigo5–130.0130%17 Sept
anubis7–10.0527%17 Sept
cache13–160.0720%16 Sept
anubis11–60.0169%16 Sept
anubis13–80.0330%16 Sept
nuke13–100.0326%16 Sept
nuke13–70.1335%16 Sept
inferno5–13-0.0124%16 Sept
inferno5–130.0740%12 Sept
ancient2–13-0.0216%12 Sept
anubis16–140.0923%11 Sept
inferno13–70.0530%11 Sept
nuke11–130.0224%10 Sept
nuke13–80.1826%10 Sept
inferno6–130.0024%10 Sept
debris9–10.3323%10 Sept
inferno13–70.0627%9 Sept
nuke5–13-0.0119%9 Sept
nuke13–80.0127%7 Sept
ancient13–50.2022%7 Sept
nuke4–130.0634%6 Sept
anubis13–7-0.029%3 Sept
nuke13–40.0627%3 Sept
ancient9–13-0.0112%3 Sept
nuke9–50.1915%3 Sept
eldorado9–20.0663%3 Sept
cache13–100.0833%27 Aug
nuke3–13-0.0320%27 Aug
inferno13–30.0916%25 Aug
inferno9–30.1143%25 Aug
nuke1–9-0.1517%25 Aug
ancient13–110.0412%24 Aug
anubis7–20.0524%24 Aug
dust25–130.0121%24 Aug
anubis7–130.1516%23 Aug
cache9–130.0729%23 Aug
inferno13–110.0829%20 Aug
ancient0–3-0.060%20 Aug
ancient13–80.1622%19 Aug
inferno13–70.1131%19 Aug
nuke3–130.0435%19 Aug
inferno10–130.0626%17 Aug
ancient11–130.0647%17 Aug
shelter3–13-0.0214%17 Aug
cache13–70.0715%16 Aug
ancient6–13-0.0621%16 Aug
vertigo9–00.3247%16 Aug
overpass9–50.1617%16 Aug
inferno8–80.1332%16 Aug
ancient13–80.0124%15 Aug
nuke13–20.2635%15 Aug
ancient13–50.0331%14 Aug
inferno8–130.0324%14 Aug
cache4–13-0.0123%9 Aug
inferno8–130.0722%9 Aug
debris8–80.0321%9 Aug
poseidon5–90.0043%9 Aug
anubis9–130.0229%21 Jul
cache6–130.0726%21 Jul
inferno6–13-0.0124%21 Jul
nuke13–80.0513%20 Jul
cache7–130.0529%20 Jul
cache8–130.0120%20 Jul
poseidon9–50.1438%20 Jul
cache6–13-0.0131%20 Jul
mirage13–70.0932%19 Jul
ancient13–60.0432%19 Jul
nuke13–50.1120%18 Jul
dust213–00.1223%18 Jul
dust213–110.1327%18 Jul
ancient13–60.1025%18 Jul
cache5–13-0.0128%17 Jul
mirage9–130.0333%17 Jul
dust27–13-0.0330%17 Jul
inferno13–30.1236%17 Jul
inferno6–130.0430%17 Jul
ancient13–30.0915%10 Jul
cache13–80.0919%10 Jul
ancient11–130.1023%10 Jul
cache13–50.0529%10 Jul
boulder7–130.1346%10 Jul
fachwerk5–130.0555%10 Jul
inferno8–13-0.0226%9 Jul
cache13–50.1341%7 Jul
overpass13–60.1326%7 Jul
cache9–130.0729%6 Jul
inferno13–40.1427%6 Jul
cache4–13-0.0843%6 Jul
cache13–100.0733%6 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →