Plast1c

Plast1c — CS2 Stats

DK76561198307905033[U:1:347639305]Steam profile ↗✓ No bans

895Tracked matches66%Win rate2020Tracked since
2,072Hours in CS16Hrs last 2 wks
CSDB Rating5.9 SolidPositional Player
Premier CS Rating18,896Top 50% of 192,959 CSDB-tracked playersPurple band · top ~12.9% of ranked players (population est.)
CSDB Leaderboard#93169 of 240325 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 25 days played since 1 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,896 -2,555 1 Jul21 Sept · 8 days played
16,65021,451peak 21,4511 Jul21 Sept
21,451Peak Premier in tracked matches
25Days played since 2026-07-01

Premier CS Rating

  • 2,555 below peak (21,451)
  • -2,555 over 90 days
  • Next: Pink band at 20,000 1,104 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,275), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate50.5%44.8%45.7%above
Shot accuracy17.5%12.5%12.7%above
Kill/death ratio0.911.031.050.14 short
Match win rate39.7%45.2%45.7%6.0% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPlast1cFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER18,896 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning67
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY41527Last 10041%Win rateLLLWLWWTWW

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +5.2pp headshot accuracy · +4ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 22%
  • Avg reaction 616ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 571ms

Last 20

  • 1181 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 569ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+3.2 against its own average).

Aim6.1
Utility2.5
Positioning6.7
Opening Duels4.8
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 81% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning6.7
Utility2.5
Mechanics6.4
Opening Duels4.3
Win Impact10.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time556ms−48ms
first ⅓ avg 604ms → last ⅓ avg 556ms
Headshot accuracy21.4%−8.4%
first ⅓ avg 29.8% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–2 · eldorado, 3 Sept
83%Best headshot accuracy · 9–3 · debris, 21 Jul
383msFastest reaction time · 8–8 · inferno, 16 Aug
13–3Biggest win · inferno, 25 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
35In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 75% over 12cacheWeakest map · 29% over 24
MapGradePlayedRecordWin rateAvg rating
cacheD2471729%-0.03
infernoC135838%-0.01
nukeS129375%-0.01
poseidonC114736%-0.02
ancientD93633%0.00
debrisB84450%0.01
anubisA74357%0.00
eldorado32167%0.12
overpass31233%-0.09
vertigo21150%0.05
shelter2020%-0.03
boulder1010%-0.04
fachwerk1010%-0.05
mirage1010%0.03
dust21010%0.04
sanctum1010%-0.07
stronghold110100%0.11

Across the last 100 tracked matches.

Lifetime stats

73,616Lifetime kills
0.91K/D
4,379Matches
39.7%Match win rate
50.5%Headshot % · Top 25% of Level 6 players
17.5%Shot accuracy · Top 25% of Level 6 players
9,367MVPs
1,284Hours (in match)
1,681Bombs planted
1,884Bombs defused

Most-used weapons

AK-4720,263
AWP10,431
AUG1,735
MP91,451
SG 5531,380
P2501,296

Lifetime map wins

6,009inferno
4,173dust2
2,582vertigo
1,750train
1,425nuke
318cbble
138lake
107office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

91Matches
56%Win rate
0.97Avg K/D
68.1ADR
49%Headshot %

Clutches & streaks

17%1v1 clutch win
0%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Vertigo1560%1.1014.0
Mirage1136%0.8211.4
Inferno650%0.9113.2
Ancient650%1.1215.0
Anubis667%0.8812.7
Nuke475%1.2915.5
Train2100%1.2717.5
Overpass250%0.9014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.5%Headshot accuracy
29.7%Accuracy (enemy spotted)
31.4%Spray accuracy
78.6%Counter-strafing
10.3°Preaim
561msReaction time
50.5%T opening success
44.1%CT opening success
0.20Enemies flashed / flash
3.3%Flash assists
8.56HE damage / grenade
1.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2024 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
anubis4–13-0.0541%21 Sept
ancient9–13-0.0815%21 Sept
ancient7–130.0225%21 Sept
nuke13–10-0.0218%19 Sept
cache10–13-0.0511%19 Sept
inferno13–50.0119%19 Sept
inferno13–5-0.0213%19 Sept
cache15–15-0.0122%19 Sept
ancient13–80.0621%19 Sept
nuke13–60.1537%17 Sept
vertigo5–13-0.0715%17 Sept
anubis7–10.025%17 Sept
nuke13–10-0.0221%16 Sept
nuke13–7-0.0320%16 Sept
inferno5–13-0.0217%16 Sept
anubis16–14-0.0224%11 Sept
inferno13–70.0622%11 Sept
nuke11–130.0413%10 Sept
nuke13–8-0.0424%10 Sept
inferno6–13-0.078%10 Sept
debris9–10.0622%10 Sept
nuke13–80.0922%7 Sept
ancient13–50.0916%7 Sept
anubis13–7-0.0012%3 Sept
nuke13–40.0425%3 Sept
ancient9–130.0442%3 Sept
nuke9–5-0.0750%3 Sept
eldorado9–20.2226%3 Sept
cache13–10-0.0432%27 Aug
nuke3–13-0.0714%27 Aug
inferno13–30.0111%25 Aug
inferno9–30.1436%25 Aug
nuke1–9-0.186%25 Aug
ancient13–11-0.0216%24 Aug
anubis7–20.0824%24 Aug
anubis7–13-0.0124%23 Aug
cache9–13-0.0422%23 Aug
inferno10–13-0.0325%17 Aug
ancient11–130.0010%17 Aug
shelter3–13-0.0527%17 Aug
cache13–7-0.0223%16 Aug
ancient6–13-0.0212%16 Aug
vertigo9–00.1744%16 Aug
overpass9–5-0.0431%16 Aug
inferno8–8-0.1314%16 Aug
cache4–13-0.0325%9 Aug
inferno8–13-0.0420%9 Aug
debris8–8-0.0712%9 Aug
poseidon5–9-0.1114%9 Aug
debris5–90.0337%22 Jul
debris8–80.0050%22 Jul
poseidon8–8-0.1040%22 Jul
debris2–9-0.1619%22 Jul
eldorado9–30.1333%22 Jul
poseidon7–9-0.0122%22 Jul
poseidon9–30.0122%22 Jul
anubis9–13-0.0021%21 Jul
cache6–13-0.0427%21 Jul
inferno6–13-0.0235%21 Jul
poseidon9–60.1258%21 Jul
debris9–70.0633%21 Jul
debris9–30.1183%21 Jul
nuke13–80.0420%20 Jul
cache7–130.0322%20 Jul
cache8–13-0.0928%20 Jul
poseidon9–50.0023%20 Jul
cache6–13-0.0445%20 Jul
poseidon6–9-0.0524%20 Jul
cache13–8-0.0616%10 Jul
ancient11–13-0.0418%10 Jul
cache13–50.1537%10 Jul
boulder7–13-0.0438%10 Jul
fachwerk5–13-0.0533%10 Jul
shelter10–13-0.0018%10 Jul
eldorado5–90.0133%10 Jul
debris9–40.0531%10 Jul
mirage12–120.0326%8 Jul
cache7–130.0336%8 Jul
cache1–13-0.080%8 Jul
poseidon9–60.0230%8 Jul
overpass2–13-0.1025%7 Jul
cache9–130.0742%7 Jul
cache6–13-0.0933%7 Jul
cache4–13-0.0829%6 Jul
cache13–100.0350%6 Jul
cache7–13-0.0643%6 Jul
cache13–100.0045%5 Jul
dust29–130.0424%5 Jul
inferno7–90.0333%5 Jul
inferno3–9-0.0431%5 Jul
poseidon4–90.0232%5 Jul
poseidon4–9-0.0645%5 Jul
poseidon4–9-0.1047%5 Jul
sanctum5–9-0.070%5 Jul
stronghold13–30.1127%5 Jul
cache5–13-0.0431%5 Jul
cache13–10-0.1115%2 Jul
cache12–12-0.0339%2 Jul
cache7–13-0.0342%2 Jul
overpass1–13-0.138%1 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →