Plast1c

Plast1c — CS2 Stats

DK76561198307905033[U:1:347639305]Steam profile ↗✓ No bans

907Tracked matches52%Win rate2020Tracked since
2,091Hours in CS4Hrs last 2 wks
CSDB Rating5.5 SolidPositional Player
Premier CS Rating17,850Purple band · top ~17.1% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 907 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,850 +1,200 3 Sept – 1 Nov · 15 days played
16,65019,999peak 19,9993 Sept1 Nov
19,999Peak Premier in tracked matches
28Days played since 2026-07-05

Premier CS Rating

  • 2,149 below peak (19,999)
  • -94 over 30 days · steady
  • Next: Pink band at 20,000 — 2,150 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-23
  • Blue band first seen 2026-09-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 29 Oct 2026 and 4 Nov 2026.

Measured 29 Oct 2026 → 4 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate50.6%44.8%45.7%above
Shot accuracy17.4%12.4%12.7%above
Kill/death ratio0.911.031.050.14 short
Match win rate39.7%45.2%45.7%6.0% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPlast1cFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER17,850 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning68
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY43–49–8Last 10043%Win rateLWLLLWWLWL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −2.4pp headshot accuracy · −28ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 17%
  • Avg reaction 545ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 558ms

Last 20

  • 7–10–3 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+3.7 against its own average).

Aim5.9
Utility3.3
Positioning6.8
Opening Duels2.2
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 77% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning6.8
Utility3.3
Mechanics6.2
Opening Duels3.5
Win Impact5.6

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time565ms−45ms
first ⅓ avg 610ms → last ⅓ avg 565ms
Headshot accuracy19.3%−12.6%
first ⅓ avg 31.9% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–2 · eldorado, 3 Sept →
83%Best headshot accuracy · 9–3 · debris, 21 Jul →
383msFastest reaction time · 8–8 · inferno, 16 Aug →
13–2Biggest win · anubis, 2 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–4In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 59% over 17cacheWeakest map · 30% over 20
MapGradePlayedRecordWin rateAvg rating
cacheD206–1430%-0.02
nukeA1710–759%-0.01
infernoC125–742%-0.01
ancientC114–736%0.00
anubisA95–456%0.01
debrisB84–450%0.01
poseidonB84–450%-0.01
mirage—31–233%-0.04
eldorado—32–167%0.12
vertigo—21–150%0.05
shelter—20–20%-0.03
overpass—21–150%-0.07
boulder—10–10%-0.04
fachwerk—10–10%-0.05
dust2—10–10%0.04

Across the last 100 tracked matches.

Lifetime stats

74,052Lifetime kills
0.91K/D
4,435Matches
39.7%Match win rate
50.6%Headshot % · Top 25% of Level 6 players
17.4%Shot accuracy · Top 25% of Level 6 players
9,443MVPs
1,293Hours (in match)
1,696Bombs planted
1,887Bombs defused

Most-used weapons

AK-4720,422
AWP10,464
AUG1,735
MP91,467
SG 5531,380
P2501,298

Lifetime map wins

6,026inferno
4,173dust2
2,582vertigo
1,750train
1,482nuke
318cbble
138lake
107office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

91Matches
56%Win rate
0.97Avg K/D
68.1ADR
49%Headshot %

Clutches & streaks

17%1v1 clutch win
0%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Vertigo1560%1.1014.0
Mirage1136%0.8211.4
Anubis667%0.8812.7
Inferno650%0.9113.2
Ancient650%1.1215.0
Nuke475%1.2915.5
Train2100%1.2717.5
Overpass250%0.9014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
29.6%Accuracy (enemy spotted)
31.7%Spray accuracy
77.7%Counter-strafing
10.2°Preaim
574msReaction time
42.1%T opening success
45.6%CT opening success
0.23Enemies flashed / flash
10.3%Flash assists
7.79HE damage / grenade
1.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2311 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.085%25 Oct →
mirage13–9-0.0620%20 Oct →
anubis9–13-0.0115%2 Oct →
ancient13–16-0.0426%2 Oct →
inferno12–16-0.0419%2 Oct →
nuke13–11-0.0911%2 Oct →
anubis13–20.0620%2 Oct →
nuke7–13-0.0512%2 Oct →
ancient13–90.0430%2 Oct →
nuke7–13-0.0224%30 Sept →
nuke15–150.0017%30 Sept →
nuke15–150.0425%28 Sept →
anubis4–13-0.0541%21 Sept →
ancient9–13-0.0815%21 Sept →
ancient7–130.0225%21 Sept →
nuke13–10-0.0218%19 Sept →
cache10–13-0.0511%19 Sept →
inferno13–50.0119%19 Sept →
inferno13–5-0.0213%19 Sept →
cache15–15-0.0122%19 Sept →
ancient13–80.0621%19 Sept →
nuke13–60.1537%17 Sept →
vertigo5–13-0.0715%17 Sept →
anubis7–10.025%17 Sept →
nuke13–10-0.0221%16 Sept →
nuke13–7-0.0320%16 Sept →
inferno5–13-0.0217%16 Sept →
anubis16–14-0.0224%11 Sept →
inferno13–70.0622%11 Sept →
nuke11–130.0413%10 Sept →
nuke13–8-0.0424%10 Sept →
inferno6–13-0.078%10 Sept →
debris9–10.0622%10 Sept →
nuke13–80.0922%7 Sept →
ancient13–50.0916%7 Sept →
anubis13–7-0.0012%3 Sept →
nuke13–40.0425%3 Sept →
ancient9–130.0442%3 Sept →
nuke9–5-0.0750%3 Sept →
eldorado9–20.2226%3 Sept →
cache13–10-0.0432%27 Aug →
nuke3–13-0.0714%27 Aug →
inferno13–30.0111%25 Aug →
inferno9–30.1436%25 Aug →
nuke1–9-0.186%25 Aug →
ancient13–11-0.0216%24 Aug →
anubis7–20.0824%24 Aug →
anubis7–13-0.0124%23 Aug →
cache9–13-0.0422%23 Aug →
inferno10–13-0.0325%17 Aug →
ancient11–130.0010%17 Aug →
shelter3–13-0.0527%17 Aug →
cache13–7-0.0223%16 Aug →
ancient6–13-0.0212%16 Aug →
vertigo9–00.1744%16 Aug →
overpass9–5-0.0431%16 Aug →
inferno8–8-0.1314%16 Aug →
cache4–13-0.0325%9 Aug →
inferno8–13-0.0420%9 Aug →
debris8–8-0.0712%9 Aug →
poseidon5–9-0.1114%9 Aug →
debris5–90.0337%22 Jul →
debris8–80.0050%22 Jul →
poseidon8–8-0.1040%22 Jul →
debris2–9-0.1619%22 Jul →
eldorado9–30.1333%22 Jul →
poseidon7–9-0.0122%22 Jul →
poseidon9–30.0122%22 Jul →
anubis9–13-0.0021%21 Jul →
cache6–13-0.0427%21 Jul →
inferno6–13-0.0235%21 Jul →
poseidon9–60.1258%21 Jul →
debris9–70.0633%21 Jul →
debris9–30.1183%21 Jul →
nuke13–80.0420%20 Jul →
cache7–130.0322%20 Jul →
cache8–13-0.0928%20 Jul →
poseidon9–50.0023%20 Jul →
cache6–13-0.0445%20 Jul →
poseidon6–9-0.0524%20 Jul →
cache13–8-0.0616%10 Jul →
ancient11–13-0.0418%10 Jul →
cache13–50.1537%10 Jul →
boulder7–13-0.0438%10 Jul →
fachwerk5–13-0.0533%10 Jul →
shelter10–13-0.0018%10 Jul →
eldorado5–90.0133%10 Jul →
debris9–40.0531%10 Jul →
mirage12–120.0326%8 Jul →
cache7–130.0336%8 Jul →
cache1–13-0.080%8 Jul →
poseidon9–60.0230%8 Jul →
overpass2–13-0.1025%7 Jul →
cache9–130.0742%7 Jul →
cache6–13-0.0933%7 Jul →
cache4–13-0.0829%6 Jul →
cache13–100.0350%6 Jul →
cache7–13-0.0643%6 Jul →
cache13–100.0045%5 Jul →
dust29–130.0424%5 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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