chalant emo

chalant emo — CS2 Stats

76561198797296492[U:1:837030764]Steam profile ↗✓ No bans

242Tracked matches61%Win rate2020Tracked since
429Hours in CS
CSDB Rating6.9 SolidPositional Player
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches93——
Win rate55%——
K/D0.87——
Headshot %55%——

Measured 11 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,231), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate67.7%41.8%42.7%above
Shot accuracy11.6%12.2%11.3%above
Kill/death ratio1.420.980.99above
Match win rate46.5%43.3%43.9%above

Across every metric we can compare, this profile already matches the typical Level 4 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGchalant emoFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim83
Positioning58
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY57–30–13Last 10057%Win rateLWLLLLWWLW

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · +2.8pp headshot accuracy · +109ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 619ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 656ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 602ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim8.3
Utility4.8
Positioning5.8
Opening Duels3.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 99% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.4° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.8
Utility4.8
Mechanics8.3
Opening Duels3.9
Win Impact8.6

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.02
first ⅓ avg 0.05 → last ⅓ avg 0.03
Reaction time588ms−8ms
first ⅓ avg 597ms → last ⅓ avg 588ms
Headshot accuracy19.6%−5.9%
first ⅓ avg 25.5% → last ⅓ avg 19.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.35Best match rating · 9–0 · overpass, 30 Sept →
100%Best headshot accuracy · 4–0 · cache, 6 Sept →
391msFastest reaction time · 9–13 · dust2, 26 Sept →
13–0Biggest win · dust2, 29 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
1–4In matches decided by ≤2 rounds

Map breakdown

dust2Best map · 78% over 9mirageWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
cacheA4828–2058%0.05
nukeS139–469%0.00
vertigoA116–555%-0.01
mirageC94–544%-0.02
dust2S97–278%0.00
office—30–30%0.00
overpass—32–167%0.09
fachwerk—30–30%0.03
inferno—11–0100%0.29

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (44% over 9). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

27,486Lifetime kills
1.42K/D · Top 5% of Level 3 players
890Matches
46.5%Match win rate · Top 25% of Level 3 players
67.7%Headshot % · Top 1% of Level 3 players
11.6%Shot accuracy
2,198MVPs
429Hours (in match)
613Bombs planted
268Bombs defused

Most-used weapons

Lifetime map wins

928dust2
658inferno
645vertigo
549nuke
439train
306lake
90cbble
47office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

7Matches
43%Win rate
0.85Avg K/D
—ADR
44%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
36.9%Accuracy (enemy spotted)
42.4%Spray accuracy
87.4%Counter-strafing
10.4°Preaim
575msReaction time
41.3%T opening success
49.6%CT opening success
0.33Enemies flashed / flash
6.1%Flash assists
7.66HE damage / grenade
7.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.334 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache9–130.0421%13 Oct →
cache13–60.0028%12 Oct →
mirage8–13-0.0323%12 Oct →
vertigo10–13-0.0617%11 Oct →
nuke7–13-0.0116%11 Oct →
cache7–13-0.039%11 Oct →
cache13–100.0529%7 Oct →
dust213–90.0324%6 Oct →
cache10–130.0523%6 Oct →
nuke7–0-0.0033%6 Oct →
mirage13–9-0.0220%6 Oct →
cache11–130.1526%5 Oct →
cache13–80.0216%4 Oct →
cache13–30.0923%4 Oct →
nuke13–2-0.0612%3 Oct →
office10–130.0420%3 Oct →
office12–12-0.0210%30 Sept →
nuke13–60.0023%30 Sept →
cache10–130.0225%30 Sept →
nuke13–30.0820%30 Sept →
nuke8–80.0415%30 Sept →
overpass9–00.3510%30 Sept →
nuke9–10.1312%30 Sept →
vertigo13–10-0.0119%29 Sept →
fachwerk9–13-0.0630%29 Sept →
cache13–10.1613%29 Sept →
dust213–0-0.0322%29 Sept →
mirage13–4-0.0319%29 Sept →
nuke12–12-0.0422%29 Sept →
overpass7–9-0.0830%29 Sept →
vertigo5–9-0.0513%29 Sept →
nuke8–8-0.024%29 Sept →
inferno9–30.2920%29 Sept →
vertigo13–7-0.0023%28 Sept →
cache13–3-0.045%27 Sept →
vertigo7–13-0.0128%27 Sept →
overpass13–80.0121%27 Sept →
fachwerk12–120.1019%26 Sept →
nuke13–7-0.0323%26 Sept →
mirage12–120.0122%26 Sept →
cache12–12-0.0622%26 Sept →
vertigo10–13-0.0621%26 Sept →
dust213–80.0420%26 Sept →
dust29–13-0.0323%26 Sept →
vertigo13–6-0.012%26 Sept →
nuke13–9-0.0221%26 Sept →
cache13–10.1622%26 Sept →
cache10–130.0221%25 Sept →
vertigo8–13-0.0134%25 Sept →
cache8–13-0.0113%25 Sept →
nuke13–5-0.0418%25 Sept →
mirage12–12-0.0613%25 Sept →
dust213–90.0227%24 Sept →
cache8–13-0.029%24 Sept →
nuke13–7-0.0128%24 Sept →
cache9–13-0.0214%24 Sept →
vertigo13–40.0518%24 Sept →
dust213–60.0124%24 Sept →
cache11–130.0312%23 Sept →
vertigo13–40.0415%23 Sept →
cache12–120.0112%23 Sept →
cache13–60.0414%23 Sept →
dust26–13-0.0138%23 Sept →
mirage4–13-0.0416%22 Sept →
cache12–120.1115%22 Sept →
mirage2–13-0.0123%19 Sept →
vertigo13–10-0.0420%19 Sept →
cache13–60.0741%18 Sept →
cache13–6-0.0222%18 Sept →
mirage13–50.0030%18 Sept →
mirage13–60.048%15 Sept →
dust213–1-0.0136%15 Sept →
cache10–13-0.0319%11 Sept →
cache8–13-0.0131%11 Sept →
cache11–130.0628%11 Sept →
cache13–90.0123%10 Sept →
cache5–130.0422%9 Sept →
cache13–70.1825%9 Sept →
cache13–20.0921%9 Sept →
cache13–80.0422%8 Sept →
cache13–40.1319%8 Sept →
cache13–60.1224%7 Sept →
cache12–120.0718%7 Sept →
cache13–70.0317%7 Sept →
dust213–9-0.0032%7 Sept →
cache5–13-0.0221%7 Sept →
cache13–110.1830%7 Sept →
cache13–90.1129%7 Sept →
cache13–20.0917%7 Sept →
cache13–100.1013%6 Sept →
cache13–40.0916%6 Sept →
cache4–00.12100%6 Sept →
cache13–50.1319%4 Sept →
office12–12-0.0129%3 Sept →
cache7–1-0.030%3 Sept →
cache13–00.0415%3 Sept →
cache13–60.0418%3 Sept →
cache7–13-0.0824%2 Sept →
cache13–70.0330%2 Sept →
fachwerk12–120.0546%1 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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