YELLOW SPARE

YELLOW SPARE — CS2 Stats

SE76561198387291352[U:1:427025624]Steam profile ↗✓ No bans

329Tracked matches65%Win rate2021Tracked since
2,379Hours in CS13Hrs last 2 wks
CSDB Rating8.0 StrongPositional Player
CSDB Leaderboard#76265 of 251492 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (22 days ago). Ranks are recorded once per day this page is viewed.

+35Tracked matches · now 329
+10.2ppWin rate · 55.2% → 65.4%

Rating over time

Premier CS Rating: 20,298 +1,436 11 Dec – 22 Sept · 13 days played
17,82221,171peak 21,17111 Dec22 Sept
21,262Peak Premier in tracked matches
33Days played since 2025-12-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim90
Positioning75
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY55–39–6Last 10055%Win rateWWWWLLLWLW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −0.4pp headshot accuracy · −8ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 20%
  • Avg reaction 514ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 522ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 526ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim9.0
Utility4.4
Positioning7.5
Opening Duels7.0

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 83% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

CT openings. 67% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 66% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning7.5
Utility4.4
Mechanics8.0
Opening Duels9.1
Win Impact10.0

Composite 8.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time522ms−41ms
first ⅓ avg 562ms → last ⅓ avg 522ms
Headshot accuracy17.8%−3.1%
first ⅓ avg 20.9% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 5–1 · ancient, 8 Jan →
41%Best headshot accuracy · 8–0 · dust2, 12 Feb →
391msFastest reaction time · 13–9 · inferno, 14 Sept →
13–0Biggest win · dust2, 29 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W4Current streak
5–3In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 75% over 16mirageWeakest map · 41% over 22
MapGradePlayedRecordWin rateAvg rating
mirageC229–1341%-0.01
infernoS1612–475%0.02
ancientA169–756%0.03
dust2A148–657%0.05
cacheA116–555%0.02
nukeB105–550%0.03
vertigo—42–250%0.05
overpass—43–175%0.04
fachwerk—20–20%0.01
anubis—11–0100%0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (41% over 22). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

53,634Lifetime kills
0.94K/D
3,049Matches
44.0%Match win rate
37.5%Headshot %
12.8%Shot accuracy · Top 50% of tracked players
6,794MVPs
1,254Hours (in match)
3,508Bombs planted
706Bombs defused

Most-used weapons

AK-4714,584
AWP9,136
P2501,493
MP71,207
MP91,064
P90937

Lifetime map wins

2,126dust2
1,296inferno
515cbble
474nuke
429train
402office
205vertigo
38lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
40.6%Accuracy (enemy spotted)
46.5%Spray accuracy
85.9%Counter-strafing
8.8°Preaim
525msReaction time
66.1%T opening success
66.7%CT opening success
0.37Enemies flashed / flash
12.2%Flash assists
10.96HE damage / grenade
4.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3747 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–40.0830%12 Oct →
inferno13–30.0710%12 Oct →
dust213–110.1017%12 Oct →
cache13–60.0420%12 Oct →
vertigo10–130.0620%11 Oct →
nuke7–13-0.0617%11 Oct →
cache7–13-0.0216%11 Oct →
mirage13–20.1118%11 Oct →
dust24–13-0.027%11 Oct →
inferno13–9-0.0121%11 Oct →
inferno13–30.0125%11 Oct →
mirage13–80.0718%9 Oct →
dust27–130.0821%9 Oct →
dust210–130.0215%9 Oct →
dust213–9-0.055%6 Oct →
cache10–13-0.0021%6 Oct →
nuke7–00.0325%6 Oct →
mirage13–9-0.0111%6 Oct →
vertigo13–100.0518%29 Sept →
fachwerk9–130.0221%29 Sept →
cache13–10.0410%29 Sept →
dust213–00.2019%29 Sept →
mirage13–40.0222%29 Sept →
nuke12–12-0.0118%29 Sept →
vertigo13–7-0.0113%28 Sept →
fachwerk12–120.0119%26 Sept →
nuke13–70.1323%26 Sept →
mirage12–12-0.0320%26 Sept →
cache12–120.0128%26 Sept →
vertigo10–130.0818%26 Sept →
dust213–80.0118%26 Sept →
cache12–120.0119%23 Sept →
cache13–6-0.065%23 Sept →
dust26–13-0.0413%23 Sept →
nuke13–70.0814%23 Sept →
cache13–110.026%15 Sept →
ancient13–10.0916%15 Sept →
inferno13–90.1016%14 Sept →
dust25–130.0339%14 Sept →
ancient10–130.0312%29 May →
inferno13–3-0.0410%27 May →
ancient9–130.0017%27 May →
mirage0–3-0.060%26 May →
inferno13–160.0415%26 May →
mirage13–110.009%26 May →
nuke5–13-0.0522%26 May →
dust216–14-0.0214%22 May →
dust213–60.1429%22 May →
inferno9–13-0.0012%22 May →
mirage16–14-0.0415%22 May →
mirage7–13-0.119%22 May →
overpass13–100.0310%22 May →
ancient6–13-0.0516%22 May →
ancient13–70.049%21 May →
inferno13–80.0218%21 May →
mirage9–13-0.0416%21 May →
inferno13–100.0018%21 May →
overpass9–13-0.017%19 May →
ancient13–90.0220%19 May →
ancient4–13-0.025%19 May →
overpass13–60.0916%19 May →
mirage5–13-0.0320%19 May →
cache13–80.0123%9 May →
cache13–00.1215%9 May →
cache12–120.0317%9 May →
overpass13–20.0628%1 May →
ancient8–130.0819%12 Apr →
mirage11–13-0.0112%10 Apr →
ancient13–4-0.0518%9 Apr →
mirage9–13-0.0020%9 Apr →
inferno16–130.0522%9 Apr →
mirage13–100.008%9 Apr →
ancient13–20.0514%9 Apr →
mirage13–90.0419%9 Apr →
dust28–13-0.019%7 Apr →
ancient7–13-0.0320%6 Apr →
mirage11–13-0.0314%4 Apr →
inferno13–60.0329%31 Mar →
inferno13–6-0.0419%31 Mar →
mirage10–130.0128%23 Feb →
anubis13–100.0623%12 Feb →
dust28–00.1041%12 Feb →
mirage11–13-0.0431%12 Feb →
inferno10–13-0.0119%8 Jan →
ancient5–10.2019%8 Jan →
inferno9–10.1726%6 Jan →
ancient13–2-0.0234%20 Dec →
inferno13–80.0516%20 Dec →
mirage13–8-0.0323%20 Dec →
dust213–60.0918%19 Dec →
mirage8–13-0.0029%19 Dec →
ancient9–13-0.0411%19 Dec →
mirage3–13-0.046%19 Dec →
nuke1–130.0235%19 Dec →
ancient5–2-0.0313%19 Dec →
ancient13–40.1528%19 Dec →
mirage9–130.0121%17 Dec →
nuke3–13-0.0330%17 Dec →
nuke13–70.0923%11 Dec →
inferno3–13-0.0410%11 Dec →

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.