Jo.OnA

Jo.OnA — CS2 Stats

FI76561198429527892[U:1:469262164]Steam profile ↗✓ No bans

4,813Tracked matches67%Win rate2023Tracked since
3,997Hours in CS46Hrs last 2 wks
CSDB Rating4.7 DevelopingSupport
Premier CS Rating8,223Light Blue band · top ~63.4% of ranked players (population est.)
FaceitLevel 5 · 802 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 8,223 -543 4 Sept – 11 Oct · 4 days played
7,6178,766peak 8,7664 Sept11 Oct
9,033Peak Premier in tracked matches
802Highest Faceit ELO seen on CSDB
21Days played since 2026-09-02

Faceit ELO

  • At peak — 802
  • Next: Level 4 at 901 — 99 to go
  • Reached: Level 3 · Level 2

Premier CS Rating

  • 543 below peak (8,766)
  • -163 over 30 days · steady
  • Next: Blue band at 10,000 — 1,777 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches210——
Win rate45%——
K/D0.89——
Headshot %38%——

Measured 10 Sep 2026 → 12 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,649), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate37.6%43.7%44.8%7.2% short
Shot accuracy2.9%12.0%12.4%9.6% short
Kill/death ratio0.891.021.030.14 short
Match win rate44.8%44.7%45.2%meets

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJo.OnAFACEITLevel 5 · 802 ELOSTANDINGTop 67.6% of rankedPREMIER8,223 · Light Blue bandPEAK ELO802csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim48
Positioning37
Utility72

0–100 skill scores via Leetify.

Recent form

STEADY57–40–3Last 10057%Win rateLWWWWLLWLW

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · −1.4pp headshot accuracy · +89ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 691ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 729ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 684ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.4 against its own average).

Aim4.8
Utility7.2
Positioning3.7
Opening Duels0.0
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 67% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 672ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning3.7
Utility7.2
Mechanics6.2
Opening Duels0.4
Win Impact10.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.04
first ⅓ avg 0.04 → last ⅓ avg -0.01
Reaction time667ms+50ms
first ⅓ avg 617ms → last ⅓ avg 667ms
Headshot accuracy15.4%+3.6%
first ⅓ avg 11.8% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 9–5 · nuke, 9 Sept →
34%Best headshot accuracy · 13–6 · train, 7 Oct →
414msFastest reaction time · 7–13 · office, 23 Sept →
13–0Biggest win · mirage, 19 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
9–6In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 75% over 12mirageWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
nukeA2112–957%0.01
infernoS1511–473%0.02
mirageD134–931%-0.00
anubisS129–375%0.03
ancientA117–464%0.01
cacheC94–544%0.01
dust2A85–363%0.04
vertigo—41–325%0.06
office—42–250%0.02
train—11–0100%0.03
rush_001—10–10%-0.16
overpass—11–0100%0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 13). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

77,128Lifetime kills
0.89K/D
6,087Matches
44.8%Match win rate · Top 50% of Level 5 players
37.6%Headshot %
2.9%Shot accuracy
13,803MVPs
1,850Hours (in match)
6,735Bombs planted
1,323Bombs defused

Most-used weapons

AK-4718,110
MP94,929
AWP4,168
MAC-104,070
MP73,021

Lifetime map wins

9,863nuke
9,421inferno
3,783vertigo
2,748dust2
1,624train
1,023lake
669office
275cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,170Matches
49%Win rate
1.00Avg K/D
78.1ADR
38%Headshot %

Clutches & streaks

41%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage27545%0.9913.4
Nuke26957%1.0914.6
Inferno16750%1.0014.1
Ancient13541%0.9614.0
Dust29939%0.9013.2
Anubis8052%1.0314.6
Overpass4652%1.0715.7
Train4551%0.9514.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
36.4%Accuracy (enemy spotted)
37.2%Spray accuracy
77.8%Counter-strafing
13.4°Preaim
672msReaction time
20.5%T opening success
33.5%CT opening success
0.57Enemies flashed / flash
7.6%Flash assists
11.10HE damage / grenade
16.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.3615° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.1013%11 Oct →
anubis13–70.0116%11 Oct →
cache13–90.0018%11 Oct →
inferno9–6-0.0211%11 Oct →
ancient13–110.0412%11 Oct →
ancient8–13-0.0519%7 Oct →
mirage10–13-0.0215%7 Oct →
anubis13–20.028%7 Oct →
dust211–130.0225%7 Oct →
anubis8–50.1012%7 Oct →
anubis8–130.0014%7 Oct →
nuke4–9-0.1217%7 Oct →
inferno4–9-0.018%7 Oct →
train13–60.0334%7 Oct →
ancient16–13-0.054%4 Oct →
nuke13–100.0811%4 Oct →
inferno0–13-0.0221%4 Oct →
vertigo13–30.0314%4 Oct →
dust213–100.0328%4 Oct →
cache8–130.0314%4 Oct →
mirage7–13-0.0226%4 Oct →
vertigo6–90.0313%4 Oct →
inferno3–9-0.0323%4 Oct →
dust213–40.0320%2 Oct →
nuke13–100.0113%2 Oct →
rush_0012–6-0.1613%2 Oct →
mirage1–13-0.095%29 Sept →
mirage11–13-0.0115%29 Sept →
anubis13–50.029%29 Sept →
nuke8–8-0.0824%29 Sept →
nuke13–11-0.0212%28 Sept →
cache13–80.0413%28 Sept →
dust213–90.0610%28 Sept →
nuke13–70.0320%28 Sept →
nuke13–80.1016%28 Sept →
nuke8–80.0022%28 Sept →
nuke13–11-0.0424%27 Sept →
anubis13–40.168%27 Sept →
inferno13–10.0820%27 Sept →
nuke13–70.0521%27 Sept →
ancient13–2-0.009%27 Sept →
mirage13–30.0316%27 Sept →
dust216–140.0412%27 Sept →
dust27–130.0814%24 Sept →
cache8–13-0.0716%24 Sept →
inferno13–20.0110%24 Sept →
mirage11–130.0111%24 Sept →
nuke7–130.0716%24 Sept →
overpass9–30.0820%23 Sept →
office7–130.017%23 Sept →
office13–10-0.0013%23 Sept →
ancient7–13-0.0317%22 Sept →
anubis13–40.1712%22 Sept →
mirage13–11-0.0412%22 Sept →
inferno13–50.046%22 Sept →
nuke10–13-0.0212%22 Sept →
dust23–13-0.0319%22 Sept →
inferno13–9-0.0116%21 Sept →
anubis11–13-0.075%21 Sept →
nuke6–13-0.0615%21 Sept →
vertigo16–190.0514%21 Sept →
ancient13–16-0.0914%19 Sept →
mirage13–00.1213%19 Sept →
inferno13–11-0.039%16 Sept →
inferno13–80.0218%16 Sept →
cache9–13-0.0311%16 Sept →
mirage13–160.0618%16 Sept →
inferno13–80.0713%16 Sept →
office9–13-0.017%16 Sept →
anubis13–8-0.0114%16 Sept →
anubis13–90.039%16 Sept →
nuke22–20-0.047%15 Sept →
cache13–50.0015%15 Sept →
ancient13–40.1411%15 Sept →
ancient13–70.0112%15 Sept →
nuke9–130.0217%15 Sept →
dust213–80.0720%14 Sept →
cache13–90.0415%14 Sept →
ancient13–30.053%14 Sept →
inferno22–190.0212%14 Sept →
mirage13–50.0711%14 Sept →
ancient9–130.068%10 Sept →
anubis4–13-0.0813%10 Sept →
mirage10–130.0015%10 Sept →
cache15–150.034%10 Sept →
inferno13–110.077%10 Sept →
mirage3–13-0.0514%10 Sept →
nuke9–50.2417%9 Sept →
nuke1–9-0.078%9 Sept →
inferno7–90.0710%9 Sept →
nuke9–40.023%8 Sept →
ancient13–30.0214%8 Sept →
cache3–130.0728%8 Sept →
vertigo4–130.127%8 Sept →
nuke16–140.009%4 Sept →
nuke11–130.0415%4 Sept →
nuke13–80.0410%4 Sept →
anubis22–180.0716%4 Sept →
inferno16–130.0613%3 Sept →
office13–90.0613%2 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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