Henkk4aw

Henkk4aw — CS2 Stats

VI76561198422005692[U:1:461739964]Steam profile ↗✓ No bans

1,489Tracked matches77%Win rate2020Tracked since
2,821Hours in CS34Hrs last 2 wks
CSDB Rating7.5 StrongPositional Player
Premier CS Rating20,656Top 50% of 215,386 CSDB-tracked playersPink band · top ~7.8% of ranked players (population est.)
CSDB Leaderboard#75150 of 261610 tracked
FaceitLevel 9 · 1,544 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Nov 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,656 -2,848 1 Sept – 8 Nov · 15 days played
20,65623,670peak 23,6701 Sept8 Nov
Faceit ELO: 1,544 +0 28 Aug – 21 Oct · 8 observations
1,5441,544peak 1,54428 Aug21 Oct
23,670Peak Premier in tracked matches
1,544Highest Faceit ELO seen on CSDB
19Days played since 2026-08-28

Faceit ELO

  • At peak — 1,544
  • 0 over 30 days · steady
  • Next: Level 9 at 1,751 — 207 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-28
  • Level 7 first seen 2026-08-28

Premier CS Rating

  • 3,014 below peak (23,670)
  • -1,026 over 30 days · declining
  • Next: Red band at 25,000 — 4,344 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate39.9%48.2%50.9%11.1% short
Shot accuracy12.8%13.2%13.7%0.9% short
Kill/death ratio0.871.071.090.22 short
Match win rate44.3%46.9%48.4%4.1% short

This profile sits below the typical Level 10 player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHenkk4awFACEITLevel 9 · 1,544 ELOSTANDINGTop 20.7% of rankedPREMIER20,656 · Pink band30 DAYS0 ELOPEAK ELO1,544csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning67
Utility50

0–100 skill scores via Leetify.

Recent form

HOT60–33–7Last 10060%Win rateLTWWWWWWWW

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · +1.1pp headshot accuracy · +1ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 597ms

Last 10

  • 8–1–1 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 27%
  • Avg reaction 607ms

Last 20

  • 16–2–2 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 27%
  • Avg reaction 607ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim7.9
Utility5.0
Positioning6.7
Opening Duels6.1
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 95% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 592ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning6.7
Utility5.0
Mechanics8.0
Opening Duels7.2
Win Impact10.0

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.03
first ⅓ avg 0.01 → last ⅓ avg 0.04
Reaction time604ms+10ms
first ⅓ avg 594ms → last ⅓ avg 604ms
Headshot accuracy23.0%+2.8%
first ⅓ avg 20.3% → last ⅓ avg 23.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–8 · inferno, 2 Nov →
67%Best headshot accuracy · 4–0 · train, 11 Oct →
422msFastest reaction time · 5–13 · mirage, 6 Nov →
13–2Biggest win · nuke, 8 Nov →

Across the last 100 tracked matches.

Highlights

8Longest win streak
10–4In matches decided by ≤2 rounds
5Overtime games

Map breakdown

trainBest map · 80% over 5infernoWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
mirageA2113–862%0.01
nukeB2010–1050%0.02
dust2B137–654%0.02
infernoC125–742%0.03
cacheA85–363%0.03
anubisS75–271%-0.00
trainS54–180%0.05
office—44–0100%0.05
ancient—32–167%0.02
vertigo—22–0100%0.03
rush_001—11–0100%-0.01
italy—11–0100%-0.03
fachwerk—11–0100%-0.04
boulder—10–10%0.03
poseidon—10–10%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

68,631Lifetime kills
0.87K/D
4,414Matches
44.3%Match win rate
39.9%Headshot %
12.8%Shot accuracy
11,947MVPs
1,542Hours (in match)
4,312Bombs planted
2,140Bombs defused

Most-used weapons

AK-4722,459
AWP8,018
MAC-101,928
SSG 081,901
MP91,782
Nova1,132

Lifetime map wins

4,340inferno
4,302nuke
2,937lake
2,361train
1,807vertigo
1,577dust2
213office
180cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

328Matches
55%Win rate
0.98Avg K/D
70.9ADR
43%Headshot %

Clutches & streaks

35%1v1 clutch win
22%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage9057%0.9814.3
Nuke4955%1.2114.8
Inferno2255%0.8412.9
Cache2148%0.8713.8
Anubis1656%0.8012.7
Ancient1173%1.1916.2
Overpass862%0.8614.9
Train771%1.0916.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
36.7%Accuracy (enemy spotted)
33.7%Spray accuracy
86.2%Counter-strafing
9.3°Preaim
592msReaction time
62.4%T opening success
55.1%CT opening success
0.44Enemies flashed / flash
6.3%Flash assists
10.68HE damage / grenade
5.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4372 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno4–13-0.0646%10 Nov →
inferno12–120.1213%10 Nov →
mirage13–100.0515%10 Nov →
cache13–100.0121%10 Nov →
vertigo13–40.0120%9 Nov →
office3–1-0.0160%9 Nov →
train13–70.0728%9 Nov →
anubis13–100.0822%9 Nov →
cache8–00.1530%9 Nov →
ancient13–50.0719%9 Nov →
mirage12–12-0.0517%9 Nov →
office13–70.0438%8 Nov →
vertigo13–40.0638%8 Nov →
nuke13–60.0118%8 Nov →
dust29–90.0241%8 Nov →
nuke13–20.1531%8 Nov →
inferno13–110.1120%8 Nov →
ancient13–20.0616%8 Nov →
mirage2–130.0016%8 Nov →
dust213–100.1028%8 Nov →
office13–40.1127%8 Nov →
cache5–130.0716%8 Nov →
inferno15–15-0.0510%8 Nov →
nuke1–13-0.1222%6 Nov →
dust213–50.0013%6 Nov →
mirage5–13-0.049%6 Nov →
mirage13–90.1717%6 Nov →
nuke12–120.0313%6 Nov →
dust29–130.0317%6 Nov →
inferno13–70.0921%6 Nov →
office13–30.0320%5 Nov →
train13–80.0820%5 Nov →
mirage1–13-0.0817%5 Nov →
inferno10–13-0.0017%5 Nov →
dust22–13-0.0217%5 Nov →
inferno13–60.0918%5 Nov →
nuke3–130.0413%5 Nov →
dust213–20.1212%5 Nov →
nuke13–80.0223%3 Nov →
anubis13–80.0816%3 Nov →
cache13–100.0210%3 Nov →
mirage13–100.0119%3 Nov →
nuke10–130.0415%3 Nov →
inferno6–13-0.079%2 Nov →
anubis13–11-0.029%2 Nov →
ancient9–13-0.0719%2 Nov →
nuke8–13-0.0517%2 Nov →
cache13–50.0515%2 Nov →
dust211–13-0.0020%2 Nov →
nuke13–50.0131%2 Nov →
inferno13–80.2221%2 Nov →
mirage13–100.046%2 Nov →
dust212–120.0513%2 Nov →
cache13–30.0315%27 Oct →
dust213–40.0719%27 Oct →
nuke13–11-0.0615%27 Oct →
cache13–16-0.0316%27 Oct →
nuke13–5-0.0110%21 Oct →
mirage13–5-0.0310%21 Oct →
dust211–13-0.0715%21 Oct →
mirage16–130.018%20 Oct →
mirage13–6-0.039%20 Oct →
mirage13–5-0.0111%20 Oct →
nuke10–13-0.077%20 Oct →
cache7–13-0.0910%20 Oct →
mirage9–13-0.0212%20 Oct →
mirage9–13-0.0326%19 Oct →
nuke11–13-0.0220%19 Oct →
anubis8–13-0.0311%19 Oct →
mirage13–11-0.0513%19 Oct →
nuke13–11-0.0613%19 Oct →
mirage13–10-0.019%19 Oct →
nuke7–13-0.0126%19 Oct →
inferno13–11-0.0216%19 Oct →
dust216–13-0.0313%18 Oct →
anubis4–13-0.0721%18 Oct →
inferno10–13-0.0621%18 Oct →
nuke13–40.1921%18 Oct →
mirage12–120.1117%18 Oct →
inferno13–16-0.0324%18 Oct →
mirage4–13-0.0224%18 Oct →
rush_0018–7-0.0120%16 Oct →
mirage13–30.0337%11 Oct →
italy13–11-0.039%11 Oct →
fachwerk13–9-0.0435%11 Oct →
nuke6–13-0.0323%11 Oct →
boulder12–120.0318%11 Oct →
train13–5-0.0220%11 Oct →
train4–00.0467%11 Oct →
dust211–130.0110%11 Oct →
mirage13–20.1217%11 Oct →
nuke7–130.1319%9 Oct →
nuke13–30.1417%9 Oct →
mirage13–30.119%9 Oct →
train8–130.0825%9 Oct →
nuke13–50.1320%30 Sept →
anubis13–30.008%30 Sept →
anubis13–9-0.0717%28 Sept →
dust213–9-0.0124%27 Sept →
poseidon2–9-0.0224%24 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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