Gwea

Gwea — CS2 Stats

PL76561198402764530[U:1:442498802]Steam profile ↗✓ No bans

1,670Tracked matches64%Win rate2020Tracked since
2,260Hours in CS8Hrs last 2 wks
CSDB Rating4.5 DevelopingPositional Player
Premier CS Rating15,361Purple band · top ~27% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,361 -1,213 22 Aug – 13 Nov · 40 days played
12,99217,213peak 17,21322 Aug13 Nov
17,213Peak Premier in tracked matches
43Days played since 2026-08-22

Premier CS Rating

  • 1,852 below peak (17,213)
  • +1,706 over 30 days · improving
  • -1,213 over 90 days
  • Next: Pink band at 20,000 — 4,639 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate37.0%43.8%44.8%7.8% short
Shot accuracy9.9%12.0%12.4%2.5% short
Kill/death ratio0.971.021.030.06 short
Match win rate44.5%44.7%45.2%meets

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGweaFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER15,361 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim31
Positioning62
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY50–45–5Last 10050%Win rateLTLLWWWLLW

Last 10 vs previous 10: −30pp win rate · +0.00 avg rating · −0.5pp headshot accuracy · −84ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 590ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 575ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 617ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+3.3 against its own average).

Aim3.1
Utility2.6
Positioning6.2
Opening Duels2.8
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 73% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 62% on T to 39% on CT — first contacts on the defending side are being lost.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.1
Positioning6.2
Utility2.6
Mechanics3.2
Opening Duels5.2
Win Impact9.8

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time613ms+25ms
first ⅓ avg 588ms → last ⅓ avg 613ms
Headshot accuracy15.5%−4.3%
first ⅓ avg 19.8% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–2 · mirage, 6 Sept →
50%Best headshot accuracy · 13–1 · inferno, 14 Sept →
438msFastest reaction time · 13–11 · nuke, 10 Sept →
13–0Biggest win · dust2, 26 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
6–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 67% over 6anubisWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageA2615–1158%-0.02
infernoC166–1038%-0.02
dust2C156–940%-0.01
nukeA159–660%-0.00
anubisC114–736%-0.02
cacheS64–267%-0.02
ancient—31–233%-0.02
poseidon—22–0100%-0.04
debris—22–0100%0.04
vertigo—20–20%-0.01
office—10–10%-0.03
italy—11–0100%-0.06

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

56,956Lifetime kills
0.97K/D
3,531Matches
44.5%Match win rate
37.0%Headshot %
9.9%Shot accuracy
8,005MVPs
1,133Hours (in match)
2,245Bombs planted
746Bombs defused

Most-used weapons

AK-4710,316
AWP5,885
MP93,160
P902,875
MAC-102,266
Knife1,652

Lifetime map wins

8,598nuke
2,251inferno
2,162vertigo
1,873dust2
551lake
346train
298office
140cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

47Matches
60%Win rate
1.03Avg K/D
81.5ADR
38%Headshot %

Clutches & streaks

11%1v1 clutch win
36%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage978%1.0714.8
Anubis650%0.9416.2
Nuke580%0.9916.2
Dust2425%0.7912.3
Inferno475%1.2319.0
Vertigo250%1.4718.5
Ancient10%0.509.0
Overpass1100%0.7311.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
29.6%Accuracy (enemy spotted)
31.6%Spray accuracy
64.3%Counter-strafing
13.1°Preaim
603msReaction time
61.9%T opening success
39.4%CT opening success
0.35Enemies flashed / flash
8.7%Flash assists
8.62HE damage / grenade
1.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.1322° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3548 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust211–13-0.0233%13 Nov →
mirage15–15-0.0014%13 Nov →
mirage9–13-0.039%13 Nov →
cache10–13-0.065%11 Nov →
inferno13–5-0.0615%11 Nov →
dust213–50.038%9 Nov →
inferno16–140.0224%8 Nov →
dust28–13-0.0029%3 Nov →
mirage12–16-0.0111%31 Oct →
mirage13–5-0.0215%31 Oct →
mirage13–11-0.0310%30 Oct →
mirage13–8-0.0427%28 Oct →
dust213–50.0216%28 Oct →
inferno12–1-0.0125%28 Oct →
anubis13–4-0.0614%28 Oct →
dust213–11-0.0611%28 Oct →
dust210–13-0.0320%26 Oct →
nuke10–13-0.0311%26 Oct →
dust213–00.0519%26 Oct →
mirage15–15-0.0116%24 Oct →
anubis7–13-0.066%24 Oct →
inferno7–13-0.0320%24 Oct →
inferno13–7-0.019%22 Oct →
mirage13–70.0019%19 Oct →
anubis13–40.0211%19 Oct →
mirage13–8-0.0318%18 Oct →
cache13–5-0.0811%16 Oct →
nuke13–4-0.0914%16 Oct →
dust211–13-0.0714%16 Oct →
dust213–80.0114%15 Oct →
mirage13–10-0.0913%12 Oct →
dust215–150.0114%12 Oct →
nuke13–00.0219%11 Oct →
anubis11–130.0316%11 Oct →
inferno8–13-0.0214%9 Oct →
nuke11–13-0.0415%9 Oct →
inferno8–13-0.097%8 Oct →
dust213–16-0.0415%5 Oct →
mirage13–9-0.0320%5 Oct →
nuke13–40.0110%5 Oct →
anubis5–13-0.0923%5 Oct →
nuke11–130.0713%4 Oct →
poseidon9–4-0.0126%4 Oct →
mirage9–13-0.0117%3 Oct →
nuke13–60.0628%3 Oct →
cache3–13-0.0317%3 Oct →
debris9–50.054%2 Oct →
dust24–12-0.0124%2 Oct →
poseidon9–6-0.0722%30 Sept →
debris9–60.0310%30 Sept →
office5–13-0.0320%30 Sept →
nuke8–8-0.018%27 Sept →
vertigo12–12-0.0416%23 Sept →
vertigo5–130.0214%23 Sept →
anubis11–13-0.0711%23 Sept →
italy13–6-0.0627%23 Sept →
ancient13–60.0316%20 Sept →
mirage13–30.0215%20 Sept →
nuke8–13-0.0520%18 Sept →
mirage9–13-0.0111%18 Sept →
mirage12–160.0316%17 Sept →
inferno9–130.0217%16 Sept →
mirage7–130.0028%15 Sept →
dust213–90.0415%15 Sept →
nuke13–10-0.0515%15 Sept →
inferno9–13-0.0723%14 Sept →
anubis8–130.0323%14 Sept →
inferno13–1-0.0250%14 Sept →
mirage13–5-0.0315%13 Sept →
mirage16–130.0022%13 Sept →
nuke3–13-0.0323%13 Sept →
inferno12–16-0.0320%13 Sept →
cache13–50.0617%13 Sept →
mirage10–13-0.0310%10 Sept →
inferno2–13-0.0315%10 Sept →
mirage13–5-0.0513%10 Sept →
nuke13–110.0617%10 Sept →
cache13–90.0618%10 Sept →
mirage6–13-0.0831%8 Sept →
inferno10–13-0.0130%8 Sept →
nuke13–100.0322%8 Sept →
anubis11–13-0.0314%7 Sept →
mirage13–40.0121%7 Sept →
nuke13–3-0.0033%7 Sept →
dust29–130.0316%7 Sept →
inferno7–13-0.0028%7 Sept →
ancient9–13-0.1014%7 Sept →
anubis13–60.0218%6 Sept →
mirage13–20.0914%6 Sept →
dust210–13-0.0724%6 Sept →
anubis13–110.0420%6 Sept →
mirage13–11-0.0726%2 Sept →
cache13–8-0.0410%1 Sept →
ancient8–130.0021%26 Aug →
inferno13–90.0613%26 Aug →
mirage5–13-0.039%25 Aug →
nuke13–70.0218%23 Aug →
mirage13–20.0120%23 Aug →
anubis8–13-0.0619%23 Aug →
inferno11–130.0115%22 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.