CrestSzn

CrestSzn — CS2 Stats

PA76561198396001618[U:1:435735890]Steam profile ↗✓ No bans

2,120Tracked matches46%Win rate2021Tracked since
2,337Hours in CS83Hrs last 2 wks
CSDB Rating7.2 StrongPositional Player
Premier CS Rating25,120Top 10% of 213,740 CSDB-tracked playersRed band · top ~2.9% of ranked players (population est.)
CSDB Leaderboard#20143 of 260208 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,120 +3,612 4 Sept – 6 Nov · 17 days played
20,91026,254peak 26,2544 Sept6 Nov
Faceit ELO: 1,125 +0 4 Sept – 18 Sept · 2 observations
1,1251,125peak 1,1254 Sept18 Sept
26,254Peak Premier in tracked matches
1,125Highest Faceit ELO seen on CSDB
15Days played since 2026-09-04

Faceit ELO

  • At peak — 1,125
  • Next: Level 6 at 1,201 — 76 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-04
  • Level 4 first seen 2026-09-04

Premier CS Rating

  • 1,134 below peak (26,254)
  • Next: Gold band at 30,000 — 4,880 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-04
  • Purple band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate45.5%49.3%50.9%5.4% short
Shot accuracy11.0%13.4%11.8%0.8% short
Kill/death ratio1.061.121.180.12 short
Match win rate42.3%48.5%51.9%9.6% short

This profile sits below the typical Gold band player on every metric we can compare.

Widest gap: Match win rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCrestSznPREMIER25,120 · Red bandPEAK ELO1,125csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning77
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY47–46–7Last 10047%Win rateWWTWWLLLLL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −1.3pp headshot accuracy · +58ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–0–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 520ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 507ms

Last 20

  • 6–12–2 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 478ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim8.6
Utility5.1
Positioning7.7
Opening Duels6.4
Clutch1.6

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 89% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning7.7
Utility5.1
Mechanics5.2
Opening Duels8.1
Win Impact3.8

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time468ms−54ms
first ⅓ avg 522ms → last ⅓ avg 468ms
Headshot accuracy21.8%−1.3%
first ⅓ avg 23.1% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–1 · mirage, 30 Oct →
47%Best headshot accuracy · 13–6 · inferno, 25 Oct →
352msFastest reaction time · 13–16 · inferno, 4 Nov →
13–1Biggest win · mirage, 30 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
4–9In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 78% over 9anubisWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B3016–1453%0.03
mirageD216–1529%0.02
infernoB158–753%0.02
nukeC125–742%0.03
cacheS97–278%0.04
anubisD71–614%0.01
ancientS64–267%0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

58,284Lifetime kills
1.06K/D
3,216Matches
42.3%Match win rate
45.5%Headshot %
11.0%Shot accuracy
6,552MVPs
1,278Hours (in match)
4,185Bombs planted
1,012Bombs defused

Most-used weapons

Lifetime map wins

10,444dust2
3,098nuke
2,712inferno
231train
197vertigo
43office
43lake
32ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

99Matches
48%Win rate
1.20Avg K/D
77.7ADR
46%Headshot %

Clutches & streaks

28%1v1 clutch win
30%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2361%1.1715.9
Dust22264%1.3717.6
Nuke933%1.0914.0
Inferno838%0.9416.0
Ancient757%0.9717.1
Train333%1.0015.3
Anubis20%0.527.5
Overpass10%1.2117.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
34.9%Accuracy (enemy spotted)
40.6%Spray accuracy
73.5%Counter-strafing
7.8°Preaim
468msReaction time
65.1%T opening success
59.4%CT opening success
0.49Enemies flashed / flash
6.0%Flash assists
9.68HE damage / grenade
9.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4864 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–20.0915%6 Nov →
dust213–7-0.0224%6 Nov →
nuke15–150.0324%6 Nov →
cache13–70.0723%6 Nov →
dust213–90.0119%6 Nov →
dust24–13-0.016%6 Nov →
anubis7–13-0.0421%6 Nov →
dust22–13-0.0229%6 Nov →
mirage14–16-0.0316%5 Nov →
inferno11–13-0.0324%5 Nov →
ancient13–11-0.0122%5 Nov →
mirage9–13-0.0117%5 Nov →
anubis5–130.1017%5 Nov →
inferno13–80.0619%5 Nov →
anubis9–13-0.0011%5 Nov →
mirage11–13-0.0019%4 Nov →
nuke15–150.0316%4 Nov →
dust26–13-0.0131%4 Nov →
inferno11–130.0028%4 Nov →
nuke11–130.0234%4 Nov →
inferno13–160.0523%4 Nov →
dust213–100.0319%3 Nov →
dust213–110.0625%3 Nov →
dust213–60.1726%3 Nov →
dust211–13-0.0126%3 Nov →
inferno2–13-0.0618%3 Nov →
cache13–60.0719%3 Nov →
ancient13–100.0929%3 Nov →
ancient13–60.0526%3 Nov →
nuke13–50.1123%3 Nov →
dust27–13-0.0029%2 Nov →
anubis10–130.0729%2 Nov →
anubis8–13-0.0114%2 Nov →
nuke13–70.0017%2 Nov →
mirage15–150.0928%2 Nov →
inferno8–130.0116%2 Nov →
dust21–130.0324%1 Nov →
cache13–9-0.0016%1 Nov →
dust213–80.0312%30 Oct →
mirage13–80.1036%30 Oct →
dust213–4-0.0236%30 Oct →
inferno13–40.0029%30 Oct →
mirage10–130.0016%30 Oct →
mirage13–10.1833%30 Oct →
dust215–150.0433%30 Oct →
dust212–120.1215%29 Oct →
dust29–13-0.0321%29 Oct →
cache13–8-0.029%29 Oct →
ancient13–70.1140%29 Oct →
dust26–13-0.0319%29 Oct →
dust29–130.0530%29 Oct →
anubis13–90.0222%29 Oct →
cache14–160.0711%29 Oct →
dust213–110.1527%28 Oct →
cache13–90.1029%28 Oct →
nuke13–10.1222%28 Oct →
dust213–10.1021%28 Oct →
dust213–6-0.0023%28 Oct →
ancient3–13-0.0318%28 Oct →
inferno13–90.0321%28 Oct →
nuke9–130.0517%28 Oct →
dust213–90.0018%28 Oct →
inferno13–90.0112%27 Oct →
mirage13–30.0711%27 Oct →
inferno13–80.0929%27 Oct →
mirage14–16-0.0317%27 Oct →
cache13–160.0019%27 Oct →
anubis7–13-0.0617%27 Oct →
dust213–80.0317%27 Oct →
nuke13–70.0724%27 Oct →
dust213–60.047%27 Oct →
dust29–130.0335%27 Oct →
nuke5–13-0.0529%26 Oct →
dust210–13-0.0511%26 Oct →
mirage6–130.0539%25 Oct →
inferno13–60.0847%25 Oct →
mirage5–130.0213%25 Oct →
mirage15–150.0120%25 Oct →
cache16–120.0718%25 Oct →
dust213–20.0733%25 Oct →
mirage13–30.0528%24 Oct →
mirage4–13-0.0222%24 Oct →
mirage4–13-0.0519%24 Oct →
inferno13–8-0.0028%24 Oct →
inferno13–110.0619%24 Oct →
mirage13–70.0224%24 Oct →
mirage13–70.0731%23 Oct →
mirage6–13-0.0216%23 Oct →
ancient5–130.0117%23 Oct →
inferno2–13-0.0714%23 Oct →
mirage3–13-0.0324%23 Oct →
nuke11–13-0.0225%22 Oct →
dust213–90.0227%22 Oct →
mirage6–130.0030%22 Oct →
cache13–70.0526%22 Oct →
mirage8–13-0.0228%22 Oct →
nuke6–13-0.0522%22 Oct →
inferno10–13-0.0119%22 Oct →
nuke13–100.0814%22 Oct →
dust215–150.0021%22 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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