anexo

anexo — CS2 Stats

MX76561198395989019[U:1:435723291]Steam profile ↗✓ No bans

4,728Tracked matches50%Win rate2020Tracked since
3,458Hours in CS
CSDB Rating5.6 SolidPositional Player
Premier CS Rating16,258Purple band · top ~23.4% of ranked players (population est.)
FaceitLevel 8 · 1,630 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+1145Premier CS Rating · 15,113 → 16,258

Rating over time

Premier CS Rating: 16,258 -1,129 20 Sept – 17 Oct · 16 days played
14,28519,209peak 19,20920 Sept17 Oct
Faceit ELO: 1,630 +0 28 Aug – 20 Sept · 5 observations
1,6301,630peak 1,63028 Aug20 Sept
19,356Peak Premier in tracked matches
1,630Highest Faceit ELO seen on CSDB
15Days played since 2026-08-28

Faceit ELO

  • At peak — 1,630
  • 0 over 30 days · steady
  • Next: Level 9 at 1,751 — 121 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-28
  • Level 7 first seen 2026-08-28

Premier CS Rating

  • 2,951 below peak (19,209)
  • -1,129 over 30 days · declining
  • Next: Pink band at 20,000 — 3,742 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-20
  • Blue band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches196——
Win rate49%——
K/D1.16——
Headshot %58%——

Measured 20 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,126), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate43.1%46.8%48.2%5.1% short
Shot accuracy10.9%13.0%13.2%2.3% short
Kill/death ratio1.121.061.07above
Match win rate51.3%46.3%46.9%above

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGanexoFACEITLevel 8 · 1,630 ELOSTANDINGTop 31.2% of rankedPREMIER16,258 · Purple band30 DAYS0 ELOPEAK ELO1,630csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim60
Positioning64
Utility47

0–100 skill scores via Leetify.

Recent form

HOT41–55–4Last 10041%Win rateWWWWWLWLWW

Last 10 vs previous 10: +50pp win rate · −0.00 avg rating · +0.9pp headshot accuracy · −29ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 591ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 566ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 25%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim6.0
Utility4.7
Positioning6.4
Opening Duels5.6
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 82% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 74% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 74% on T to 57% on CT — first contacts on the defending side are being lost.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning6.4
Utility4.7
Mechanics3.1
Opening Duels8.4
Win Impact5.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time597ms+35ms
first ⅓ avg 561ms → last ⅓ avg 597ms
Headshot accuracy25.3%+3.2%
first ⅓ avg 22.1% → last ⅓ avg 25.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–1 · cache, 15 Oct →
42%Best headshot accuracy · 13–8 · inferno, 13 Oct →
391msFastest reaction time · 6–13 · mirage, 16 Oct →
13–0Biggest win · nuke, 7 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W5Current streak
7–11In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 56% over 9mirageWeakest map · 32% over 22
MapGradePlayedRecordWin rateAvg rating
dust2C238–1535%0.03
mirageD227–1532%0.03
ancientB157–847%0.02
infernoC145–936%0.01
nukeA116–555%0.01
cacheA95–456%0.03
anubisB63–350%0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (32% over 22). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

172,565Lifetime kills
1.12K/D · Top 50% of Level 8 players
7,565Matches
51.3%Match win rate · Top 25% of Level 8 players
43.1%Headshot %
10.9%Shot accuracy
21,405MVPs
3,458Hours (in match)
6,406Bombs planted
1,765Bombs defused

Most-used weapons

AWP40,597
AK-4735,707
SSG 086,559
FAMAS3,826
MAC-103,764
MP93,167

Lifetime map wins

26,962dust2
9,249inferno
2,857nuke
2,144vertigo
1,606train
612cbble
91office
45bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,116Matches
50%Win rate
1.10Avg K/D
79.6ADR
49%Headshot %

Clutches & streaks

36%1v1 clutch win
19%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage30551%1.1216.4
Dust222854%1.0916.3
Inferno12157%1.2016.5
Ancient11141%0.9915.4
Anubis6146%0.9714.6
Nuke5040%0.9414.6
Overpass2348%1.2817.9
Cache2055%1.0215.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.5%Headshot accuracy
31.1%Accuracy (enemy spotted)
31.0%Spray accuracy
63.8%Counter-strafing
9.0°Preaim
598msReaction time
74.5%T opening success
57.2%CT opening success
0.42Enemies flashed / flash
6.5%Flash assists
7.18HE damage / grenade
10.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4186 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–10-0.0224%17 Oct →
inferno13–40.0933%17 Oct →
ancient13–110.0323%17 Oct →
dust216–130.0618%16 Oct →
nuke13–10-0.0230%16 Oct →
mirage6–130.0820%16 Oct →
mirage16–120.0521%15 Oct →
inferno8–13-0.0616%15 Oct →
cache13–10.1740%15 Oct →
inferno13–11-0.0228%14 Oct →
mirage13–1-0.0210%14 Oct →
nuke6–13-0.0232%14 Oct →
mirage11–13-0.0123%14 Oct →
dust211–130.1321%14 Oct →
inferno4–13-0.0224%14 Oct →
dust26–130.0122%14 Oct →
ancient13–90.0838%14 Oct →
mirage8–130.0720%13 Oct →
inferno13–80.0842%13 Oct →
anubis8–130.0612%13 Oct →
ancient4–130.0330%13 Oct →
inferno14–16-0.0128%13 Oct →
dust213–7-0.0129%12 Oct →
mirage6–13-0.1023%12 Oct →
cache9–130.0426%12 Oct →
dust27–13-0.0335%12 Oct →
inferno13–80.0223%12 Oct →
anubis13–80.0527%12 Oct →
mirage14–160.0035%11 Oct →
cache13–60.0840%11 Oct →
ancient7–13-0.054%11 Oct →
ancient3–13-0.0510%11 Oct →
inferno5–130.0529%11 Oct →
mirage7–13-0.0318%11 Oct →
ancient6–13-0.0313%11 Oct →
dust24–130.0726%11 Oct →
dust22–130.0520%10 Oct →
cache2–130.0634%10 Oct →
inferno6–130.0410%7 Oct →
nuke6–130.0726%7 Oct →
nuke13–00.0333%7 Oct →
cache11–130.0117%7 Oct →
mirage15–150.0325%7 Oct →
cache13–6-0.0315%7 Oct →
anubis10–130.0127%7 Oct →
nuke10–13-0.0723%6 Oct →
dust215–150.0119%6 Oct →
dust211–130.0523%6 Oct →
mirage9–130.0328%6 Oct →
cache8–130.0223%6 Oct →
dust26–130.0416%6 Oct →
inferno15–150.0122%6 Oct →
ancient2–13-0.0233%6 Oct →
nuke13–110.0619%6 Oct →
inferno4–13-0.0523%6 Oct →
ancient13–60.0835%6 Oct →
nuke13–100.0323%6 Oct →
cache13–6-0.0933%4 Oct →
nuke15–15-0.0325%4 Oct →
mirage13–70.1024%4 Oct →
mirage6–130.059%4 Oct →
mirage14–160.0636%4 Oct →
anubis13–60.1425%3 Oct →
anubis10–13-0.0620%3 Oct →
ancient6–13-0.0132%3 Oct →
mirage0–10-0.0525%3 Oct →
dust213–100.1320%3 Oct →
dust213–50.0533%3 Oct →
cache13–6-0.0116%3 Oct →
dust210–130.0221%3 Oct →
nuke9–130.0315%3 Oct →
mirage13–70.1025%3 Oct →
dust25–130.000%2 Oct →
nuke13–80.0622%2 Oct →
inferno9–13-0.0013%2 Oct →
ancient6–130.0323%1 Oct →
mirage13–110.0425%1 Oct →
mirage13–80.0215%1 Oct →
dust29–13-0.0118%1 Oct →
ancient13–110.0620%1 Oct →
dust213–40.0933%1 Oct →
dust214–16-0.0523%1 Oct →
ancient13–6-0.0224%1 Oct →
mirage2–10-0.0522%1 Oct →
anubis13–110.0423%1 Oct →
dust211–130.1017%1 Oct →
ancient13–70.1433%1 Oct →
dust213–80.0223%1 Oct →
inferno13–80.1127%1 Oct →
mirage13–70.0528%1 Oct →
ancient11–130.0021%1 Oct →
mirage7–130.0918%1 Oct →
dust213–100.0122%1 Oct →
dust26–100.0323%1 Oct →
dust211–130.0421%30 Sept →
mirage9–130.0724%30 Sept →
mirage3–130.0626%30 Sept →
nuke13–11-0.0124%30 Sept →
ancient13–80.0135%30 Sept →
inferno5–13-0.0318%30 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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