Zo0ke3per

Zo0ke3per — CS2 Stats

DE76561198365722701[U:1:405456973]Steam profile ↗✓ No bans

2,221Tracked matches48%Win rate2021Tracked since
2,415Hours in CS
CSDB Rating6.1 SolidSupport
Premier CS Rating24,648Top 25% of 215,386 CSDB-tracked playersPink band · top ~3.4% of ranked players (population est.)
CSDB Leaderboard#27084 of 261541 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Oct 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,221 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,648 +2,817 6 Jul – 27 Oct · 11 days played
21,83125,108peak 25,1086 Jul27 Oct
25,108Peak Premier in tracked matches
45Days played since 2026-07-06

Premier CS Rating

  • 460 below peak (25,108)
  • 0 over 30 days · steady
  • Next: Red band at 25,000 — 352 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-18
  • Purple band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate38.9%42.7%43.8%4.9% short
Shot accuracy14.6%11.2%12.0%above
Kill/death ratio1.110.991.02above
Match win rate49.6%43.9%44.7%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGZo0ke3perFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER24,648 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning52
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY52–42–6Last 10052%Win rateLWLLWWLLWW

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · +1.6pp headshot accuracy · +41ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 663ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 596ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 575ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim7.6
Utility5.7
Positioning5.2
Opening Duels3.1
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 94% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.2
Utility5.7
Mechanics7.4
Opening Duels2.6
Win Impact4.4

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time574ms−71ms
first ⅓ avg 644ms → last ⅓ avg 574ms
Headshot accuracy16.7%−1.0%
first ⅓ avg 17.6% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–2 · eldorado, 10 Aug →
33%Best headshot accuracy · 4–0 · rush_001, 23 Sept →
438msFastest reaction time · 7–13 · dust2, 17 Sept →
13–2Biggest win · shelter, 12 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
11–6In matches decided by ≤2 rounds
3Overtime games

Map breakdown

shelterBest map · 83% over 12vertigoWeakest map · 0% over 8
MapGradePlayedRecordWin rateAvg rating
cacheA2716–1159%0.01
shelterS1210–283%0.02
nukeS107–370%0.04
vertigoD80–80%0.00
anubisS65–183%0.02
ancientC52–340%-0.01
inferno—41–325%0.01
boulder—43–175%-0.02
dust2—31–233%0.04
overpass—31–233%-0.01
office—31–233%-0.01
debris—30–30%0.04
fachwerk—31–233%-0.02
train—20–20%-0.05
italy—21–150%-0.02
rush_001—11–0100%0.06
mirage—10–10%-0.05
poseidon—11–0100%-0.03
eldorado—11–0100%0.27
alpine—10–10%-0.02

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (0% over 8). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

160,509Lifetime kills
1.11K/D · Top 50% of Level 4 players
12,008Matches
49.6%Match win rate · Top 25% of Level 4 players
38.9%Headshot %
14.6%Shot accuracy · Top 50% of Level 4 players
23,954MVPs
2,415Hours (in match)
6,265Bombs planted
1,752Bombs defused

Most-used weapons

AK-4745,088
AWP11,159
MP97,724
MAC-105,640
SG 5532,862

Lifetime map wins

11,079vertigo
7,592inferno
5,148nuke
2,307dust2
1,692train
1,403italy
1,375cbble
941lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

55Matches
47%Win rate
1.04Avg K/D
74.5ADR
38%Headshot %

Clutches & streaks

35%1v1 clutch win
22%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Anubis1346%0.9615.2
Vertigo1145%1.3316.0
Nuke1050%0.9814.8
Dust2743%0.8413.6
Inferno520%0.8412.6
Train580%1.1016.6
Mirage2100%1.6821.0
Ancient10%0.8012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
35.8%Accuracy (enemy spotted)
40.9%Spray accuracy
83.3%Counter-strafing
9.5°Preaim
570msReaction time
32.7%T opening success
48.0%CT opening success
0.43Enemies flashed / flash
7.5%Flash assists
6.09HE damage / grenade
9.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4274 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.6618% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno6–13-0.0116%23 Sept →
rush_0014–00.0633%23 Sept →
train11–13-0.0723%22 Sept →
mirage8–13-0.0515%22 Sept →
shelter13–110.0112%20 Sept →
shelter13–9-0.070%19 Sept →
shelter10–13-0.0513%17 Sept →
dust27–130.0015%17 Sept →
anubis13–80.0710%16 Sept →
cache13–30.0225%16 Sept →
vertigo7–13-0.0421%15 Sept →
overpass13–60.018%15 Sept →
nuke13–40.0317%15 Sept →
shelter13–50.079%14 Sept →
ancient2–13-0.0315%14 Sept →
inferno3–13-0.0611%14 Sept →
vertigo7–130.0717%14 Sept →
shelter13–70.1213%14 Sept →
cache12–120.0325%13 Sept →
vertigo8–13-0.009%13 Sept →
nuke13–110.0215%10 Sept →
vertigo10–130.0214%9 Sept →
shelter13–7-0.0416%9 Sept →
cache10–13-0.057%3 Sept →
office7–130.0526%3 Sept →
shelter13–100.0120%2 Sept →
debris4–90.0329%2 Sept →
inferno9–40.1710%2 Sept →
cache11–130.0126%1 Sept →
nuke13–100.0521%28 Aug →
cache13–100.0121%27 Aug →
cache2–13-0.0525%27 Aug →
cache13–70.0514%26 Aug →
cache13–10-0.0211%25 Aug →
inferno2–13-0.0519%25 Aug →
anubis13–110.0612%24 Aug →
dust213–30.0421%24 Aug →
nuke3–130.0416%23 Aug →
anubis16–140.029%23 Aug →
ancient13–8-0.028%23 Aug →
anubis5–13-0.0217%23 Aug →
train9–13-0.0322%18 Aug →
shelter8–40.050%18 Aug →
nuke13–10-0.0217%17 Aug →
nuke7–20.1518%17 Aug →
boulder3–13-0.086%11 Aug →
debris6–90.0314%10 Aug →
poseidon9–3-0.037%10 Aug →
eldorado9–20.2720%10 Aug →
nuke10–13-0.0019%9 Aug →
vertigo0–5-0.070%9 Aug →
debris8–80.0716%9 Aug →
ancient2–13-0.0132%6 Aug →
cache13–8-0.0411%6 Aug →
cache10–130.0323%5 Aug →
italy12–120.0121%5 Aug →
anubis13–90.0111%5 Aug →
cache13–10-0.0614%5 Aug →
vertigo4–130.0613%4 Aug →
cache11–13-0.0124%4 Aug →
vertigo12–12-0.0419%4 Aug →
overpass6–13-0.0314%2 Aug →
boulder13–110.0116%2 Aug →
cache13–40.0322%29 Jul →
cache13–160.0316%29 Jul →
anubis13–11-0.008%29 Jul →
ancient13–110.049%29 Jul →
nuke15–15-0.0010%28 Jul →
cache13–60.0222%28 Jul →
vertigo11–130.0117%27 Jul →
cache10–13-0.0015%27 Jul →
dust210–130.0816%26 Jul →
nuke13–80.0513%26 Jul →
shelter13–60.0018%24 Jul →
boulder13–10-0.0214%24 Jul →
cache9–13-0.0425%23 Jul →
fachwerk13–6-0.0123%22 Jul →
cache13–70.0119%21 Jul →
boulder13–40.0013%21 Jul →
cache11–130.0116%20 Jul →
cache13–11-0.0220%20 Jul →
cache13–100.0114%14 Jul →
fachwerk10–130.0010%14 Jul →
cache13–110.1422%13 Jul →
shelter13–20.1616%12 Jul →
shelter10–13-0.0123%12 Jul →
office6–13-0.0620%9 Jul →
nuke13–20.0320%9 Jul →
fachwerk11–13-0.0518%9 Jul →
shelter13–10-0.0311%8 Jul →
cache5–13-0.0022%8 Jul →
office13–2-0.0021%8 Jul →
italy13–11-0.0510%8 Jul →
cache13–70.0225%7 Jul →
cache13–11-0.0315%7 Jul →
cache13–50.0213%7 Jul →
alpine12–12-0.0220%7 Jul →
cache13–70.0922%6 Jul →
overpass3–13-0.0028%6 Jul →
ancient5–13-0.0313%6 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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