spaghetto

spaghetto — CS2 Stats

76561198361545542[U:1:401279814]Steam profile ↗✓ No bans

113Tracked matches54%Win rate2021Tracked since
388Hours in CS36Hrs last 2 wks
CSDB Rating5.8 SolidPositional Player
WingmanSilver Elite Master
Ladder ranks via Leetify

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches103——
Win rate46%——
K/D1.10——
Headshot %50%——

Measured 14 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim72
Positioning55
Utility13

0–100 skill scores via Leetify.

Recent form

COLD49–44–7Last 10049%Win rateLLWLLTWWLL

Last 10 vs previous 10: −50pp win rate · −0.05 avg rating · −2.9pp headshot accuracy · −35ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 573ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 624ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 641ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim7.2
Utility1.3
Positioning5.5
Opening Duels2.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 78% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 64% on T to 34% on CT — first contacts on the defending side are being lost.

Reaction time. 629ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.5
Utility1.3
Mechanics8.0
Opening Duels4.8
Win Impact6.2

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time646ms−87ms
first ⅓ avg 733ms → last ⅓ avg 646ms
Headshot accuracy19.4%−7.5%
first ⅓ avg 27.0% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.38Best match rating · 9–0 · nuke, 1 Sept →
60%Best headshot accuracy · 4–9 · inferno, 4 Apr →
453msFastest reaction time · 1–9 · inferno, 30 Mar →
13–2Biggest win · mirage, 2 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
6–6In matches decided by ≤2 rounds
2Overtime games

Map breakdown

mirageBest map · 60% over 10anubisWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
nukeA3318–1555%0.02
poseidonA1911–858%0.02
anubisD134–931%-0.01
infernoB126–650%0.03
mirageA106–460%0.01
overpass—41–325%0.02
dust2—31–233%-0.06
fachwerk—22–0100%-0.00
vertigo—20–20%-0.06
ancient—10–10%-0.05
cache—10–10%0.06

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

9,648Lifetime kills
0.82K/D
830Matches
39.9%Match win rate
43.0%Headshot %
17.6%Shot accuracy · Top 25% of tracked players
1,484MVPs
172Hours (in match)
368Bombs planted
95Bombs defused

Most-used weapons

Lifetime map wins

513inferno
505nuke
305dust2
263vertigo
219train
96lake
82cbble
8safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.7%Headshot accuracy
35.0%Accuracy (enemy spotted)
29.7%Spray accuracy
85.8%Counter-strafing
7.9°Preaim
629msReaction time
64.3%T opening success
34.4%CT opening success
0.30Enemies flashed / flash
0.3%Flash assists
4.98HE damage / grenade
1.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2965 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.378% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.015%11 Oct →
inferno7–13-0.0619%11 Oct →
mirage16–140.0324%11 Oct →
ancient3–13-0.0521%11 Oct →
nuke6–90.0122%10 Oct →
cache15–150.0620%10 Oct →
dust213–8-0.0223%10 Oct →
nuke13–11-0.0318%10 Oct →
dust26–13-0.0721%10 Oct →
dust210–13-0.0921%10 Oct →
anubis13–3-0.0121%10 Oct →
nuke13–50.0317%10 Oct →
mirage13–8-0.0523%10 Oct →
mirage13–3-0.0412%10 Oct →
mirage13–60.0423%10 Oct →
mirage12–120.0119%9 Oct →
anubis9–13-0.0620%9 Oct →
nuke9–60.2432%9 Oct →
nuke9–60.0641%9 Oct →
nuke9–60.1117%9 Oct →
nuke6–9-0.049%9 Oct →
nuke4–9-0.1822%9 Oct →
poseidon9–50.0828%9 Oct →
nuke9–40.0619%9 Oct →
nuke9–30.0432%9 Oct →
nuke9–60.0214%9 Oct →
poseidon3–9-0.250%9 Oct →
poseidon9–4-0.046%9 Oct →
nuke9–7-0.018%8 Oct →
nuke8–8-0.0322%8 Oct →
nuke9–10.1841%8 Oct →
poseidon6–9-0.088%8 Oct →
nuke9–40.0313%8 Oct →
nuke8–8-0.0714%8 Oct →
nuke8–80.0424%8 Oct →
nuke9–40.1926%8 Oct →
anubis2–13-0.0823%7 Oct →
mirage13–100.0919%7 Oct →
poseidon9–20.2857%7 Oct →
inferno6–90.0833%7 Oct →
inferno5–90.1052%5 Oct →
poseidon9–50.2323%5 Oct →
poseidon6–9-0.040%5 Oct →
poseidon4–10.070%5 Oct →
poseidon9–30.0515%4 Oct →
poseidon9–70.0714%4 Oct →
anubis1–13-0.100%3 Oct →
anubis13–110.0314%3 Oct →
anubis13–70.0223%3 Oct →
anubis13–30.0515%2 Oct →
anubis5–13-0.0115%2 Oct →
fachwerk13–7-0.0511%2 Oct →
fachwerk13–50.0421%2 Oct →
mirage13–20.0328%2 Oct →
nuke4–9-0.0042%2 Oct →
poseidon9–40.204%2 Oct →
anubis9–13-0.0120%1 Oct →
mirage11–130.0318%1 Oct →
anubis6–130.0611%1 Oct →
anubis8–130.0224%1 Oct →
anubis7–130.0120%1 Oct →
anubis5–13-0.0223%1 Oct →
poseidon7–9-0.0613%30 Sept →
overpass7–9-0.0819%1 Sept →
nuke9–60.1026%1 Sept →
nuke9–00.3832%1 Sept →
poseidon9–3-0.0115%1 Sept →
poseidon9–60.0225%1 Sept →
nuke6–9-0.1426%1 Sept →
poseidon9–5-0.0150%1 Sept →
nuke9–50.0717%1 Sept →
nuke9–40.0313%1 Sept →
nuke9–60.0927%1 Sept →
nuke4–90.1450%1 Sept →
nuke13–20.0414%25 Aug →
poseidon8–8-0.0433%21 Aug →
poseidon7–90.0435%30 Mar →
poseidon7–9-0.128%30 Mar →
poseidon4–9-0.0313%30 Mar →
nuke0–9-0.1029%30 Mar →
overpass6–90.0438%30 Mar →
nuke6–9-0.0420%30 Mar →
inferno9–60.0242%30 Mar →
inferno9–60.0722%30 Mar →
inferno9–20.1947%30 Mar →
inferno1–9-0.1015%30 Mar →
nuke6–9-0.0720%30 Mar →
overpass8–80.0832%30 Mar →
vertigo6–9-0.0925%30 Mar →
nuke8–13-0.0525%30 Mar →
overpass9–60.0216%4 Apr →
inferno9–7-0.0146%4 Apr →
inferno7–90.0620%4 Apr →
inferno4–9-0.0560%4 Apr →
inferno9–20.1040%1 Apr →
nuke5–9-0.220%1 Apr →
nuke3–9-0.1131%1 Apr →
mirage7–13-0.0733%1 Mar →
inferno9–6-0.0220%15 Feb →
vertigo0–5-0.040%28 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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