MaVeRiC

MaVeRiC — CS2 Stats

EE76561198357071688[U:1:396805960]Steam profile ↗✓ No bans

3,243Tracked matches28%Win rate2020Tracked since
2,747Hours in CS
CSDB Rating5.0 DevelopingSupport
Premier CS Rating18,278Purple band · top ~15.4% of ranked players (population est.)
FaceitLevel 7 · 1,495 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,278 -3,910 14 Sept – 20 Oct · 18 days played
18,27822,188peak 22,18814 Sept20 Oct
22,475Peak Premier in tracked matches
1,495Highest Faceit ELO seen on CSDB
26Days played since 2026-09-14

Faceit ELO

  • At peak — 1,495
  • Next: Level 8 at 1,531 — 36 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-19
  • Level 6 first seen 2026-09-19

Premier CS Rating

  • 3,910 below peak (22,188)
  • -3,273 over 30 days · declining
  • Next: Pink band at 20,000 — 1,722 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-19
  • Purple band first seen 2026-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches168——
Win rate40%——
K/D0.96——
Headshot %45%——

Measured 19 Sep 2026 → 23 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,220), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate37.6%45.7%46.8%9.2% short
Shot accuracy7.8%12.7%13.0%5.2% short
Kill/death ratio0.921.051.060.15 short
Match win rate41.3%45.7%46.3%5.0% short

This profile sits below the typical Level 8 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMaVeRiCFACEITLevel 7 · 1,495 ELOSTANDINGTop 42.3% of rankedPREMIER18,278 · Purple bandPEAK ELO1,495csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim57
Positioning55
Utility62

0–100 skill scores via Leetify.

Recent form

COLD38–52–10Last 10038%Win rateLLLLLWTWTL

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · +0.8pp headshot accuracy · +23ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 21%
  • Avg reaction 656ms

Last 10

  • 2–6–2 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 19%
  • Avg reaction 641ms

Last 20

  • 6–12–2 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 630ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim5.7
Utility6.2
Positioning5.5
Opening Duels3.8
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 78% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 620ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning5.5
Utility6.2
Mechanics5.9
Opening Duels3.7
Win Impact0.0

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.04
first ⅓ avg 0.02 → last ⅓ avg -0.02
Reaction time629ms+31ms
first ⅓ avg 598ms → last ⅓ avg 629ms
Headshot accuracy18.4%+0.5%
first ⅓ avg 17.9% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 8–0 · inferno, 18 Sept →
35%Best headshot accuracy · 6–13 · vertigo, 20 Oct →
469msFastest reaction time · 12–12 · office, 11 Oct →
13–1Biggest win · mirage, 23 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L5Current streak
3–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 58% over 12vertigoWeakest map · 8% over 12
MapGradePlayedRecordWin rateAvg rating
dust2C156–940%-0.01
vertigoD121–118%0.01
nukeB126–650%-0.04
mirageA127–558%0.01
cacheD92–722%-0.01
ancientD93–633%-0.03
trainD72–529%0.00
infernoA74–357%-0.00
anubisD62–433%-0.02
officeD61–517%0.01
overpass—44–0100%0.02
italy—10–10%-0.01

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (8% over 12). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

121,083Lifetime kills
0.92K/D
7,460Matches
41.3%Match win rate
37.6%Headshot %
7.8%Shot accuracy
13,078MVPs
2,747Hours (in match)
5,322Bombs planted
1,473Bombs defused

Most-used weapons

AK-4736,513
AWP15,804
MP95,457
MAC-104,186
P902,666
AUG2,232

Lifetime map wins

9,552inferno
7,864dust2
4,003nuke
3,249vertigo
1,907train
895office
373lake
212italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

599Matches
50%Win rate
0.96Avg K/D
73.9ADR
45%Headshot %

Clutches & streaks

35%1v1 clutch win
20%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage9955%1.0513.8
Nuke8446%0.9114.2
Ancient8147%0.9214.4
Inferno7655%0.9915.0
Dust27547%0.9714.3
Anubis7047%0.9013.7
Overpass5655%1.0214.2
Train3165%0.8815.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
32.8%Accuracy (enemy spotted)
36.7%Spray accuracy
76.6%Counter-strafing
11.4°Preaim
620msReaction time
43.9%T opening success
46.0%CT opening success
0.49Enemies flashed / flash
7.5%Flash assists
10.03HE damage / grenade
16.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4882 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

8% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo6–13-0.0135%20 Oct →
nuke8–13-0.0113%20 Oct →
nuke5–9-0.2014%20 Oct →
mirage4–13-0.0423%19 Oct →
dust27–13-0.0520%19 Oct →
anubis13–8-0.019%19 Oct →
cache15–15-0.0223%18 Oct →
overpass13–9-0.0220%17 Oct →
vertigo12–12-0.0214%17 Oct →
nuke3–13-0.0717%17 Oct →
nuke13–70.0315%17 Oct →
ancient3–13-0.0726%17 Oct →
dust213–10-0.0420%17 Oct →
ancient10–13-0.0712%14 Oct →
anubis6–13-0.0127%14 Oct →
dust210–130.0118%13 Oct →
office7–13-0.029%13 Oct →
ancient13–100.0116%13 Oct →
office13–30.0216%12 Oct →
vertigo9–130.0221%12 Oct →
cache15–15-0.0123%12 Oct →
anubis8–130.0513%12 Oct →
dust215–15-0.0224%11 Oct →
anubis5–13-0.0423%11 Oct →
cache9–13-0.0417%11 Oct →
dust28–130.0117%11 Oct →
overpass13–50.009%11 Oct →
office12–12-0.0119%11 Oct →
dust27–13-0.0224%11 Oct →
cache2–13-0.1223%11 Oct →
train10–13-0.0118%10 Oct →
vertigo13–70.0013%8 Oct →
train10–13-0.0517%8 Oct →
train7–13-0.0614%8 Oct →
inferno7–9-0.0018%6 Oct →
nuke13–7-0.0213%6 Oct →
cache13–100.0615%5 Oct →
ancient6–13-0.045%5 Oct →
inferno7–130.0215%5 Oct →
cache8–13-0.0426%5 Oct →
nuke11–130.0025%4 Oct →
dust27–13-0.077%4 Oct →
nuke4–130.0422%4 Oct →
ancient5–13-0.0415%4 Oct →
mirage13–9-0.0218%4 Oct →
mirage13–100.0216%4 Oct →
dust213–6-0.0530%4 Oct →
vertigo9–130.0920%3 Oct →
dust26–130.0223%3 Oct →
dust211–130.019%3 Oct →
mirage14–160.064%3 Oct →
vertigo12–12-0.0211%1 Oct →
mirage13–80.0513%30 Sept →
nuke13–6-0.0624%30 Sept →
dust213–70.0517%29 Sept →
mirage13–9-0.0113%29 Sept →
train13–100.0128%26 Sept →
ancient6–1-0.0618%26 Sept →
office7–13-0.0112%25 Sept →
dust213–100.0021%25 Sept →
nuke13–60.0018%25 Sept →
vertigo8–13-0.0019%25 Sept →
nuke9–7-0.005%25 Sept →
nuke3–9-0.169%25 Sept →
inferno3–9-0.1612%25 Sept →
vertigo5–130.0320%25 Sept →
inferno16–140.007%23 Sept →
nuke13–7-0.0117%23 Sept →
mirage13–10.025%23 Sept →
cache14–160.0116%23 Sept →
italy3–13-0.0118%23 Sept →
overpass13–20.0819%23 Sept →
vertigo12–120.0912%23 Sept →
ancient3–13-0.0216%22 Sept →
mirage2–8-0.0318%22 Sept →
mirage13–110.0014%22 Sept →
office7–130.0320%22 Sept →
train13–90.0418%22 Sept →
ancient11–13-0.0015%22 Sept →
cache13–90.1020%22 Sept →
ancient13–100.0216%21 Sept →
office11–130.0826%21 Sept →
train6–130.0721%21 Sept →
mirage12–120.1120%21 Sept →
inferno13–60.0416%21 Sept →
vertigo6–13-0.0127%21 Sept →
vertigo12–120.0115%18 Sept →
overpass13–60.0122%18 Sept →
dust213–6-0.0212%18 Sept →
mirage13–3-0.0321%18 Sept →
inferno8–00.1321%18 Sept →
anubis4–13-0.0813%18 Sept →
inferno22–18-0.0311%17 Sept →
dust210–130.0223%17 Sept →
vertigo10–13-0.0122%17 Sept →
cache9–13-0.0517%17 Sept →
mirage6–13-0.0322%15 Sept →
anubis13–10-0.019%15 Sept →
dust216–12-0.0123%14 Sept →
train12–120.0325%14 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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