꧁༺Ⱡi₮Ⱬ ༻꧂

꧁༺Ⱡi₮Ⱬ ༻꧂ — CS2 Stats

76561198002158699[U:1:41892971]Steam profile ↗✓ No bans

5,992Tracked matches30%Win rate2020Tracked since
CSDB Rating3.2 LearningSupport
Premier CS Rating7,233Light Blue band · top ~68.1% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 7,233 -3,485 29 Aug – 22 Oct · 21 days played
7,23311,148peak 11,14829 Aug22 Oct
11,575Peak Premier in tracked matches
24Days played since 2026-08-29

Premier CS Rating

  • 3,915 below peak (11,148)
  • -3,915 over 30 days · declining
  • Next: Blue band at 10,000 — 2,767 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-29
  • Light Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG꧁༺Ⱡi₮Ⱬ ༻꧂FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER7,233 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim27
Positioning52
Utility53

0–100 skill scores via Leetify.

Recent form

COLD37–55–8Last 10037%Win rateTWWLLLLLLW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · +1.2pp headshot accuracy · −62ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 547ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 559ms

Last 20

  • 5–12–3 · 25% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim2.7
Utility5.3
Positioning5.2
Opening Duels0.6
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 59% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 61% on T to 27% on CT — first contacts on the defending side are being lost.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.7
Positioning5.2
Utility5.3
Mechanics3.9
Opening Duels3.8
Win Impact0.0

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time599ms+25ms
first ⅓ avg 575ms → last ⅓ avg 599ms
Headshot accuracy17.0%+3.5%
first ⅓ avg 13.5% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–6 · nuke, 30 Sept →
36%Best headshot accuracy · 1–9 · overpass, 4 Oct →
391msFastest reaction time · 3–13 · nuke, 17 Oct →
13–3Biggest win · anubis, 22 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

officeBest map · 60% over 5cacheWeakest map · 19% over 16
MapGradePlayedRecordWin rateAvg rating
cacheD163–1319%-0.05
dust2D154–1127%-0.03
mirageB147–750%-0.03
vertigoD113–827%-0.02
nukeC114–736%-0.02
anubisB84–450%-0.00
infernoC73–443%0.01
ancientC73–443%-0.06
officeA53–260%-0.00
overpass—32–167%-0.02
train—31–233%-0.01

Across the last 100 tracked matches.

Faceit stats

Combat

409Matches
50%Win rate
0.91Avg K/D
70.7ADR
42%Headshot %

Clutches & streaks

34%1v1 clutch win
19%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage7650%0.8213.1
Anubis6552%0.8913.3
Ancient5058%0.9413.3
Inferno4949%1.0315.0
Nuke4854%1.0414.7
Dust24240%0.8912.6
Vertigo3345%0.8713.6
Train1650%0.6712.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
25.4%Accuracy (enemy spotted)
28.7%Spray accuracy
67.5%Counter-strafing
13.2°Preaim
604msReaction time
60.8%T opening success
26.6%CT opening success
0.50Enemies flashed / flash
6.8%Flash assists
8.58HE damage / grenade
9.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.2367° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

19% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
cache12–120.0214%23 Oct →
cache13–11-0.0714%23 Oct →
anubis13–30.0226%22 Oct →
mirage10–13-0.0321%22 Oct →
dust210–130.0217%22 Oct →
anubis9–13-0.0234%21 Oct →
vertigo6–13-0.073%20 Oct →
nuke8–13-0.0527%20 Oct →
dust27–13-0.0616%19 Oct →
anubis13–8-0.029%19 Oct →
dust212–16-0.0511%18 Oct →
nuke10–13-0.0516%18 Oct →
cache11–13-0.0417%18 Oct →
nuke6–130.0120%18 Oct →
cache6–13-0.0819%18 Oct →
mirage13–100.0316%18 Oct →
inferno11–130.0715%17 Oct →
cache15–15-0.0222%17 Oct →
overpass13–90.0621%17 Oct →
vertigo12–12-0.0114%17 Oct →
nuke3–13-0.1028%17 Oct →
dust213–10-0.076%17 Oct →
ancient13–11-0.0228%17 Oct →
cache7–13-0.0615%17 Oct →
inferno6–13-0.0212%17 Oct →
dust213–4-0.0117%15 Oct →
ancient10–13-0.0722%14 Oct →
dust27–13-0.0616%14 Oct →
dust210–13-0.0211%13 Oct →
office7–13-0.0516%13 Oct →
ancient13–10-0.0114%13 Oct →
office13–30.0615%12 Oct →
vertigo9–130.0211%12 Oct →
cache15–15-0.0318%12 Oct →
dust215–150.0212%11 Oct →
anubis5–13-0.0612%11 Oct →
cache9–13-0.067%11 Oct →
dust28–13-0.098%11 Oct →
overpass13–50.0615%11 Oct →
office12–12-0.0316%11 Oct →
dust27–13-0.0521%11 Oct →
cache2–13-0.1029%11 Oct →
inferno13–40.0513%11 Oct →
vertigo0–13-0.0611%11 Oct →
cache13–11-0.029%10 Oct →
anubis3–130.0215%10 Oct →
inferno11–13-0.1014%10 Oct →
vertigo13–9-0.0215%10 Oct →
anubis13–100.0513%10 Oct →
mirage13–70.0215%10 Oct →
train13–11-0.0012%9 Oct →
ancient13–8-0.068%9 Oct →
vertigo13–70.076%8 Oct →
train10–130.0415%8 Oct →
inferno13–11-0.0116%7 Oct →
dust210–13-0.0210%7 Oct →
train1–13-0.0613%7 Oct →
nuke13–70.0015%6 Oct →
ancient7–13-0.076%6 Oct →
mirage10–13-0.0223%5 Oct →
cache9–13-0.0811%4 Oct →
cache15–15-0.0617%4 Oct →
ancient7–13-0.117%4 Oct →
overpass1–9-0.1936%4 Oct →
nuke4–13-0.120%4 Oct →
ancient5–13-0.1015%4 Oct →
mirage13–9-0.0310%4 Oct →
mirage13–10-0.088%4 Oct →
dust213–6-0.0428%4 Oct →
vertigo9–13-0.0617%3 Oct →
dust26–13-0.0710%3 Oct →
dust211–130.0113%3 Oct →
mirage14–16-0.0811%3 Oct →
inferno13–50.069%3 Oct →
mirage13–80.0321%30 Sept →
nuke13–60.1116%30 Sept →
cache10–13-0.0712%30 Sept →
mirage8–13-0.0817%30 Sept →
mirage2–13-0.1212%30 Sept →
dust213–7-0.017%29 Sept →
mirage13–9-0.0812%29 Sept →
vertigo0–13-0.035%29 Sept →
mirage11–13-0.0121%29 Sept →
office13–4-0.018%29 Sept →
anubis13–7-0.019%29 Sept →
cache13–6-0.0815%29 Sept →
vertigo13–5-0.043%29 Sept →
nuke2–13-0.0125%29 Sept →
anubis12–160.0117%28 Sept →
mirage15–150.0317%28 Sept →
office13–110.0220%28 Sept →
vertigo11–130.0120%28 Sept →
inferno10–130.0322%28 Sept →
cache6–130.0013%28 Sept →
nuke13–7-0.0113%28 Sept →
nuke3–6-0.108%28 Sept →
vertigo11–13-0.029%28 Sept →
cache10–13-0.1013%27 Sept →
mirage13–10-0.0210%27 Sept →
nuke13–30.086%27 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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