olivia <3

olivia <3 — CS2 Stats

US76561198351131587[U:1:390865859]Steam profile ↗✓ No bans

2,854Tracked matches58%Win rate2021Tracked since
3,189Hours in CS
CSDB Rating7.1 StrongPositional Player
Premier CS Rating22,610Top 25% of 213,740 CSDB-tracked playersPink band · top ~5.6% of ranked players (population est.)
CSDB Leaderboard#48680 of 260215 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,610 +583 12 Sept – 5 Nov · 13 days played
21,59622,610peak 22,61012 Sept5 Nov
Faceit ELO: 1,195 +0 12 Sept – 26 Sept · 4 observations
1,1951,195peak 1,19512 Sept26 Sept
22,610Peak Premier in tracked matches
1,195Highest Faceit ELO seen on CSDB
29Days played since 2026-09-12

Premier CS Rating

  • At peak — 22,610
  • +724 over 30 days · improving
  • Next: Red band at 25,000 — 2,390 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-12
  • Purple band first seen 2026-09-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate26.3%43.8%44.8%18.5% short
Shot accuracy18.0%12.0%12.4%above
Kill/death ratio1.051.021.03meets
Match win rate44.7%44.7%45.2%meets

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGolivia <3FACEITLevel 5STANDINGTop 67.6% of rankedPREMIER22,610 · Pink bandPEAK ELO1,195csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim94
Positioning63
Utility20

0–100 skill scores via Leetify.

Recent form

STEADY55–35–10Last 10055%Win rateLTLLWWWLWW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +3.1pp headshot accuracy · +41ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 556ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 539ms

Last 20

  • 11–6–3 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 519ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim9.4
Utility2.0
Positioning6.3
Opening Duels4.5
Clutch4.6

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 78% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning6.3
Utility2.0
Mechanics8.5
Opening Duels5.7
Win Impact7.6

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time513ms−10ms
first ⅓ avg 523ms → last ⅓ avg 513ms
Headshot accuracy20.3%+0.8%
first ⅓ avg 19.5% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–1 · nuke, 6 Oct →
56%Best headshot accuracy · 6–1 · nuke, 3 Nov →
383msFastest reaction time · 13–8 · nuke, 28 Sept →
13–0Biggest win · nuke, 28 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–6In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 60% over 68vertigoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeA6841–2760%0.02
dust2D93–633%-0.03
vertigoD72–529%-0.01
infernoD72–529%0.02
mirage—33–0100%-0.01
anubis—21–150%-0.01
train—11–0100%-0.03
rush_001—11–0100%-0.01
overpass—11–0100%0.04
cache—10–10%0.02

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

182,376Lifetime kills
1.05K/D · Top 50% of Level 5 players
8,217Matches
44.7%Match win rate · Top 50% of Level 5 players
26.3%Headshot %
18.0%Shot accuracy · Top 10% of Level 5 players
21,683MVPs
3,189Hours (in match)
4,696Bombs planted
1,781Bombs defused

Most-used weapons

AWP94,640
AK-4726,132
Knife6,260
MP94,575
MAC-103,310

Lifetime map wins

19,739nuke
8,108inferno
4,870dust2
2,518vertigo
1,735office
1,676train
480italy
291cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

900Matches
51%Win rate
1.03Avg K/D
74.9ADR
32%Headshot %

Clutches & streaks

43%1v1 clutch win
19%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Cache2429%1.0614.4
Dust21867%1.0816.3
Nuke956%0.9414.4
Mirage888%1.0215.3
Anubis729%1.1316.0
Ancient40%0.7915.0
Breach 3.0250%1.5821.0
Vertigo250%1.2414.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
41.7%Accuracy (enemy spotted)
46.9%Spray accuracy
88.5%Counter-strafing
8.1°Preaim
510msReaction time
57.6%T opening success
47.8%CT opening success
0.40Enemies flashed / flash
0.0%Flash assists
6.93HE damage / grenade
1.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3976 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke8–13-0.0215%6 Nov →
nuke15–15-0.0514%5 Nov →
dust211–13-0.0411%3 Nov →
vertigo4–13-0.0719%3 Nov →
nuke6–10.0356%3 Nov →
nuke13–110.0927%28 Oct →
dust213–11-0.0216%28 Oct →
dust211–13-0.0322%23 Oct →
nuke13–8-0.0414%23 Oct →
nuke13–90.0519%23 Oct →
nuke13–90.0223%22 Oct →
nuke4–130.0728%22 Oct →
nuke13–70.0523%22 Oct →
nuke13–100.0917%22 Oct →
nuke12–12-0.0316%21 Oct →
nuke5–13-0.089%21 Oct →
anubis13–8-0.009%21 Oct →
nuke16–130.0123%20 Oct →
nuke12–12-0.0218%20 Oct →
nuke13–80.0115%20 Oct →
nuke13–50.0527%19 Oct →
nuke13–20.0830%19 Oct →
dust26–13-0.0418%19 Oct →
dust29–130.0230%17 Oct →
dust26–13-0.0611%17 Oct →
nuke13–50.0924%16 Oct →
dust213–90.0314%15 Oct →
anubis11–13-0.0226%15 Oct →
nuke12–12-0.0229%15 Oct →
vertigo10–13-0.0523%15 Oct →
train4–0-0.030%15 Oct →
nuke13–20.0423%14 Oct →
nuke13–9-0.0422%14 Oct →
nuke6–13-0.0531%14 Oct →
nuke12–120.0616%13 Oct →
vertigo12–120.0625%13 Oct →
inferno13–80.1421%13 Oct →
vertigo3–13-0.0125%11 Oct →
mirage13–10-0.0521%11 Oct →
nuke8–13-0.0418%11 Oct →
inferno13–6-0.0035%11 Oct →
mirage13–6-0.014%11 Oct →
nuke13–90.0530%11 Oct →
nuke13–90.0321%11 Oct →
nuke13–110.0923%10 Oct →
nuke3–13-0.0211%10 Oct →
nuke6–13-0.0812%10 Oct →
vertigo13–100.0516%10 Oct →
nuke13–40.0818%10 Oct →
nuke13–90.0621%10 Oct →
inferno4–13-0.0618%10 Oct →
nuke8–13-0.0830%9 Oct →
nuke13–5-0.0020%9 Oct →
nuke13–40.0624%9 Oct →
nuke13–10.0821%9 Oct →
nuke12–12-0.0321%7 Oct →
nuke13–5-0.0419%7 Oct →
vertigo13–8-0.0019%6 Oct →
nuke13–8-0.016%6 Oct →
nuke13–10.1925%6 Oct →
nuke6–130.0120%6 Oct →
nuke13–40.0533%6 Oct →
nuke7–130.0419%6 Oct →
nuke8–00.0621%6 Oct →
nuke13–80.0815%1 Oct →
inferno10–130.0518%1 Oct →
nuke2–13-0.0527%30 Sept →
nuke5–130.0613%30 Sept →
nuke3–13-0.0932%30 Sept →
mirage13–70.0424%30 Sept →
dust213–11-0.0216%29 Sept →
nuke11–13-0.0317%29 Sept →
nuke13–50.0626%29 Sept →
rush_0018–5-0.0125%29 Sept →
nuke11–130.0413%28 Sept →
nuke13–8-0.0118%28 Sept →
nuke7–2-0.0013%28 Sept →
nuke13–40.0521%28 Sept →
nuke13–00.0914%28 Sept →
inferno3–130.0114%27 Sept →
nuke9–130.0424%27 Sept →
nuke13–7-0.0229%27 Sept →
nuke13–70.0615%27 Sept →
nuke12–120.0118%26 Sept →
nuke7–13-0.0610%26 Sept →
nuke13–80.0315%26 Sept →
vertigo4–13-0.0414%26 Sept →
overpass13–100.0423%26 Sept →
nuke13–7-0.0125%26 Sept →
inferno10–13-0.0630%25 Sept →
inferno12–120.037%25 Sept →
nuke12–120.0822%25 Sept →
nuke2–130.0419%24 Sept →
dust24–13-0.0813%24 Sept →
cache12–160.0217%22 Sept →
nuke13–70.0718%22 Sept →
nuke5–0-0.0133%22 Sept →
nuke11–130.0112%21 Sept →
nuke13–8-0.0631%21 Sept →
nuke13–110.0722%21 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.