Noul~

Noul~ — CS2 Stats

DE76561198350317822[U:1:390052094]Steam profile ↗✓ No bans

1,230Tracked matches52%Win rate2022Tracked since
578Hours in CS
CSDB Rating2.4 LearningPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,230 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 45 days played since 10 Jun 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

45Days played since 2025-06-10

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 18 Sep 2026 and 23 Sep 2026.

Measured 18 Sep 202623 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim17
Positioning30
Utility11

0–100 skill scores via Leetify.

Recent form

STEADY44524Last 10044%Win rateLLLWLWWWWL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +1.4pp headshot accuracy · +48ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 13%
  • Avg reaction 635ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 11%
  • Avg reaction 640ms

Last 20

  • 1091 · 50% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 10%
  • Avg reaction 616ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim1.7
Utility1.1
Positioning3.0
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 75% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 640ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.7
Positioning3.0
Utility1.1
Mechanics3.8
Opening Duels0.3
Win Impact5.6

Composite 2.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.07−0.02
first ⅓ avg -0.05 → last ⅓ avg -0.07
Reaction time641ms−95ms
first ⅓ avg 736ms → last ⅓ avg 641ms
Headshot accuracy10.5%−1.8%
first ⅓ avg 12.3% → last ⅓ avg 10.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–4 · ancient, 27 Jun
43%Best headshot accuracy · 6–13 · grail, 15 Jul
375msFastest reaction time · 0–13 · nuke, 31 Aug
13–1Biggest win · nuke, 22 Jun

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
75In matches decided by ≤2 rounds
1Overtime games

Map breakdown

vertigoBest map · 73% over 22infernoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeD32112134%-0.08
vertigoS2216673%-0.05
mirageC83538%-0.06
overpassA85363%-0.06
infernoD72529%-0.07
ancientA53260%-0.01
anubis31233%-0.06
grail3030%-0.07
office21150%-0.12
dust22020%-0.07
agency2020%-0.02
cache1010%-0.06
alpine1010%-0.02
palacio110100%-0.02
golden1010%-0.03
dogtown110100%-0.11
jura1010%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

22,494Lifetime kills
0.61K/D
2,731Matches
45.4%Match win rate · Top 50% of tracked players
40.1%Headshot %
7.9%Shot accuracy
4,873MVPs
578Hours (in match)
1,781Bombs planted
240Bombs defused

Most-used weapons

Lifetime map wins

10,888nuke
2,441vertigo
1,102inferno
613cbble
540dust2
527train
134office
108lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.8%Headshot accuracy
25.7%Accuracy (enemy spotted)
27.1%Spray accuracy
67.2%Counter-strafing
13.1°Preaim
640msReaction time
18.4%T opening success
32.3%CT opening success
0.07Enemies flashed / flash
3.5%Flash assists
6.74HE damage / grenade
0.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.0534° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.8132% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.073 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.077%8 Sept
inferno3–13-0.1022%8 Sept
overpass2–13-0.0313%7 Sept
vertigo13–10-0.0712%7 Sept
vertigo4–13-0.0812%7 Sept
vertigo13–110.0113%7 Sept
office13–11-0.119%7 Sept
vertigo13–6-0.017%6 Sept
vertigo13–70.0011%6 Sept
vertigo8–13-0.130%3 Sept
vertigo12–12-0.078%3 Sept
vertigo13–9-0.0317%3 Sept
overpass5–13-0.050%3 Sept
vertigo13–10-0.0519%3 Sept
vertigo13–2-0.0612%3 Sept
anubis7–13-0.0810%3 Sept
overpass13–11-0.0712%2 Sept
vertigo13–7-0.042%31 Aug
nuke0–13-0.130%31 Aug
office10–13-0.1213%17 Aug
nuke13–70.0318%17 Aug
nuke13–10-0.058%17 Aug
nuke0–9-0.270%9 Aug
nuke6–9-0.097%26 Jun
overpass13–3-0.0514%21 Jun
nuke6–9-0.1418%21 Jun
cache8–13-0.0610%20 May
nuke5–13-0.066%20 May
ancient13–9-0.0818%28 Mar
anubis11–13-0.077%28 Mar
overpass13–11-0.0315%28 Mar
mirage4–13-0.0621%28 Mar
inferno6–13-0.035%28 Mar
nuke4–13-0.084%26 Mar
alpine11–13-0.0211%26 Jan
ancient9–13-0.0110%22 Jan
inferno13–5-0.0526%22 Jan
vertigo13–9-0.0211%22 Jan
mirage9–13-0.0926%22 Jan
inferno9–13-0.0910%13 Jan
nuke12–12-0.046%22 Dec
nuke13–6-0.0120%22 Dec
mirage4–13-0.0938%17 Nov
mirage13–6-0.0010%17 Nov
vertigo6–13-0.012%17 Nov
nuke2–13-0.0113%17 Nov
nuke13–7-0.0324%17 Nov
nuke5–13-0.1120%10 Nov
nuke0–13-0.0422%10 Nov
inferno7–13-0.0311%27 Oct
mirage13–3-0.095%27 Oct
nuke11–13-0.0617%26 Oct
palacio13–5-0.0220%2 Oct
golden6–13-0.030%2 Oct
grail9–13-0.0114%30 Sept
vertigo13–7-0.0312%28 Sept
nuke6–13-0.0819%28 Sept
dust27–13-0.100%27 Sept
inferno9–13-0.117%27 Sept
inferno13–11-0.109%27 Sept
nuke9–5-0.0725%14 Sept
vertigo13–8-0.0813%10 Sept
nuke5–9-0.1221%3 Sept
nuke0–9-0.408%3 Sept
nuke6–9-0.1219%3 Sept
vertigo9–7-0.0214%3 Sept
nuke3–13-0.090%8 Aug
grail11–13-0.1016%15 Jul
grail6–13-0.1043%15 Jul
nuke6–13-0.077%10 Jul
ancient16–13-0.0211%10 Jul
mirage7–13-0.056%9 Jul
nuke9–5-0.088%8 Jul
anubis13–11-0.0510%8 Jul
mirage13–7-0.014%8 Jul
nuke9–4-0.1210%8 Jul
vertigo9–4-0.1315%8 Jul
dust27–13-0.0427%8 Jul
vertigo9–6-0.024%5 Jul
nuke13–8-0.076%5 Jul
ancient8–13-0.0714%5 Jul
agency6–10-0.0410%3 Jul
nuke11–130.016%3 Jul
ancient13–40.104%27 Jun
nuke13–9-0.0313%25 Jun
nuke8–8-0.0317%24 Jun
nuke13–8-0.083%23 Jun
agency8–13-0.0111%23 Jun
nuke13–10.0114%22 Jun
nuke7–13-0.095%19 Jun
nuke12–12-0.033%19 Jun
overpass1–9-0.1814%18 Jun
dogtown9–6-0.1117%18 Jun
vertigo9–5-0.0128%18 Jun
overpass9–5-0.0613%18 Jun
overpass9–1-0.015%18 Jun
vertigo8–13-0.1127%12 Jun
vertigo8–130.006%11 Jun
vertigo11–2-0.0217%11 Jun
jura6–20.0114%10 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →