KDSX

KDSX — CS2 Stats

76561198348384254[U:1:388118526]Steam profile ↗✓ No bans

1,727Tracked matches45%Win rate2020Tracked since
4,753Hours in CS23Hrs last 2 wks
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating13,113Blue band · top ~38.4% of ranked players (population est.)
FaceitLevel 7 · 1,441 ELOTop 42.3% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,113 -4,177 30 Aug – 31 Oct · 12 days played
12,74617,290peak 17,29030 Aug31 Oct
Faceit ELO: 1,441 +0 30 Aug – 24 Sept · 4 observations
1,4411,441peak 1,44130 Aug24 Sept
17,290Peak Premier in tracked matches
1,441Highest Faceit ELO seen on CSDB
22Days played since 2026-08-30

Faceit ELO

  • At peak — 1,441
  • 0 over 30 days · steady
  • Next: Level 8 at 1,531 — 90 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-30
  • Level 6 first seen 2026-08-30

Premier CS Rating

  • 4,177 below peak (17,290)
  • -1,587 over 30 days · declining
  • Next: Purple band at 15,000 — 1,887 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate65.6%45.7%46.8%above
Shot accuracy7.3%12.7%13.0%5.7% short
Kill/death ratio1.921.051.06above
Match win rate46.3%45.7%46.3%meets

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKDSXFACEITLevel 7 · 1,441 ELOSTANDINGTop 42.3% of rankedPREMIER13,113 · Blue band30 DAYS0 ELOPEAK ELO1,441csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning63
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY48–50–2Last 10048%Win rateLLWWWWLLWW

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating · +7.1pp headshot accuracy · +63ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 25%
  • Avg reaction 527ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 581ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 549ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim6.4
Utility3.5
Positioning6.3
Opening Duels3.7
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 66% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 66% on T to 45% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning6.3
Utility3.5
Mechanics5.3
Opening Duels6.3
Win Impact3.3

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time533ms−15ms
first ⅓ avg 549ms → last ⅓ avg 533ms
Headshot accuracy17.6%−3.9%
first ⅓ avg 21.5% → last ⅓ avg 17.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–4 · anubis, 29 Sept →
60%Best headshot accuracy · 1–6 · mirage, 31 Oct →
391msFastest reaction time · 7–13 · dust2, 9 Oct →
13–0Biggest win · train, 10 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
3–10In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 64% over 22mirageWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
anubisD258–1732%0.00
ancientA2214–864%0.02
infernoB2210–1245%0.02
mirageD134–931%0.02
nukeA106–460%0.02
vertigo—32–167%0.01
dust2—21–150%0.02
eldorado—11–0100%0.08
cache—11–0100%0.07
train—11–0100%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 13). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

202,700Lifetime kills
1.92K/D · Top 5% of Level 7 players
4,624Matches
46.3%Match win rate · Top 50% of Level 7 players
65.6%Headshot % · Top 5% of Level 7 players
7.3%Shot accuracy
10,640MVPs
2,829Hours (in match)
2,750Bombs planted
1,254Bombs defused

Most-used weapons

AK-47123,302
AWP11,704
MP92,325
MAC-102,317
MP72,005

Lifetime map wins

10,859inferno
10,568dust2
2,942nuke
784train
601vertigo
128cbble
62lake
53office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,955Matches
50%Win rate
1.07Avg K/D
83.4ADR
43%Headshot %

Clutches & streaks

39%1v1 clutch win
23%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage42150%1.0816.1
Inferno28247%1.0616.4
Ancient25851%1.0616.2
Dust214242%0.9515.7
Anubis11750%1.1416.1
Nuke10255%1.1116.6
Overpass4957%1.1516.6
Train3560%1.1217.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
31.7%Accuracy (enemy spotted)
37.5%Spray accuracy
73.9%Counter-strafing
10.2°Preaim
519msReaction time
65.6%T opening success
45.0%CT opening success
0.38Enemies flashed / flash
3.2%Flash assists
6.52HE damage / grenade
8.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3844 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage1–6-0.0260%31 Oct →
anubis5–13-0.0519%31 Oct →
ancient13–50.0310%21 Oct →
inferno13–60.0222%21 Oct →
dust213–40.0115%20 Oct →
eldorado9–40.0814%17 Oct →
inferno5–90.0121%17 Oct →
nuke7–90.0515%16 Oct →
nuke9–40.1120%15 Oct →
inferno9–10.0622%15 Oct →
anubis13–90.0116%14 Oct →
cache16–130.0713%13 Oct →
inferno4–13-0.099%13 Oct →
inferno9–13-0.0218%13 Oct →
mirage12–12-0.0314%12 Oct →
anubis5–130.0020%12 Oct →
anubis2–9-0.0318%12 Oct →
inferno2–13-0.059%12 Oct →
anubis9–13-0.0012%11 Oct →
inferno13–30.1620%11 Oct →
nuke8–13-0.0213%11 Oct →
ancient16–13-0.0225%11 Oct →
anubis11–13-0.0211%11 Oct →
ancient9–130.0219%11 Oct →
mirage10–13-0.0013%11 Oct →
ancient13–70.0819%11 Oct →
anubis11–13-0.0417%10 Oct →
train13–00.0315%10 Oct →
anubis9–13-0.0617%10 Oct →
inferno13–70.0312%10 Oct →
inferno4–9-0.0327%10 Oct →
inferno4–130.0011%10 Oct →
ancient13–60.0015%9 Oct →
anubis6–130.0626%9 Oct →
ancient13–50.0616%9 Oct →
inferno13–60.0815%9 Oct →
mirage13–80.0714%9 Oct →
dust27–130.0320%9 Oct →
ancient11–13-0.0416%9 Oct →
mirage12–160.0018%8 Oct →
anubis11–13-0.057%8 Oct →
mirage9–130.0414%6 Oct →
nuke11–130.0518%6 Oct →
ancient6–130.0021%6 Oct →
inferno13–160.0223%6 Oct →
anubis4–13-0.0118%5 Oct →
anubis11–13-0.0018%5 Oct →
mirage16–130.0625%5 Oct →
anubis6–13-0.0312%5 Oct →
nuke13–7-0.0217%5 Oct →
ancient13–40.1517%5 Oct →
vertigo9–20.1227%5 Oct →
vertigo8–80.0118%4 Oct →
inferno9–6-0.0522%4 Oct →
vertigo9–7-0.1013%4 Oct →
nuke9–2-0.0728%4 Oct →
inferno6–90.0015%4 Oct →
inferno6–9-0.0616%4 Oct →
ancient13–50.0322%4 Oct →
anubis8–130.0028%4 Oct →
anubis13–11-0.0017%4 Oct →
ancient13–70.0317%4 Oct →
ancient11–130.0117%4 Oct →
anubis13–100.0119%3 Oct →
anubis13–60.0522%3 Oct →
nuke16–130.0526%3 Oct →
anubis13–20.0328%3 Oct →
ancient6–13-0.0219%3 Oct →
inferno8–130.0131%3 Oct →
anubis13–6-0.0127%3 Oct →
nuke13–20.1119%3 Oct →
mirage16–19-0.0117%3 Oct →
ancient13–10.0932%3 Oct →
anubis1–13-0.0333%3 Oct →
anubis9–13-0.058%3 Oct →
mirage14–16-0.0320%2 Oct →
ancient13–100.0624%2 Oct →
mirage13–160.0418%2 Oct →
inferno13–80.0020%1 Oct →
mirage13–80.0418%1 Oct →
ancient13–30.0218%1 Oct →
inferno10–13-0.0016%1 Oct →
nuke16–130.0118%30 Sept →
inferno11–13-0.0615%30 Sept →
anubis7–130.0326%30 Sept →
ancient8–130.0016%30 Sept →
ancient13–100.0317%30 Sept →
ancient13–70.0618%30 Sept →
ancient16–140.0118%30 Sept →
inferno9–30.1841%30 Sept →
inferno9–50.1035%30 Sept →
mirage13–60.1215%29 Sept →
nuke10–13-0.0326%29 Sept →
inferno13–90.1023%29 Sept →
anubis13–60.0823%29 Sept →
mirage3–13-0.0610%29 Sept →
ancient3–13-0.0233%29 Sept →
anubis13–40.1924%29 Sept →
anubis10–130.0519%29 Sept →
ancient10–13-0.0313%28 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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