LaPonDa~SixTeeN~

LaPonDa~SixTeeN~ — CS2 Stats

76561198344982540[U:1:384716812]Steam profile ↗✓ No bans

2,536Tracked matches41%Win rate2020Tracked since
6,777Hours in CS41Hrs last 2 wks
CSDB Rating4.3 DevelopingAll-Rounder
Premier CS Rating12,696Blue band · top ~40.6% of ranked players (population est.)
FaceitLevel 7 · 1,029 ELOTop 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Nov 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 12,696 → 12,696
0Faceit ELO · 1,029 → 1,029
+21Tracked matches · now 2,536
0.0ppWin rate · 41.4% → 41.4%

Rating over time

Premier CS Rating: 12,696 -3,285 10 Apr – 2 Nov · 34 days played
12,69616,030peak 16,03010 Apr2 Nov
Faceit ELO: 1,029 +0 15 Sept – 2 Nov · 3 observations
1,0291,029peak 1,02915 Sept2 Nov
16,405Peak Premier in tracked matches
1,029Highest Faceit ELO seen on CSDB
70Days played since 2026-04-03

Faceit ELO

  • At peak — 1,029
  • Next: Level 5 at 1,051 — 22 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-15
  • Level 3 first seen 2026-09-15

Premier CS Rating

  • 3,334 below peak (16,030)
  • Next: Purple band at 15,000 — 2,304 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-11-02
  • Light Blue band first seen 2026-11-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate34.6%45.7%46.8%12.2% short
Shot accuracy12.6%12.7%13.0%0.4% short
Kill/death ratio0.941.051.060.12 short
Match win rate45.0%45.7%46.3%1.3% short

This profile sits below the typical Level 8 player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLaPonDa~SixTeeN~FACEITLevel 7 · 1,029 ELOSTANDINGTop 42.3% of rankedPREMIER12,696 · Blue bandPEAK ELO1,029csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim57
Positioning45
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY48–51–1Last 10048%Win rateWWWLLLLWWW

Last 10 vs previous 10: +30pp win rate · +0.00 avg rating · +0.6pp headshot accuracy · +21ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 616ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 631ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 620ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim5.7
Utility3.8
Positioning4.5
Opening Duels4.3
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 94% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 623ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning4.5
Utility3.8
Mechanics5.1
Opening Duels4.2
Win Impact2.1

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time634ms−13ms
first ⅓ avg 647ms → last ⅓ avg 634ms
Headshot accuracy19.4%−1.3%
first ⅓ avg 20.7% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–2 · mirage, 10 Aug →
50%Best headshot accuracy · 2–5 · mirage, 3 Sept →
406msFastest reaction time · 6–13 · anubis, 25 Aug →
13–2Biggest win · dust2, 7 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W3Current streak
10–11In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 57% over 30infernoWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
dust2A3017–1357%-0.01
mirageC2611–1542%-0.00
anubisB168–850%-0.02
infernoC104–640%-0.02
ancientC94–544%0.01
nuke—42–250%-0.00
cache—32–167%0.00
overpass—20–20%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

136,902Lifetime kills
0.94K/D
8,422Matches
45.0%Match win rate
34.6%Headshot %
12.6%Shot accuracy
16,487MVPs
3,534Hours (in match)
5,250Bombs planted
1,297Bombs defused

Most-used weapons

AWP34,419
AK-4730,044
P905,127
MAC-104,847
MP94,546
Negev4,197

Lifetime map wins

19,661dust2
6,423inferno
1,832nuke
984office
584vertigo
170train
24lake
19cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

397Matches
50%Win rate
0.97Avg K/D
76.3ADR
46%Headshot %

Clutches & streaks

40%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust211851%0.9614.1
Mirage10454%1.0015.3
Inferno5446%0.9815.8
Anubis4052%0.9614.2
Ancient3751%0.9614.9
Cache2245%0.9315.1
Nuke1540%0.8914.9
Overpass333%0.7713.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
32.2%Accuracy (enemy spotted)
33.9%Spray accuracy
72.9%Counter-strafing
9.4°Preaim
623msReaction time
46.3%T opening success
47.5%CT opening success
0.38Enemies flashed / flash
2.9%Flash assists
8.45HE damage / grenade
4.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3848 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–80.0113%1 Nov →
anubis13–50.0217%26 Oct →
dust213–10-0.0229%22 Oct →
dust211–13-0.0319%16 Oct →
inferno14–16-0.0117%14 Oct →
dust24–13-0.0915%9 Oct →
mirage9–13-0.0216%23 Sept →
nuke13–30.0515%22 Sept →
anubis13–50.0135%19 Sept →
dust213–20.0524%7 Sept →
mirage13–60.0416%4 Sept →
mirage2–50.0950%3 Sept →
anubis6–13-0.079%25 Aug →
ancient10–130.0310%25 Aug →
anubis4–130.0023%22 Aug →
anubis12–16-0.0418%14 Aug →
anubis13–6-0.0215%13 Aug →
ancient9–13-0.0213%13 Aug →
inferno12–16-0.0217%12 Aug →
anubis13–7-0.0123%11 Aug →
nuke9–13-0.0117%10 Aug →
mirage13–20.0915%10 Aug →
inferno14–16-0.0318%5 Aug →
mirage9–130.0920%26 Jul →
mirage11–13-0.0223%24 Jul →
dust213–60.0725%22 Jul →
mirage4–13-0.0417%17 Jul →
mirage9–13-0.0311%17 Jul →
dust212–12-0.0521%17 Jul →
inferno13–11-0.0212%13 Jul →
mirage10–13-0.0228%11 Jul →
dust213–80.0923%10 Jul →
anubis13–50.0519%10 Jul →
mirage9–90.0516%9 Jul →
cache11–130.0026%9 Jul →
ancient2–13-0.0126%7 Jul →
inferno13–7-0.0418%6 Jul →
inferno13–110.0031%3 Jul →
ancient13–3-0.0417%30 Jun →
nuke4–13-0.056%27 Jun →
inferno29–31-0.0516%25 Jun →
inferno16–140.0315%23 Jun →
dust213–11-0.0017%23 Jun →
mirage13–11-0.0933%21 Jun →
dust28–13-0.0321%21 Jun →
dust213–11-0.0326%16 Jun →
overpass10–130.0213%12 Jun →
anubis11–13-0.0420%10 Jun →
nuke13–9-0.0113%10 Jun →
dust213–10-0.0320%8 Jun →
ancient13–30.0117%8 Jun →
mirage13–11-0.0314%8 Jun →
mirage11–130.0121%5 Jun →
dust213–6-0.029%4 Jun →
mirage13–60.0124%4 Jun →
dust210–13-0.0126%4 Jun →
mirage13–60.019%1 Jun →
dust25–13-0.048%31 May →
mirage13–4-0.0011%31 May →
anubis13–6-0.0317%31 May →
inferno3–13-0.0422%27 May →
mirage7–13-0.0017%26 May →
mirage13–11-0.0618%24 May →
ancient8–13-0.0120%23 May →
ancient10–130.0017%22 May →
dust213–7-0.0550%22 May →
dust23–13-0.0515%22 May →
mirage9–13-0.0111%22 May →
dust213–30.0228%15 May →
mirage16–120.0117%14 May →
dust213–40.0133%14 May →
anubis16–140.0121%13 May →
anubis6–13-0.0517%12 May →
mirage13–4-0.048%11 May →
dust213–80.0031%9 May →
dust213–6-0.0718%8 May →
dust28–13-0.0331%7 May →
dust27–130.0125%6 May →
dust213–100.0025%5 May →
anubis3–130.0114%2 May →
dust26–130.0436%1 May →
cache13–5-0.0118%29 Apr →
dust26–130.018%29 Apr →
anubis13–9-0.0212%25 Apr →
ancient13–100.0617%25 Apr →
mirage13–80.0314%24 Apr →
anubis1–13-0.0921%24 Apr →
dust213–7-0.0812%22 Apr →
anubis8–13-0.0415%22 Apr →
overpass6–130.0219%22 Apr →
dust27–13-0.0514%20 Apr →
mirage13–16-0.0131%20 Apr →
dust211–13-0.0415%17 Apr →
dust213–70.0115%17 Apr →
mirage9–13-0.0933%10 Apr →
dust213–11-0.0427%10 Apr →
mirage9–13-0.0221%10 Apr →
mirage11–13-0.0421%4 Apr →
inferno4–9-0.0638%4 Apr →
ancient16–120.0317%3 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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