Pathos

Pathos — CS2 Stats

KR76561198329715772[U:1:369450044]Steam profile ↗✓ No bans

1,303Tracked matches62%Win rate2020Tracked since
1,841Hours in CS34Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
Premier CS Rating21,074Top 50% of 204,097 CSDB-tracked playersPink band · top ~7.3% of ranked players (population est.)
CSDB Leaderboard#66206 of 251195 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (39 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 21,074 → 21,074
+67Tracked matches · now 1,303
+17.2ppWin rate · 44.8% → 62.1%

Rating over time

Premier CS Rating: 21,074 +0 19 Jul – 1 Sept · 4 days played
21,07421,074peak 21,07419 Jul1 Sept
21,074Peak Premier in tracked matches
35Days played since 2026-07-15

Premier CS Rating

  • At peak — 21,074
  • Next: Red band at 25,000 — 3,926 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,879), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate43.0%44.8%45.7%2.7% short
Shot accuracy12.9%12.4%12.7%meets
Kill/death ratio1.271.031.05above
Match win rate51.6%45.2%45.7%above

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPathosFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER21,074 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning50
Utility29

0–100 skill scores via Leetify.

Recent form

HOT51–45–4Last 10051%Win rateWWWWWLWLWW

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · −2.8pp headshot accuracy · +50ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 10%
  • Avg reaction 566ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 10%
  • Avg reaction 560ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 535ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.9
Utility2.9
Positioning5.0
Opening Duels1.6
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.0
Utility2.9
Mechanics5.3
Opening Duels3.6
Win Impact9.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time520ms−25ms
first ⅓ avg 545ms → last ⅓ avg 520ms
Headshot accuracy13.2%−2.6%
first ⅓ avg 15.8% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 1–6 · boulder, 5 Oct →
31%Best headshot accuracy · 13–9 · office, 26 Sept →
328msFastest reaction time · 8–13 · inferno, 19 Jul →
13–1Biggest win · anubis, 10 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W5Current streak
10–8In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 67% over 12cacheWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
infernoB199–1047%-0.00
ancientB158–753%-0.01
nukeB136–746%-0.00
anubisS128–467%-0.01
officeC114–736%-0.00
cacheD93–633%-0.02
mirageS96–367%-0.01
vertigoS64–267%-0.01
train—21–150%-0.01
dust2—11–0100%0.02
boulder—10–10%0.11
rush_001—11–0100%-0.02
overpass—10–10%0.05

Across the last 100 tracked matches.

Lifetime stats

54,234Lifetime kills
1.27K/D · Top 25% of Level 6 players
3,261Matches
51.6%Match win rate · Top 10% of Level 6 players
43.0%Headshot %
12.9%Shot accuracy · Top 50% of Level 6 players
10,759MVPs
913Hours (in match)
3,060Bombs planted
764Bombs defused

Most-used weapons

AK-4714,960
AWP6,585
MP71,789
MAC-101,463
FAMAS1,451
MP91,402

Lifetime map wins

4,303inferno
2,475dust2
2,387nuke
2,367vertigo
2,113lake
1,161office
574train
249cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

98Matches
50%Win rate
0.87Avg K/D
69.7ADR
38%Headshot %

Clutches & streaks

37%1v1 clutch win
20%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno2148%0.8914.1
Nuke1947%0.8614.2
Ancient1947%0.8713.1
Anubis1464%0.7412.6
Mirage1060%1.0816.6
Cache838%0.8313.0
Overpass333%1.0018.0
Dust2250%0.7013.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.3%Headshot accuracy
40.0%Accuracy (enemy spotted)
46.7%Spray accuracy
73.8%Counter-strafing
10.1°Preaim
516msReaction time
49.9%T opening success
38.8%CT opening success
0.37Enemies flashed / flash
0.7%Flash assists
7.51HE damage / grenade
1.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.3488% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.373 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.7769% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
office13–20.018%10 Oct →
ancient13–3-0.035%10 Oct →
anubis13–1-0.017%10 Oct →
dust213–110.0216%10 Oct →
anubis13–60.0517%9 Oct →
cache11–13-0.063%9 Oct →
ancient13–100.0310%8 Oct →
mirage2–130.0020%7 Oct →
ancient13–9-0.026%7 Oct →
inferno13–70.0610%7 Oct →
vertigo13–3-0.0317%7 Oct →
mirage7–13-0.079%6 Oct →
inferno13–30.0112%6 Oct →
ancient10–130.014%6 Oct →
nuke13–60.0316%5 Oct →
anubis13–8-0.035%5 Oct →
inferno8–130.0025%5 Oct →
boulder1–60.1119%5 Oct →
mirage22–20-0.067%4 Oct →
anubis6–130.0215%4 Oct →
cache13–60.0019%3 Oct →
office6–130.0214%1 Oct →
mirage13–50.0121%30 Sept →
rush_0018–6-0.020%30 Sept →
nuke7–13-0.1225%30 Sept →
vertigo13–40.0321%30 Sept →
office13–90.0512%30 Sept →
cache2–13-0.046%30 Sept →
office13–90.0331%26 Sept →
office12–120.0125%26 Sept →
inferno9–13-0.055%25 Sept →
vertigo12–4-0.0110%25 Sept →
inferno10–130.0114%24 Sept →
mirage13–110.0117%22 Sept →
ancient9–130.0210%22 Sept →
anubis10–13-0.038%22 Sept →
cache7–13-0.0419%21 Sept →
inferno13–70.0130%21 Sept →
anubis13–11-0.0311%21 Sept →
inferno6–13-0.0222%15 Sept →
train5–13-0.0415%15 Sept →
office12–12-0.0811%15 Sept →
office5–13-0.0721%13 Sept →
ancient13–9-0.0413%13 Sept →
nuke11–13-0.0121%13 Sept →
anubis25–22-0.0513%12 Sept →
anubis12–16-0.0515%10 Sept →
nuke13–10-0.0116%10 Sept →
inferno14–160.0216%9 Sept →
anubis13–8-0.056%9 Sept →
nuke4–13-0.042%30 Aug →
nuke5–13-0.0414%29 Aug →
ancient6–130.0410%29 Aug →
cache13–11-0.0211%23 Aug →
inferno9–13-0.0614%23 Aug →
nuke13–70.0228%23 Aug →
ancient13–7-0.074%23 Aug →
office0–13-0.060%23 Aug →
inferno22–20-0.027%16 Aug →
nuke13–9-0.0414%15 Aug →
inferno8–13-0.0913%9 Aug →
cache4–13-0.0627%9 Aug →
vertigo11–13-0.057%9 Aug →
ancient3–13-0.0112%9 Aug →
inferno13–110.0113%9 Aug →
office13–70.038%8 Aug →
overpass7–130.0510%5 Aug →
mirage13–70.088%27 Jul →
vertigo9–50.0014%27 Jul →
inferno4–9-0.0916%27 Jul →
inferno4–9-0.0323%27 Jul →
cache11–130.0017%27 Jul →
inferno13–60.0915%27 Jul →
office12–120.0318%20 Jul →
ancient13–11-0.047%20 Jul →
nuke13–80.0716%19 Jul →
office9–130.0123%19 Jul →
cache13–50.0624%19 Jul →
inferno8–13-0.0129%19 Jul →
ancient1–13-0.0314%18 Jul →
mirage2–13-0.0621%18 Jul →
inferno13–110.0012%18 Jul →
nuke10–130.0218%18 Jul →
ancient13–50.0012%18 Jul →
anubis13–40.0410%18 Jul →
nuke6–130.0022%18 Jul →
mirage13–80.0318%17 Jul →
ancient7–13-0.079%17 Jul →
ancient11–13-0.0114%17 Jul →
cache5–13-0.0216%17 Jul →
inferno13–20.0817%17 Jul →
mirage13–4-0.0110%16 Jul →
vertigo7–9-0.0114%16 Jul →
anubis11–13-0.0313%16 Jul →
anubis13–9-0.0021%15 Jul →
nuke13–80.0715%15 Jul →
train13–60.0213%15 Jul →
inferno16–130.0413%15 Jul →
ancient13–70.1020%15 Jul →
nuke15–15-0.0011%15 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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