✘aloty

✘aloty — CS2 Stats

ZA76561198405009818[U:1:444744090]Steam profile ↗✓ No bans

1,353Tracked matches62%Win rate2023Tracked since
814Hours in CS
CSDB Rating5.0 DevelopingHybrid Rifler
CSDB Leaderboard#59569 of 60475 tracked
FaceitLevel 4 · 1,040 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Rating over time

Faceit ELO: 1,040 +0 30 Aug31 Aug · 2 observations
1,0401,040peak 1,04030 Aug31 Aug
1,040Peak Faceit ELO on CSDB
2Days observed since 2026-08-30

Faceit ELO

  • At peak — 1,040
  • Next: Level 5 at 1,051 11 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-30
  • Level 3 first seen 2026-08-30

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=2,669), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate53.3%42.7%43.7%above
Shot accuracy1.3%10.8%11.8%10.5% short
Kill/death ratio0.831.001.020.19 short
Match win rate42.4%44.1%45.0%2.6% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG✘alotyFACEITLevel 4 · 1,040 ELOSTANDINGTop 81.0% of rankedPEAK ELO1,040csdb.gg/stats

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Performance scores

Aim60
Positioning50
Utility45

0–100 skill scores via Leetify.

Recent form

HOT454213Last 10045%Win rateWWWLLWWLWW

Last 10 vs previous 10: +10pp win rate · +0.05 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.0
Aggression7.9
Utility4.5
Positioning5.0
Opening Duels2.8
Clutch0.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning5.0
Utility4.5
Mechanics5.9
Opening Duels2.8
Win Impact8.8

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time629ms+5ms
first ⅓ avg 624ms → last ⅓ avg 629ms
Headshot accuracy23.7%+3.6%
first ⅓ avg 20.2% → last ⅓ avg 23.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.32Best rating — debris 9–0
130Biggest win — nuke
8Longest win streak
W3Current streak
65In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 80% over 5ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
officeB29151452%0.00
infernoD2161529%-0.02
nukeA127558%-0.04
ancientD82625%-0.04
cacheS54180%-0.04
dust241325%-0.03
mirage41325%-0.04
overpass31233%0.03
eldorado21150%-0.08
shelter2020%-0.02
poseidon2020%0.01
warden220100%-0.02
debris110100%0.32
boulder110100%0.01
fachwerk110100%0.02
train110100%0.01
anubis110100%-0.01
vertigo1010%-0.20

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

36,415Lifetime kills
0.83K/D
2,066Matches
42.4%Match win rate
53.3%Headshot % · Top 25% of Level 4 players
1.3%Shot accuracy
4,791MVPs
814Hours (in match)
1,384Bombs planted
1,034Bombs defused

Most-used weapons

Lifetime map wins

3,239inferno
3,146vertigo
2,189office
1,836nuke
1,522dust2
347train
60italy
27cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

53Matches
49%Win rate
0.80Avg K/D
71.7ADR
49%Headshot %

Clutches & streaks

24%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient967%0.8613.7
Nuke862%0.9214.3
Mirage838%0.9314.8
Dust2714%0.7211.9
Anubis425%0.7211.0
Vertigo450%0.6911.8
Inferno30%0.507.3
Cache3100%0.559.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
31.4%Accuracy (enemy spotted)
28.1%Spray accuracy
76.5%Counter-strafing
9.3°Preaim
604msReaction time
38.5%T opening success
44.1%CT opening success
0.47Enemies flashed / flash
6.2%Flash assists
11.93HE damage / grenade
4.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4734 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.4964% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno9–40.0831%4 Aug
dust213–90.0219%3 Aug
ancient13–4-0.0231%3 Aug
office9–13-0.066%3 Aug
mirage0–13-0.0550%28 Jul
nuke13–0-0.0423%28 Jul
office13–3-0.0126%26 Jul
mirage6–13-0.0132%26 Jul
debris9–00.3235%26 Jul
inferno13–100.0418%26 Jul
office13–100.0015%23 Jul
office12–12-0.0417%20 Jul
office12–12-0.0226%20 Jul
boulder13–20.0133%20 Jul
fachwerk13–20.0237%20 Jul
inferno5–9-0.0820%20 Jul
nuke9–60.0224%20 Jul
eldorado9–2-0.0547%20 Jul
office9–13-0.0622%19 Jul
cache13–5-0.013%19 Jul
shelter11–13-0.0130%17 Jul
office7–130.0239%17 Jul
inferno10–13-0.0518%14 Jul
cache13–7-0.0017%14 Jul
cache13–8-0.0225%14 Jul
inferno13–5-0.0215%14 Jul
office13–8-0.0122%14 Jul
eldorado4–9-0.1015%9 Jul
shelter12–12-0.0416%9 Jul
office5–130.025%8 Jul
office13–110.0527%8 Jul
inferno8–8-0.0310%8 Jul
nuke10–13-0.0530%5 Jul
office13–6-0.0223%5 Jul
ancient12–16-0.0119%5 Jul
inferno4–9-0.0316%5 Jul
nuke9–7-0.0516%5 Jul
inferno3–9-0.1610%25 Jun
train13–40.0115%17 Jun
office12–120.0116%16 Jun
inferno8–8-0.034%15 Jun
inferno3–9-0.1113%15 Jun
dust29–13-0.0814%14 Jun
mirage13–100.0014%14 Jun
inferno8–80.0611%14 Jun
inferno8–8-0.0211%14 Jun
inferno5–13-0.0221%14 Jun
office13–40.010%14 Jun
poseidon8–8-0.0327%14 Jun
nuke13–9-0.0017%12 Jun
office13–5-0.0414%12 Jun
nuke13–10-0.0317%11 Jun
warden13–10-0.0217%11 Jun
office13–40.0413%11 Jun
ancient13–70.0119%9 Jun
anubis13–8-0.0118%9 Jun
overpass9–60.1621%9 Jun
overpass10–13-0.0323%8 Jun
office10–130.0216%8 Jun
inferno14–160.0548%8 Jun
warden13–10-0.0325%2 Jun
ancient6–13-0.0617%2 Jun
office13–90.0417%2 Jun
office13–60.0928%1 Jun
inferno7–9-0.0510%29 May
inferno9–60.1622%27 May
nuke4–9-0.1116%27 May
poseidon8–80.0619%27 May
inferno8–80.0121%19 May
office5–13-0.0619%19 May
office7–10.0528%19 May
ancient6–13-0.0529%18 May
nuke13–110.0213%18 May
office13–11-0.0020%17 May
office13–60.0833%17 May
inferno2–13-0.1013%12 May
ancient7–13-0.0515%11 May
office13–110.0516%11 May
office7–13-0.0131%10 May
office4–13-0.0432%10 May
inferno13–40.0318%10 May
inferno9–7-0.0721%9 May
nuke9–13-0.0516%9 May
dust23–13-0.0516%9 May
office11–13-0.0012%9 May
ancient5–13-0.0529%9 May
office13–9-0.0339%9 May
cache2–13-0.0511%9 May
dust212–16-0.0223%8 May
nuke1–13-0.0712%8 May
nuke13–10-0.0228%8 May
office12–120.0528%8 May
vertigo2–9-0.2011%8 May
overpass12–12-0.0515%6 May
ancient6–13-0.0728%6 May
office3–13-0.0014%6 May
nuke8–13-0.0320%6 May
mirage2–13-0.089%6 May
inferno8–8-0.0216%6 May
cache13–7-0.109%6 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →