Shaanxi

Shaanxi — CS2 Stats

LI76561198328451288[U:1:368185560]Steam profile ↗✓ No bans

1,942Tracked matches62%Win rate2020Tracked since
2,051Hours in CS
CSDB Rating6.7 SolidSupport
Premier CS Rating23,169Top 25% of 200,982 CSDB-tracked playersPink band · top ~5% of ranked players (population est.)
CSDB Leaderboard#39482 of 247904 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Jun 2026 (107 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,169 +2,587 3 Mar – 16 Jun · 10 days played
20,58223,169peak 23,1693 Mar16 Jun
23,169Peak Premier in tracked matches
25Days played since 2026-02-20

Premier CS Rating

  • At peak — 23,169
  • +1,458 over 90 days
  • Next: Red band at 25,000 — 1,831 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches8——
Win rate38%——
K/D1.18——
Headshot %65%——

Measured 4 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate53.4%46.9%49.2%above
Shot accuracy13.5%13.0%13.4%meets
Kill/death ratio1.371.081.12above
Match win rate57.6%46.7%48.5%above

Across every metric we can compare, this profile already matches the typical Red band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGShaanxiPREMIER23,169 · Pink bandcsdb.gg/stats

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Performance scores

Aim95
Positioning45
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY54–39–7Last 10054%Win rateWWWLLTLTLW

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · −0.0pp headshot accuracy · −50ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 506ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 31%
  • Avg reaction 471ms

Last 20

  • 9–8–3 · 45% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 31%
  • Avg reaction 496ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.1 against its own average).

Aim9.5
Utility4.6
Positioning4.5
Opening Duels2.4
Clutch2.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 85% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 50 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning4.5
Utility4.6
Mechanics7.7
Opening Duels1.0
Win Impact8.8

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time506ms−62ms
first ⅓ avg 568ms → last ⅓ avg 506ms
Headshot accuracy29.7%+7.0%
first ⅓ avg 22.7% → last ⅓ avg 29.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–3 · inferno, 25 Mar →
46%Best headshot accuracy · 13–3 · anubis, 18 Aug →
391msFastest reaction time · 9–13 · cache, 8 Sept →
13–0Biggest win · cache, 25 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W3Current streak
10–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

overpassBest map · 75% over 8cacheWeakest map · 40% over 20
MapGradePlayedRecordWin rateAvg rating
cacheC208–1240%0.04
ancientA1810–856%0.02
nukeC156–940%0.01
anubisS118–373%0.00
infernoA95–456%0.02
mirageB84–450%0.02
dust2A85–363%0.03
overpassS86–275%0.01
vertigo—11–0100%0.02
sanctum—11–0100%-0.01
poseidon—10–10%0.06

Across the last 100 tracked matches.

Lifetime stats

133,566Lifetime kills
1.37K/D · Top 10% of Pink band
5,945Matches
57.6%Match win rate · Top 5% of Pink band
53.4%Headshot % · Top 25% of Pink band
13.5%Shot accuracy · Top 50% of Pink band
20,088MVPs
2,051Hours (in match)
5,798Bombs planted
2,200Bombs defused

Most-used weapons

AK-4749,279
AWP15,041
MP92,342
SSG 082,243
FAMAS2,048

Lifetime map wins

5,055dust2
3,618inferno
2,636train
1,974nuke
1,551vertigo
946cbble
685office
163italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

681Matches
54%Win rate
1.29Avg K/D
83.4ADR
52%Headshot %

Clutches & streaks

33%1v1 clutch win
21%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient16455%1.2517.6
Anubis14054%1.2918.0
Nuke5749%1.3217.1
Mirage3543%1.1015.3
Overpass3247%1.2313.5
Vertigo2955%1.2617.2
Inferno1644%1.3815.9
Dust2838%0.7412.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.1%Headshot accuracy
36.9%Accuracy (enemy spotted)
40.5%Spray accuracy
84.7%Counter-strafing
6.6°Preaim
503msReaction time
33.9%T opening success
33.9%CT opening success
0.52Enemies flashed / flash
9.0%Flash assists
11.79HE damage / grenade
2.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.1706 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.8808% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage13–40.0436%8 Sept →
cache13–100.0328%8 Sept →
dust213–50.0627%8 Sept →
cache6–13-0.0430%8 Sept →
cache6–130.0111%8 Sept →
cache12–120.0437%8 Sept →
cache9–130.1033%8 Sept →
cache12–120.0328%8 Sept →
inferno9–130.0238%8 Sept →
cache13–110.1038%25 Aug →
cache8–130.0444%25 Aug →
cache13–70.0617%25 Aug →
cache12–12-0.0236%25 Aug →
cache10–130.0233%25 Aug →
mirage13–80.0940%25 Aug →
cache13–00.1127%25 Aug →
dust213–110.0129%25 Aug →
cache5–13-0.0028%25 Aug →
anubis13–9-0.0029%25 Aug →
cache9–130.0722%25 Aug →
dust28–130.0029%25 Aug →
cache13–60.0122%25 Aug →
mirage13–1-0.0027%25 Aug →
cache13–11-0.0031%23 Aug →
cache13–110.1435%18 Aug →
anubis13–3-0.0146%18 Aug →
mirage11–130.0431%18 Aug →
dust213–100.0432%18 Aug →
cache12–120.0730%18 Aug →
mirage16–14-0.0112%16 Jun →
anubis13–9-0.0523%16 Jun →
anubis13–70.0428%16 Jun →
ancient13–5-0.0122%16 Jun →
dust213–60.0421%16 Jun →
ancient11–130.0036%8 Jun →
nuke10–130.0732%8 Jun →
ancient13–90.0229%8 Jun →
anubis13–20.0733%5 May →
cache13–110.0341%4 May →
cache6–13-0.0311%3 May →
ancient10–130.0932%20 Apr →
ancient13–11-0.0326%20 Apr →
anubis13–4-0.0418%19 Apr →
ancient11–130.0525%19 Apr →
overpass9–13-0.0419%19 Apr →
mirage12–120.0335%19 Apr →
nuke13–70.0113%10 Apr →
overpass13–40.0421%29 Mar →
overpass16–130.0220%28 Mar →
ancient16–14-0.0220%28 Mar →
overpass6–13-0.0041%28 Mar →
ancient13–70.1025%28 Mar →
mirage2–130.0324%28 Mar →
nuke13–70.0630%27 Mar →
anubis8–13-0.0322%27 Mar →
nuke10–13-0.0515%27 Mar →
nuke10–130.0132%27 Mar →
nuke10–13-0.0117%27 Mar →
inferno6–130.0117%27 Mar →
ancient2–13-0.0727%27 Mar →
ancient13–50.0614%27 Mar →
overpass13–50.058%27 Mar →
nuke13–90.0128%26 Mar →
inferno13–50.0724%26 Mar →
vertigo9–60.0216%26 Mar →
anubis19–22-0.0328%26 Mar →
inferno17–19-0.0321%26 Mar →
inferno13–10-0.0518%26 Mar →
ancient5–13-0.0218%26 Mar →
ancient12–16-0.0423%26 Mar →
ancient13–10-0.0414%26 Mar →
anubis13–70.0318%26 Mar →
anubis13–1-0.0314%26 Mar →
sanctum9–7-0.0114%25 Mar →
inferno9–30.2023%25 Mar →
ancient10–13-0.0420%25 Mar →
overpass13–110.0220%25 Mar →
inferno13–50.0422%25 Mar →
mirage8–13-0.0723%25 Mar →
anubis12–120.0720%25 Mar →
dust28–13-0.0017%25 Mar →
nuke10–13-0.0422%23 Mar →
ancient13–50.0423%23 Mar →
poseidon8–80.0630%23 Mar →
overpass13–10-0.0320%22 Mar →
inferno10–13-0.0618%22 Mar →
dust213–60.1117%22 Mar →
dust26–13-0.0342%13 Mar →
nuke12–1-0.0221%8 Mar →
nuke5–13-0.0320%6 Mar →
ancient13–50.0232%6 Mar →
inferno13–0-0.0145%3 Mar →
nuke10–13-0.0022%3 Mar →
ancient11–130.0213%3 Mar →
nuke9–13-0.0428%3 Mar →
overpass22–180.0119%21 Feb →
nuke11–130.0532%21 Feb →
nuke13–60.0432%21 Feb →
nuke13–70.1429%21 Feb →
ancient13–10.1321%20 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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