Mr.Bacon

Mr.Bacon — CS2 Stats

DK76561198325317225[U:1:365051497]Steam profile ↗✓ No bans

4,440Tracked matches53%Win rate2022Tracked since
6,774Hours in CS32Hrs last 2 wks
CSDB Rating5.3 DevelopingSupport
Premier CS Rating11,079Blue band · top ~49.2% of ranked players (population est.)
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 4,440 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 2 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 11,079 +1,542 2 Aug15 Sept · 28 days played
9,14912,106peak 12,1062 Aug15 Sept
12,420Peak Premier in tracked matches
31Days played since 2026-08-02

Premier CS Rating

  • 1,027 below peak (12,106)
  • -260 over 30 days · steady
  • Next: Purple band at 15,000 3,921 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-15
  • Light Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 13 Sep 2026 and 18 Sep 2026.

Measured 13 Sep 202618 Sep 2026; previous 4 Sep 2026 → 13 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=19,543), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate73.1%41.9%44.3%above
Shot accuracy2.8%9.6%11.8%9.0% short
Kill/death ratio3.010.981.03above
Match win rate40.7%43.8%45.2%4.5% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMr.BaconPREMIER11,079 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning42
Utility53

0–100 skill scores via Leetify.

Recent form

COLD47521Last 10047%Win rateLLWLLLWLWL

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · +5.2pp headshot accuracy · −30ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 28%
  • Avg reaction 636ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 609ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 624ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.9 against its own average).

Aim7.2
Utility5.3
Positioning4.2
Opening Duels0.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning4.2
Utility5.3
Mechanics7.1
Opening Duels1.1
Win Impact6.1

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time621ms−3ms
first ⅓ avg 625ms → last ⅓ avg 621ms
Headshot accuracy22.9%+4.8%
first ⅓ avg 18.0% → last ⅓ avg 22.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–5 · cache, 10 Aug
50%Best headshot accuracy · 13–8 · inferno, 4 Sept
453msFastest reaction time · 13–7 · ancient, 5 Sept
13–2Biggest win · nuke, 8 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
67In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 74% over 19mirageWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
cacheD2681831%-0.00
infernoS1914574%-0.02
nukeC1871139%0.00
mirageD1331023%-0.03
ancientS128467%0.02
anubisA74357%-0.04
dust2A53260%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

355,782Lifetime kills
3.01K/D · Top 1% of Blue band
4,967Matches
40.7%Match win rate
73.1%Headshot % · Top 1% of Blue band
2.8%Shot accuracy
9,936MVPs
2,671Hours (in match)
3,969Bombs planted
1,295Bombs defused

Most-used weapons

AK-47277,674
AWP17,021
XM10143,885
Negev1,998
SSG 081,327

Lifetime map wins

12,835inferno
10,556nuke
3,622vertigo
1,052dust2
743train
53lake
27cbble
8bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.3%Headshot accuracy
32.5%Accuracy (enemy spotted)
32.9%Spray accuracy
81.8%Counter-strafing
9.1°Preaim
609msReaction time
24.3%T opening success
38.8%CT opening success
0.46Enemies flashed / flash
3.8%Flash assists
8.25HE damage / grenade
10.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4646 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.3051% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache9–130.0138%12 Sept
ancient11–130.1121%11 Sept
inferno13–5-0.0423%11 Sept
inferno11–130.0124%10 Sept
mirage5–13-0.0433%10 Sept
mirage8–13-0.0717%10 Sept
mirage13–11-0.0426%10 Sept
nuke7–130.037%9 Sept
ancient13–9-0.0233%9 Sept
nuke6–13-0.0722%9 Sept
inferno13–8-0.0422%9 Sept
nuke13–10-0.0114%9 Sept
nuke13–20.107%8 Sept
nuke13–70.0532%8 Sept
cache6–13-0.0531%7 Sept
cache11–13-0.0515%7 Sept
cache8–13-0.0614%7 Sept
cache2–13-0.0721%5 Sept
ancient13–7-0.0218%5 Sept
anubis13–3-0.0318%5 Sept
cache13–60.0121%5 Sept
inferno16–14-0.0414%4 Sept
inferno13–80.0150%4 Sept
cache9–13-0.0619%4 Sept
ancient13–80.0033%4 Sept
mirage5–13-0.0725%4 Sept
inferno13–70.0522%4 Sept
inferno13–8-0.0223%4 Sept
ancient2–5-0.018%29 Aug
dust216–130.0132%29 Aug
mirage4–13-0.0116%29 Aug
nuke13–9-0.0120%28 Aug
inferno13–3-0.0136%28 Aug
dust213–10-0.0617%28 Aug
anubis4–13-0.1118%26 Aug
cache2–13-0.1123%26 Aug
inferno7–13-0.0614%25 Aug
nuke10–130.0717%25 Aug
nuke9–13-0.024%25 Aug
ancient13–40.0825%25 Aug
dust213–8-0.0813%24 Aug
cache9–13-0.0014%24 Aug
cache13–100.0321%24 Aug
cache9–130.0716%24 Aug
mirage6–13-0.096%24 Aug
nuke13–11-0.050%24 Aug
dust210–13-0.0418%23 Aug
mirage15–15-0.0111%23 Aug
anubis13–5-0.0525%23 Aug
inferno14–160.0316%23 Aug
cache11–13-0.048%22 Aug
ancient11–130.0017%22 Aug
dust23–13-0.0521%22 Aug
cache7–13-0.0615%21 Aug
inferno7–130.007%21 Aug
nuke10–130.0613%20 Aug
inferno13–90.0221%20 Aug
mirage13–9-0.0312%20 Aug
ancient13–80.0318%20 Aug
nuke9–130.0411%19 Aug
nuke16–120.0518%19 Aug
cache13–9-0.0220%19 Aug
mirage3–13-0.0111%19 Aug
cache8–130.0730%18 Aug
inferno16–12-0.0213%18 Aug
nuke10–13-0.0125%18 Aug
nuke10–130.0318%17 Aug
ancient13–100.0721%17 Aug
inferno13–5-0.0214%17 Aug
anubis13–50.0024%17 Aug
mirage13–7-0.0024%13 Aug
nuke8–13-0.0214%13 Aug
inferno13–7-0.0510%12 Aug
inferno13–6-0.0712%12 Aug
cache3–13-0.0613%11 Aug
nuke4–13-0.0116%11 Aug
cache13–11-0.0119%11 Aug
anubis13–11-0.0017%11 Aug
inferno5–13-0.0544%11 Aug
cache13–10-0.0122%11 Aug
cache7–13-0.0224%10 Aug
cache13–110.0817%10 Aug
cache13–50.1513%10 Aug
ancient9–13-0.0712%8 Aug
mirage8–130.0720%8 Aug
nuke13–10-0.0517%8 Aug
cache10–130.0413%7 Aug
inferno13–100.0223%7 Aug
mirage6–13-0.038%7 Aug
inferno13–6-0.0320%7 Aug
mirage2–13-0.0713%6 Aug
ancient13–90.0110%6 Aug
anubis3–13-0.0224%6 Aug
cache6–13-0.0216%5 Aug
anubis10–13-0.0716%4 Aug
nuke11–13-0.0926%4 Aug
cache8–130.0731%3 Aug
cache13–40.0614%3 Aug
cache9–13-0.0023%3 Aug
ancient13–80.017%2 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →