Jippopotamus — CS2 Stats

76561198316713276[U:1:356447548]✓ No bans

427Tracked matches38%Win rate2021Tracked since
658Hours in CS7Hrs last 2 wks
CSDB Rating4.4 DevelopingPositional Player
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches42——
Win rate38%——
K/D0.97——
Headshot %45%——

Measured 6 Sep 2026 → 9 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,649), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate42.2%43.7%44.8%2.6% short
Shot accuracy11.9%12.0%12.4%0.5% short
Kill/death ratio1.131.021.03above
Match win rate44.4%44.7%45.2%meets

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJippopotamusFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim49
Positioning54
Utility37

0–100 skill scores via Leetify.

Recent form

COLD48–45–7Last 10048%Win rateLLLLWLLWTL

Last 10 vs previous 10: −40pp win rate · +0.01 avg rating · +2.2pp headshot accuracy · +26ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 625ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 606ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim4.9
Utility3.7
Positioning5.4
Opening Duels3.9
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 81% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning5.4
Utility3.7
Mechanics6.1
Opening Duels2.6
Win Impact1.0

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg -0.00
Reaction time583ms−14ms
first ⅓ avg 597ms → last ⅓ avg 583ms
Headshot accuracy19.8%+2.6%
first ⅓ avg 17.2% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 13–4 · inferno, 26 Apr →
56%Best headshot accuracy · 3–4 · inferno, 16 Feb →
422msFastest reaction time · 5–13 · office, 14 Mar →
13–2Biggest win · overpass, 3 May →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L4Current streak
1–9In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 71% over 7nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
officeB178–947%0.04
mirageC166–1038%-0.00
infernoA148–657%0.04
dust2A116–555%0.01
anubisD93–633%-0.01
ancientA95–456%0.01
nukeD72–529%0.00
vertigoS75–271%0.01
overpass—42–250%0.02
train—31–233%-0.01
stronghold—11–0100%0.00
jura—10–10%-0.03
thera—11–0100%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

20,876Lifetime kills
1.13K/D · Top 50% of Level 5 players
1,111Matches
44.4%Match win rate
42.2%Headshot %
11.9%Shot accuracy
2,344MVPs
361Hours (in match)
605Bombs planted
213Bombs defused

Most-used weapons

Lifetime map wins

970dust2
914vertigo
862nuke
823inferno
619office
323train
49cbble
27lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

130Matches
49%Win rate
1.23Avg K/D
85.9ADR
43%Headshot %

Clutches & streaks

36%1v1 clutch win
19%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3453%1.3617.4
Anubis2045%1.1115.9
Inferno1650%1.3819.9
Vertigo1656%0.9916.4
Nuke1457%0.9814.7
Ancient1464%1.6217.9
Dust2729%1.0516.3
Overpass30%1.1719.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.2%Headshot accuracy
27.1%Accuracy (enemy spotted)
28.6%Spray accuracy
77.5%Counter-strafing
11.5°Preaim
579msReaction time
32.9%T opening success
47.9%CT opening success
0.42Enemies flashed / flash
1.6%Flash assists
5.92HE damage / grenade
9.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4185 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.8655% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis11–13-0.0112%24 Sept →
mirage8–13-0.0118%16 Sept →
mirage1–13-0.0525%14 Sept →
anubis8–13-0.0515%2 Sept →
nuke13–60.0929%5 May →
dust22–130.0210%5 May →
nuke2–130.0217%5 May →
office13–80.0844%9 Apr →
mirage12–120.0429%9 Apr →
anubis8–13-0.0413%9 Apr →
dust211–130.0425%9 Apr →
mirage4–13-0.0820%23 Mar →
anubis13–5-0.059%23 Mar →
office13–90.0430%23 Mar →
ancient13–8-0.0421%23 Mar →
dust213–40.033%23 Mar →
inferno5–13-0.0416%15 Mar →
ancient10–130.0320%15 Mar →
mirage13–70.0216%15 Mar →
vertigo13–60.0629%15 Mar →
ancient13–30.0112%14 Mar →
office5–13-0.0236%14 Mar →
stronghold13–70.0035%14 Mar →
dust24–13-0.0819%14 Mar →
train2–13-0.1013%24 May →
jura11–13-0.0327%24 May →
dust213–50.0419%24 May →
ancient7–13-0.0126%24 May →
mirage6–7-0.079%7 May →
mirage11–13-0.0223%3 May →
ancient13–50.029%3 May →
overpass13–20.0510%3 May →
dust213–90.0115%3 May →
mirage13–40.0111%20 Apr →
vertigo12–30.060%20 Apr →
anubis13–7-0.0213%1 Apr →
inferno13–40.0326%1 Apr →
dust24–6-0.0645%21 Mar →
vertigo13–9-0.0318%21 Mar →
dust210–13-0.0221%17 Mar →
inferno13–50.1329%17 Mar →
mirage9–13-0.0117%17 Mar →
dust213–70.0712%21 Feb →
vertigo10–130.0025%21 Feb →
ancient12–12-0.039%21 Feb →
mirage13–70.0326%21 Feb →
anubis12–12-0.0116%17 Feb →
overpass13–50.0325%17 Feb →
mirage13–20.0716%16 Feb →
nuke9–130.0118%16 Feb →
train11–130.0729%16 Feb →
dust213–80.0513%16 Feb →
inferno3–4-0.0256%16 Feb →
ancient13–40.0215%16 Feb →
inferno12–12-0.0110%16 Feb →
office7–13-0.0522%9 Feb →
mirage12–60.1212%4 Feb →
train13–70.0125%6 Dec →
inferno1–13-0.050%7 Sept →
anubis7–130.0524%7 Sept →
inferno13–2-0.0024%6 Sept →
nuke1–6-0.0533%24 Aug →
nuke13–40.0624%24 Aug →
nuke2–13-0.0539%19 Aug →
thera13–60.039%19 Aug →
vertigo13–11-0.0223%19 Aug →
dust213–80.0626%19 Aug →
office13–80.0028%19 Aug →
inferno9–130.0232%19 Aug →
vertigo4–13-0.0512%17 Aug →
mirage1–8-0.0111%29 Jul →
vertigo13–100.0312%29 Jul →
office4–8-0.0814%28 Jul →
office13–90.2117%28 Jul →
mirage13–70.0214%28 Jul →
nuke6–13-0.0814%28 Jul →
ancient12–120.052%24 Jul →
overpass9–70.0311%22 Jul →
anubis13–7-0.018%22 Jul →
office0–9-0.0411%21 Jul →
mirage13–6-0.0610%20 Jul →
inferno9–20.038%20 Jul →
overpass6–13-0.0213%20 Jul →
ancient13–20.0713%20 Jul →
anubis3–60.0222%4 May →
office11–80.0916%2 May →
mirage2–11-0.0333%2 May →
office7–120.1030%28 Apr →
office13–60.0718%28 Apr →
office13–30.1214%28 Apr →
office13–60.1114%27 Apr →
office8–13-0.0012%27 Apr →
office13–50.0519%26 Apr →
inferno13–50.0915%26 Apr →
inferno13–60.1112%26 Apr →
inferno13–40.2623%26 Apr →
office2–9-0.0925%19 Apr →
office12–120.0425%15 Apr →
inferno12–12-0.0933%11 Apr →
inferno13–30.1026%11 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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