BULLLLLLDOGI

BULLLLLLDOGI — CS2 Stats

NE76561198210499571[U:1:250233843]Steam profile ↗✓ No bans

615Tracked matches27%Win rate2020Tracked since
CSDB Rating3.0 LearningSupport
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGBULLLLLLDOGIFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim21
Positioning26
Utility68

0–100 skill scores via Leetify.

Recent form

STEADY35–62–3Last 10035%Win rateLLLWWWWLWL

Last 10 vs previous 10: +30pp win rate · −0.00 avg rating · +7.8pp headshot accuracy · −53ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 13%
  • Avg reaction 606ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 16%
  • Avg reaction 662ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 688ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.6 against its own average).

Aim2.1
Utility6.8
Positioning2.6
Opening Duels0.0
Clutch3.4

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 54% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 29% on T to 13% on CT — first contacts on the defending side are being lost.

Reaction time. 730ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.1
Positioning2.6
Utility6.8
Mechanics5.3
Opening Duels0.0
Win Impact0.0

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.01
first ⅓ avg -0.04 → last ⅓ avg -0.05
Reaction time740ms+25ms
first ⅓ avg 715ms → last ⅓ avg 740ms
Headshot accuracy12.4%+1.7%
first ⅓ avg 10.7% → last ⅓ avg 12.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–8 · dust2, 19 Aug →
50%Best headshot accuracy · 3–13 · warden, 15 Apr →
359msFastest reaction time · 4–8 · office, 28 Jul →
13–0Biggest win · office, 24 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
6–9In matches decided by ≤2 rounds
1Overtime games

Map breakdown

mirageBest map · 50% over 14infernoWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
officeC239–1439%-0.03
nukeD154–1127%-0.05
mirageB147–750%-0.03
dust2D103–730%-0.03
anubisD62–433%-0.06
ancientB63–350%-0.06
vertigoB63–350%-0.05
infernoD61–517%-0.01
overpass—42–250%-0.03
thera—31–233%-0.06
italy—20–20%-0.10
cache—20–20%-0.05
mills—20–20%-0.07
warden—10–10%-0.11

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

547Matches
49%Win rate
0.85Avg K/D
68.1ADR
36%Headshot %

Clutches & streaks

37%1v1 clutch win
19%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage15653%0.9112.9
Inferno6445%0.9812.8
Nuke6253%0.8812.4
Ancient6052%0.8312.6
Anubis5547%0.7111.1
Vertigo4762%0.9212.2
Dust22839%0.7711.8
Cache1921%0.7012.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
26.9%Accuracy (enemy spotted)
30.5%Spray accuracy
73.8%Counter-strafing
12.5°Preaim
730msReaction time
28.7%T opening success
13.5%CT opening success
0.69Enemies flashed / flash
4.4%Flash assists
10.01HE damage / grenade
10.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.4685° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6374% — below the 15% mark we flag

    Aim Training →
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 729.5081ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis11–13-0.0526%24 Sept →
mirage8–13-0.116%16 Sept →
mirage1–13-0.0511%14 Sept →
ancient13–11-0.0413%7 Sept →
mirage13–8-0.069%7 Sept →
office13–6-0.0620%1 Sept →
mirage13–9-0.028%30 Aug →
dust27–13-0.0321%24 Aug →
dust213–6-0.029%17 Aug →
italy2–13-0.0641%9 Aug →
nuke7–130.0127%9 Aug →
nuke1–13-0.110%6 Aug →
nuke7–13-0.038%5 Aug →
mirage3–13-0.0412%31 Jul →
nuke13–40.0612%16 Jul →
mirage13–11-0.018%6 Jul →
anubis4–13-0.106%25 Jun →
office8–13-0.076%25 Jun →
ancient0–11-0.110%14 Jun →
mirage6–13-0.077%14 Jun →
mirage8–13-0.0314%10 Jun →
nuke1–13-0.1225%10 Jun →
ancient12–16-0.058%12 May →
nuke13–60.0016%5 May →
dust22–13-0.018%5 May →
nuke2–13-0.0716%5 May →
cache0–10-0.0511%5 May →
vertigo6–13-0.0618%4 May →
overpass10–13-0.0213%4 May →
dust23–13-0.103%3 May →
office4–11-0.020%3 May →
cache7–13-0.0515%3 May →
mirage13–11-0.0715%3 May →
ancient13–4-0.076%21 Apr →
office6–13-0.0910%21 Apr →
nuke13–1-0.0710%21 Apr →
mirage13–40.0029%21 Apr →
office5–13-0.0114%16 Apr →
office3–13-0.1112%15 Apr →
vertigo5–9-0.070%15 Apr →
warden3–13-0.1150%15 Apr →
nuke10–13-0.0433%12 Apr →
dust27–13-0.0620%12 Apr →
mirage13–110.0411%12 Apr →
anubis13–8-0.0824%9 Apr →
office13–80.058%9 Apr →
mirage12–120.0114%9 Apr →
anubis8–13-0.0613%9 Apr →
dust211–13-0.059%9 Apr →
ancient8–13-0.0925%8 Apr →
inferno5–130.0013%8 Apr →
dust213–70.0024%8 Apr →
overpass13–11-0.0215%8 Apr →
inferno3–4-0.0325%19 Oct →
nuke7–7-0.0811%14 Oct →
italy2–3-0.1511%14 Oct →
office12–120.0111%11 Oct →
office8–90.0616%2 Oct →
office13–9-0.088%20 Sept →
office8–130.0120%20 Sept →
inferno1–130.000%7 Sept →
anubis7–13-0.068%7 Sept →
inferno13–20.0315%6 Sept →
mills9–13-0.0913%6 Sept →
office10–130.0417%5 Sept →
office12–12-0.068%5 Sept →
office13–8-0.0510%4 Sept →
dust211–130.0211%4 Sept →
office4–13-0.067%27 Aug →
office9–13-0.0019%25 Aug →
nuke2–13-0.035%19 Aug →
thera13–6-0.0312%19 Aug →
vertigo13–110.0315%19 Aug →
dust213–80.1013%19 Aug →
office13–80.1010%19 Aug →
inferno9–130.0517%19 Aug →
vertigo4–13-0.0913%17 Aug →
thera6–13-0.0317%17 Aug →
dust24–7-0.1418%16 Aug →
office13–1-0.0233%16 Aug →
mirage4–13-0.0712%16 Aug →
nuke1–13-0.070%16 Aug →
nuke8–13-0.0612%5 Aug →
mirage13–80.0312%4 Aug →
inferno0–9-0.110%4 Aug →
nuke7–13-0.1015%4 Aug →
vertigo0–2-0.150%31 Jul →
overpass13–3-0.0511%31 Jul →
vertigo13–80.058%30 Jul →
nuke13–6-0.0216%30 Jul →
ancient13–3-0.0211%30 Jul →
office4–8-0.180%28 Jul →
thera1–13-0.110%28 Jul →
office13–6-0.0014%25 Jul →
mills8–13-0.0518%25 Jul →
office13–6-0.070%25 Jul →
office13–00.0220%24 Jul →
overpass9–7-0.036%22 Jul →
anubis13–7-0.049%22 Jul →
office0–9-0.100%21 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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