kid named fat ginger

kid named fat ginger — CS2 Stats

76561198240008456[U:1:279742728]Steam profile ↗✓ No bans

705Tracked matches46%Win rate2022Tracked since
CSDB Rating5.1 DevelopingClutch Specialist
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGkid named fat gingerFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim75
Positioning31
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY51–44–5Last 10051%Win rateWLWLWWLLLW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −8.1pp headshot accuracy · −144ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 700ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 643ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 715ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.1 against its own average).

Aim7.5
Utility3.3
Positioning3.1
Opening Duels1.3
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 89% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 44 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 723ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning3.1
Utility3.3
Mechanics8.3
Opening Duels0.6
Win Impact3.8

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time726ms−53ms
first ⅓ avg 779ms → last ⅓ avg 726ms
Headshot accuracy18.7%+0.8%
first ⅓ avg 17.9% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–6 · office, 15 Mar →
44%Best headshot accuracy · 7–13 · office, 26 Nov →
406msFastest reaction time · 3–13 · mirage, 1 Sept →
13–2Biggest win · dust2, 5 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–4In matches decided by ≤2 rounds

Map breakdown

dust2Best map · 78% over 9anubisWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
officeB2512–1348%-0.01
mirageB178–947%-0.02
nukeB136–746%-0.02
vertigoA116–555%-0.03
dust2S97–278%0.03
ancientB84–450%-0.03
anubisC83–538%-0.01
overpass—32–167%-0.02
inferno—30–30%-0.01
train—22–0100%-0.06
stronghold—11–0100%-0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

535Matches
49%Win rate
0.98Avg K/D
72.1ADR
42%Headshot %

Clutches & streaks

40%1v1 clutch win
20%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage14647%0.9513.4
Nuke6851%0.9714.2
Anubis6849%0.9313.1
Inferno6050%1.0515.1
Ancient5857%1.0314.8
Vertigo5256%1.1217.0
Dust25143%0.9313.7
Cache2129%0.8213.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
38.8%Accuracy (enemy spotted)
44.7%Spray accuracy
87.6%Counter-strafing
10.1°Preaim
723msReaction time
31.1%T opening success
33.9%CT opening success
0.27Enemies flashed / flash
2.7%Flash assists
4.42HE damage / grenade
5.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 722.9754ms — above the 700ms mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2684 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.0526% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
office13–110.0332%8 Oct →
office0–13-0.1210%7 Oct →
nuke13–70.0319%4 Oct →
office1–13-0.0627%3 Oct →
ancient13–11-0.047%7 Sept →
mirage13–8-0.0115%7 Sept →
anubis8–130.017%2 Sept →
mirage3–13-0.073%1 Sept →
mirage10–13-0.0617%31 Aug →
dust213–60.0412%17 Aug →
nuke7–130.0320%5 Aug →
office12–12-0.0127%5 Aug →
ancient0–9-0.0620%5 Aug →
dust213–20.0224%5 Aug →
nuke3–3-0.0243%5 Aug →
office11–13-0.0622%4 Aug →
nuke13–4-0.0217%16 Jul →
mirage13–11-0.0012%6 Jul →
anubis4–13-0.0517%25 Jun →
office8–13-0.0129%25 Jun →
mirage8–130.0321%11 Jun →
mirage8–13-0.0730%10 Jun →
nuke1–13-0.0718%10 Jun →
office9–7-0.140%9 Jun →
ancient13–7-0.045%3 Jun →
office6–13-0.0528%28 May →
office12–120.0421%22 May →
office9–13-0.0421%22 May →
overpass13–7-0.0020%3 May →
dust213–80.0138%23 Apr →
anubis13–8-0.0411%23 Apr →
nuke13–60.0514%22 Apr →
nuke10–13-0.029%21 Apr →
mirage3–13-0.0711%20 Apr →
office13–8-0.0815%9 Apr →
mirage12–12-0.1013%9 Apr →
anubis8–13-0.0410%9 Apr →
dust211–13-0.0411%9 Apr →
mirage13–6-0.0130%9 Apr →
anubis13–7-0.0018%9 Apr →
dust213–70.0412%9 Apr →
ancient8–13-0.029%8 Apr →
inferno5–13-0.137%8 Apr →
dust213–7-0.0117%8 Apr →
overpass13–11-0.017%8 Apr →
anubis5–13-0.0329%8 Apr →
vertigo13–10-0.082%7 Apr →
mirage13–9-0.0714%6 Apr →
vertigo5–13-0.1111%6 Apr →
office5–130.0225%6 Apr →
ancient12–12-0.0012%2 Apr →
vertigo13–40.0611%2 Apr →
nuke1–130.0220%1 Apr →
office13–7-0.047%30 Mar →
nuke9–13-0.118%28 Mar →
mirage13–6-0.0215%27 Mar →
vertigo12–12-0.019%27 Mar →
train13–8-0.036%26 Mar →
nuke13–50.0218%26 Mar →
dust213–50.1021%26 Mar →
mirage13–20.0127%26 Mar →
mirage4–130.108%23 Mar →
anubis13–50.063%23 Mar →
office13–9-0.0113%23 Mar →
ancient13–80.018%23 Mar →
dust213–40.0814%23 Mar →
nuke13–5-0.0124%23 Mar →
overpass9–13-0.049%19 Mar →
office13–6-0.020%19 Mar →
vertigo11–13-0.075%18 Mar →
inferno5–13-0.025%15 Mar →
ancient10–13-0.087%15 Mar →
mirage13–7-0.0720%15 Mar →
vertigo13–6-0.0420%15 Mar →
office13–20.1015%15 Mar →
office13–60.1616%15 Mar →
ancient13–30.0225%14 Mar →
office5–13-0.0427%14 Mar →
stronghold13–7-0.0416%14 Mar →
dust24–130.0020%14 Mar →
train13–9-0.0912%14 Mar →
nuke8–130.0017%20 Feb →
office13–20.1319%20 Jan →
office13–4-0.0416%20 Dec →
office7–13-0.0844%26 Nov →
office13–40.0436%26 Nov →
office6–13-0.0415%9 Nov →
office13–8-0.0331%2 Nov →
anubis3–50.0133%14 Jul →
inferno9–130.1211%23 May →
vertigo13–5-0.016%23 May →
nuke4–13-0.1625%19 May →
vertigo4–130.0416%30 Apr →
office3–130.0221%30 Apr →
vertigo1–13-0.1120%28 Apr →
vertigo13–60.0323%26 Apr →
mirage7–13-0.0217%26 Apr →
mirage13–40.038%20 Apr →
vertigo12–3-0.0114%20 Apr →
mirage6–130.0223%16 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.