J-Ang3L

J-Ang3L — CS2 Stats

DE76561198307714242[U:1:347448514]Steam profile ↗✓ No bans

1,673Tracked matches61%Win rate2020Tracked since
3,980Hours in CS9Hrs last 2 wks
CSDB Rating6.1 SolidSupport
Premier CS Rating24,999Top 25% of 180,525 CSDB-tracked playersPink band · top ~3% of ranked players (population est.)
CSDB Leaderboard#20594 of 225404 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 15 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 24,999 +3,380 16 May15 Sept · 29 days played
21,61927,022peak 27,02216 May15 Sept
27,022Peak Premier in tracked matches
38Days played since 2026-05-15

Premier CS Rating

  • 2,023 below peak (27,022)
  • +1,411 over 30 days · improving
  • -1,156 over 90 days
  • Next: Red band at 25,000 1 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=36,054), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate37.7%47.0%49.2%11.6% short
Shot accuracy18.0%13.0%13.3%above
Kill/death ratio0.631.081.130.49 short
Match win rate50.3%46.7%48.5%above

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJ-Ang3LPREMIER24,999 · Pink bandcsdb.gg/stats

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Performance scores

Aim69
Positioning57
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY53407Last 10053%Win rateWLWTWTWWLL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +1.8pp headshot accuracy · −14ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 536ms

Last 10

  • 532 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 523ms

Last 20

  • 1082 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 530ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.1 against its own average).

Aim6.9
Utility5.7
Positioning5.7
Opening Duels2.6
Clutch0.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.7
Utility5.7
Mechanics5.4
Opening Duels2.6
Win Impact8.6

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time579ms−43ms
first ⅓ avg 622ms → last ⅓ avg 579ms
Headshot accuracy18.2%−1.5%
first ⅓ avg 19.7% → last ⅓ avg 18.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–2 · ancient, 23 Aug
100%Best headshot accuracy · 0–13 · inferno, 25 Jun
266msFastest reaction time · 0–13 · inferno, 25 Jun
13–1Biggest win · inferno, 26 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
55In matches decided by ≤2 rounds
14Overtime games

Map breakdown

cacheBest map · 73% over 11infernoWeakest map · 45% over 33
MapGradePlayedRecordWin rateAvg rating
infernoB33151845%-0.01
ancientS1813572%-0.01
nukeB157847%-0.03
anubisA127558%-0.02
cacheS118373%0.00
dust23030%0.00
mirage21150%-0.05
boulder220100%0.02
overpass2020%-0.02
shelter1010%-0.02
vertigo1010%-0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (45% over 33). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

68,068Lifetime kills
0.63K/D
6,173Matches
50.3%Match win rate · Top 25% of Pink band
37.7%Headshot %
18.0%Shot accuracy · Top 10% of Pink band
15,940MVPs
2,503Hours (in match)
3,421Bombs planted
928Bombs defused

Most-used weapons

AK-4718,592
AWP10,753
MP91,680
MAC-101,314
FAMAS1,180

Lifetime map wins

10,077inferno
4,030dust2
2,457nuke
1,066vertigo
765lake
373cbble
310train
197office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

435Matches
53%Win rate
0.94Avg K/D
62.5ADR
40%Headshot %

Clutches & streaks

23%1v1 clutch win
9%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient4949%0.8514.2
Inferno4252%0.8211.8
Anubis4149%0.9713.1
Dust21258%0.8011.3
Nuke1258%0.6510.7
Mirage50%0.649.2
Cache425%0.609.3
Overpass367%1.3311.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
35.9%Accuracy (enemy spotted)
39.2%Spray accuracy
74.3%Counter-strafing
10.0°Preaim
573msReaction time
40.3%T opening success
40.8%CT opening success
0.45Enemies flashed / flash
3.7%Flash assists
12.14HE damage / grenade
4.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4533 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 33 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–8-0.0511%15 Sept
inferno11–130.0317%12 Sept
anubis13–20.0822%12 Sept
cache15–15-0.0216%12 Sept
cache13–80.0622%11 Sept
ancient15–150.0210%11 Sept
cache13–7-0.0126%2 Sept
ancient13–7-0.0233%30 Aug
nuke10–130.0219%27 Aug
inferno10–13-0.0010%27 Aug
ancient13–20.1217%23 Aug
nuke13–60.0015%23 Aug
inferno13–100.0518%23 Aug
anubis7–13-0.0520%19 Aug
cache13–90.0018%18 Aug
inferno13–16-0.0323%18 Aug
cache9–13-0.0815%17 Aug
ancient13–100.0124%17 Aug
inferno3–130.0718%17 Aug
nuke1–13-0.100%26 Jul
inferno13–10.0225%26 Jul
cache13–60.0216%26 Jul
inferno9–13-0.0712%26 Jul
inferno3–13-0.0519%26 Jul
inferno5–13-0.0115%26 Jul
anubis13–9-0.0121%25 Jul
anubis13–70.0420%25 Jul
nuke16–130.0018%24 Jul
inferno13–100.0310%24 Jul
inferno13–8-0.0118%20 Jul
nuke10–13-0.0721%17 Jul
cache16–120.0230%16 Jul
inferno11–130.0222%16 Jul
ancient13–100.0522%16 Jul
cache13–80.0221%16 Jul
inferno13–50.0221%16 Jul
mirage13–6-0.0421%14 Jul
cache13–40.0123%14 Jul
inferno8–13-0.0424%13 Jul
inferno13–4-0.0821%13 Jul
cache13–90.0226%13 Jul
inferno13–16-0.0428%13 Jul
ancient4–10-0.0812%13 Jul
ancient8–13-0.0110%13 Jul
ancient13–9-0.0712%13 Jul
boulder13–10-0.0036%13 Jul
boulder8–00.0415%13 Jul
shelter5–13-0.0219%13 Jul
ancient7–13-0.0430%6 Jul
dust24–13-0.0420%6 Jul
nuke13–11-0.0416%5 Jul
ancient13–50.0017%5 Jul
inferno12–120.0619%4 Jul
inferno16–140.0222%1 Jul
nuke13–16-0.038%28 Jun
inferno13–70.0724%28 Jun
inferno10–13-0.0110%26 Jun
ancient15–15-0.0220%26 Jun
nuke13–110.0020%26 Jun
overpass15–150.0122%26 Jun
anubis5–13-0.0526%26 Jun
overpass2–13-0.0543%25 Jun
ancient13–5-0.0118%25 Jun
ancient16–130.0123%25 Jun
inferno0–13-0.04100%25 Jun
nuke14–160.0316%21 Jun
inferno13–100.0328%12 Jun
nuke4–13-0.0419%12 Jun
anubis16–13-0.0613%12 Jun
inferno13–90.0114%11 Jun
inferno13–7-0.0314%8 Jun
inferno13–50.0026%8 Jun
inferno10–13-0.0115%8 Jun
nuke5–13-0.0044%4 Jun
ancient13–9-0.0210%4 Jun
inferno8–13-0.0428%4 Jun
mirage1–7-0.0529%4 Jun
dust212–12-0.0229%4 Jun
vertigo4–13-0.0530%4 Jun
anubis8–13-0.0413%1 Jun
nuke13–7-0.0021%1 Jun
anubis1–13-0.0629%1 Jun
anubis13–9-0.0627%1 Jun
ancient13–70.0018%1 Jun
ancient13–70.0013%31 May
nuke13–11-0.087%31 May
anubis13–110.0011%31 May
nuke7–13-0.0826%30 May
ancient13–6-0.020%30 May
ancient13–9-0.0419%30 May
anubis14–16-0.0513%29 May
inferno13–30.0323%22 May
inferno4–13-0.0613%22 May
inferno13–60.0318%17 May
inferno7–13-0.0725%16 May
inferno13–10-0.0517%16 May
inferno11–130.0115%16 May
anubis13–80.0220%16 May
cache7–130.0126%16 May
dust212–120.0725%15 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →