L3X *

L3X * — CS2 Stats

DE76561198197744951[U:1:237479223]Steam profile ↗✓ No bans

1,163Tracked matches59%Win rate2020Tracked since
4,523Hours in CS59Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating18,898Top 50% of 212,133 CSDB-tracked playersPurple band · top ~12.9% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 18,898 → 18,898
+21Tracked matches · now 1,163
+12.6ppWin rate · 46.7% → 59.3%

Rating over time

Premier CS Rating: 18,898 -2,483 14 May – 24 Oct · 16 days played
18,61321,850peak 21,85014 May24 Oct
22,200Peak Premier in tracked matches
32Days played since 2026-05-14

Premier CS Rating

  • 2,952 below peak (21,850)
  • +285 over 30 days · steady
  • -2,905 over 90 days
  • Next: Pink band at 20,000 — 1,102 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-31
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches59——
Win rate69%——
K/D0.98——
Headshot %40%——

Measured 24 Oct 2026 → 31 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate27.3%44.4%46.9%19.6% short
Shot accuracy18.6%11.9%13.0%above
Kill/death ratio1.131.031.08above
Match win rate51.2%45.2%46.7%above

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGL3X *PREMIER18,898 · Purple bandcsdb.gg/stats

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Performance scores

Aim90
Positioning71
Utility30

0–100 skill scores via Leetify.

Recent form

HOT49–47–4Last 10049%Win rateWWWWLLWWWW

Last 10 vs previous 10: +40pp win rate · −0.01 avg rating · +2.1pp headshot accuracy · +24ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 425ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 466ms

Last 20

  • 12–5–3 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 454ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+3.2 against its own average).

Aim9.0
Utility3.0
Positioning7.1
Opening Duels5.5
Clutch0.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning7.1
Utility3.0
Mechanics6.2
Opening Duels5.6
Win Impact8.1

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time465ms−62ms
first ⅓ avg 527ms → last ⅓ avg 465ms
Headshot accuracy16.7%+0.9%
first ⅓ avg 15.8% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–10 · inferno, 20 Jul →
50%Best headshot accuracy · 13–9 · cache, 22 Oct →
313msFastest reaction time · 0–13 · ancient, 19 Jun →
13–1Biggest win · nuke, 30 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W4Current streak
7–5In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 65% over 17dust2Weakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
ancientB2110–1148%-0.02
infernoA2012–860%0.01
cacheS1711–665%0.01
nukeB137–654%-0.00
anubisD113–827%-0.01
dust2D61–517%-0.02
office—41–325%-0.02
mirage—31–233%-0.01
boulder—21–150%-0.00
train—11–0100%0.01
fachwerk—11–0100%-0.01
shelter—10–10%-0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

147,142Lifetime kills
1.13K/D · Top 50% of Purple band
5,245Matches
51.2%Match win rate · Top 25% of Purple band
27.3%Headshot %
18.6%Shot accuracy · Top 10% of Purple band
16,326MVPs
1,802Hours (in match)
3,795Bombs planted
990Bombs defused

Most-used weapons

AK-4726,807
AWP16,605
Tec-95,621
SSG 083,667
P2503,251

Lifetime map wins

7,025inferno
5,030nuke
2,148dust2
2,041cbble
1,553train
995aztec
642vertigo
558office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

92Matches
60%Win rate
1.10Avg K/D
78.1ADR
35%Headshot %

Clutches & streaks

14%1v1 clutch win
7%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient1070%0.7812.5
Inferno1050%1.1014.9
Anubis667%0.9713.3
Nuke683%1.1412.2
Cache560%1.2014.2
Dust2250%0.9014.5
Overpass1100%1.7816.0
Mirage10%0.8012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
40.6%Accuracy (enemy spotted)
44.1%Spray accuracy
77.8%Counter-strafing
7.9°Preaim
467msReaction time
54.5%T opening success
50.2%CT opening success
0.31Enemies flashed / flash
7.5%Flash assists
9.54HE damage / grenade
2.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3124 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
train13–90.0115%31 Oct →
mirage13–30.0314%31 Oct →
office13–8-0.046%31 Oct →
dust28–6-0.0127%31 Oct →
office10–130.0611%31 Oct →
office6–13-0.0621%31 Oct →
ancient13–70.006%31 Oct →
cache13–4-0.0018%31 Oct →
nuke13–60.0218%31 Oct →
inferno3–1-0.0340%31 Oct →
dust212–120.0319%30 Oct →
nuke12–120.0315%30 Oct →
fachwerk13–7-0.0130%30 Oct →
boulder13–90.0113%30 Oct →
boulder9–13-0.0210%30 Oct →
ancient13–30.0214%28 Oct →
cache13–70.0621%28 Oct →
office3–13-0.045%26 Oct →
ancient12–120.026%26 Oct →
anubis7–130.0123%22 Oct →
ancient11–13-0.0415%22 Oct →
cache13–9-0.0550%22 Oct →
inferno13–80.0218%22 Oct →
ancient13–60.0519%14 Oct →
ancient7–13-0.037%14 Oct →
dust211–13-0.0218%6 Oct →
inferno6–130.0410%6 Oct →
nuke4–13-0.0513%30 Sept →
nuke13–10.0021%30 Sept →
inferno9–13-0.0118%25 Sept →
nuke13–3-0.0213%25 Sept →
ancient13–2-0.0110%25 Sept →
ancient13–80.018%25 Sept →
ancient8–13-0.064%6 Sept →
nuke13–30.0820%6 Sept →
mirage6–13-0.0426%6 Sept →
nuke3–13-0.0315%30 Aug →
ancient11–13-0.040%30 Aug →
dust25–13-0.0116%28 Aug →
mirage6–13-0.0114%28 Aug →
ancient13–8-0.045%28 Aug →
nuke13–20.0415%25 Jul →
inferno9–13-0.0013%25 Jul →
ancient13–8-0.0510%25 Jul →
inferno13–9-0.0012%25 Jul →
anubis9–130.0414%24 Jul →
nuke11–130.0316%24 Jul →
cache13–100.0615%24 Jul →
ancient13–20.046%24 Jul →
inferno13–60.0715%22 Jul →
cache3–13-0.0016%22 Jul →
inferno13–100.063%22 Jul →
cache13–4-0.020%20 Jul →
inferno2–13-0.035%20 Jul →
inferno13–100.1117%20 Jul →
anubis4–13-0.0120%19 Jul →
cache9–13-0.0212%19 Jul →
anubis13–11-0.014%17 Jul →
ancient4–13-0.0611%17 Jul →
cache5–13-0.0115%17 Jul →
dust27–13-0.047%17 Jul →
inferno13–110.0316%17 Jul →
inferno13–10.0213%17 Jul →
cache13–80.0613%15 Jul →
nuke1–7-0.0817%14 Jul →
ancient5–13-0.0717%14 Jul →
inferno1–13-0.0831%14 Jul →
nuke9–13-0.0715%14 Jul →
inferno16–140.0114%13 Jul →
cache9–13-0.0215%13 Jul →
ancient13–60.0423%11 Jul →
anubis13–90.0811%11 Jul →
anubis12–12-0.1211%11 Jul →
cache13–70.0122%10 Jul →
cache13–40.0920%10 Jul →
cache11–13-0.0110%10 Jul →
cache13–40.0912%10 Jul →
shelter3–13-0.0617%10 Jul →
inferno16–140.0421%9 Jul →
nuke13–60.0418%9 Jul →
cache3–13-0.0728%9 Jul →
inferno8–13-0.053%1 Jul →
dust29–13-0.0420%22 Jun →
anubis7–13-0.0619%19 Jun →
ancient0–13-0.050%19 Jun →
anubis13–40.0413%19 Jun →
anubis6–13-0.0612%19 Jun →
ancient13–16-0.089%19 Jun →
inferno8–13-0.0518%19 Jun →
ancient7–130.026%13 Jun →
anubis10–13-0.0314%13 Jun →
inferno4–130.0623%13 Jun →
nuke13–90.0014%13 Jun →
inferno13–90.0426%11 Jun →
inferno13–7-0.0023%2 Jun →
ancient13–20.0916%2 Jun →
cache13–110.018%26 May →
cache13–30.0025%26 May →
anubis10–13-0.0223%14 May →
ancient6–13-0.0914%14 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.