YouAreBamboozled

YouAreBamboozled — CS2 Stats

DE76561198301322968[U:1:341057240]Steam profile ↗✓ No bans

2,125Tracked matches57%Win rate2022Tracked since
2,776Hours in CS58Hrs last 2 wks
CSDB Rating6.6 SolidPositional Player
Premier CS Rating18,347Purple band · top ~15.1% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,347 -1,277 29 Aug – 15 Oct · 23 days played
17,51719,624peak 19,62429 Aug15 Oct
19,624Peak Premier in tracked matches
30Days played since 2026-08-29

Premier CS Rating

  • 1,277 below peak (19,624)
  • +453 over 30 days · improving
  • Next: Pink band at 20,000 — 1,653 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-29
  • Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,220), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate53.6%45.7%46.8%above
Shot accuracy5.8%12.7%13.0%7.2% short
Kill/death ratio1.111.051.06above
Match win rate38.0%45.7%46.3%8.3% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGYouAreBamboozledFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER18,347 · Purple bandcsdb.gg/stats

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Performance scores

Aim75
Positioning69
Utility30

0–100 skill scores via Leetify.

Recent form

COLD51–44–5Last 10051%Win rateLWWLLTLLLL

Last 10 vs previous 10: −60pp win rate · −0.01 avg rating · +6.5pp headshot accuracy · +21ms reaction

Win rate down 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 27%
  • Avg reaction 539ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 565ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 554ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim7.5
Utility3.0
Positioning6.9
Opening Duels4.4
Clutch5.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 83% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 60% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.9
Utility3.0
Mechanics7.1
Opening Duels7.0
Win Impact7.4

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.03
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time576ms+37ms
first ⅓ avg 539ms → last ⅓ avg 576ms
Headshot accuracy21.4%−0.2%
first ⅓ avg 21.6% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–10 · nuke, 6 Oct →
50%Best headshot accuracy · 5–13 · train, 7 Sept →
375msFastest reaction time · 13–9 · inferno, 1 Sept →
13–2Biggest win · anubis, 6 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
5–4In matches decided by ≤2 rounds
3Overtime games

Map breakdown

anubisBest map · 73% over 11mirageWeakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
mirageD186–1233%-0.04
dust2C176–1135%-0.02
nukeB158–753%0.02
infernoB137–654%-0.01
anubisS118–373%0.01
ancientA95–456%-0.01
cacheA74–357%0.00
vertigo—42–250%-0.01
overpass—22–0100%-0.01
train—10–10%-0.05
office—11–0100%0.13
italy—11–0100%0.05
shelter—11–0100%0.10

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 18). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

86,669Lifetime kills
1.11K/D · Top 50% of Level 7 players
4,058Matches
38.0%Match win rate
53.6%Headshot % · Top 25% of Level 7 players
5.8%Shot accuracy
7,664MVPs
1,319Hours (in match)
1,550Bombs planted
547Bombs defused

Most-used weapons

AK-4726,284
AWP7,234
SSG 083,399
XM10142,225
Negev2,126
Knife1,786

Lifetime map wins

3,823nuke
3,620inferno
3,051dust2
1,832office
1,537train
1,383lake
1,075vertigo
214cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

92Matches
60%Win rate
1.11Avg K/D
90.9ADR
51%Headshot %

Clutches & streaks

47%1v1 clutch win
11%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis2352%1.0417.0
Mirage1953%0.9914.9
Nuke1464%1.3219.4
Inferno1267%1.0916.0
Dust21258%1.1317.3
Ancient875%1.1515.5
Overpass367%1.1615.0
Cache1100%1.1023.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
34.5%Accuracy (enemy spotted)
29.6%Spray accuracy
81.8%Counter-strafing
9.0°Preaim
566msReaction time
60.0%T opening success
55.9%CT opening success
0.38Enemies flashed / flash
5.8%Flash assists
7.90HE damage / grenade
3.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3832 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache10–13-0.0327%15 Oct →
cache13–110.0126%15 Oct →
nuke13–80.1225%14 Oct →
mirage3–13-0.1033%14 Oct →
ancient9–130.0024%13 Oct →
mirage12–12-0.0133%13 Oct →
anubis8–13-0.0223%9 Oct →
nuke7–13-0.0212%9 Oct →
nuke8–13-0.0128%9 Oct →
inferno10–13-0.0210%8 Oct →
mirage6–13-0.0226%8 Oct →
nuke13–70.1021%7 Oct →
inferno13–8-0.0511%7 Oct →
mirage13–10-0.077%7 Oct →
anubis13–100.0114%7 Oct →
mirage13–8-0.0911%6 Oct →
mirage13–7-0.0526%6 Oct →
anubis13–80.1026%6 Oct →
mirage5–13-0.0415%6 Oct →
anubis13–20.1020%6 Oct →
anubis13–7-0.0026%6 Oct →
nuke13–100.1424%6 Oct →
inferno8–130.0123%5 Oct →
dust27–130.0237%5 Oct →
ancient13–90.0310%5 Oct →
mirage12–120.0222%4 Oct →
dust213–90.0129%4 Oct →
nuke13–30.0629%3 Oct →
inferno10–130.0533%3 Oct →
mirage13–60.0117%2 Oct →
mirage10–13-0.0813%1 Oct →
mirage13–90.0613%1 Oct →
ancient6–130.0114%1 Oct →
ancient8–13-0.0915%1 Oct →
dust27–13-0.0817%1 Oct →
dust213–11-0.009%1 Oct →
nuke13–4-0.029%1 Oct →
inferno10–00.0429%1 Oct →
cache13–90.0124%1 Oct →
nuke11–13-0.0427%1 Oct →
anubis11–13-0.0314%29 Sept →
anubis13–80.0122%29 Sept →
anubis7–13-0.0316%28 Sept →
dust213–100.0033%28 Sept →
vertigo12–12-0.0317%28 Sept →
nuke13–10-0.0124%23 Sept →
vertigo13–11-0.0129%23 Sept →
dust210–13-0.0721%23 Sept →
dust20–13-0.1025%23 Sept →
ancient7–13-0.0420%19 Sept →
anubis13–10-0.0728%19 Sept →
cache13–20.0715%19 Sept →
nuke11–130.0218%18 Sept →
inferno13–60.0224%17 Sept →
ancient16–13-0.0018%17 Sept →
ancient13–70.0816%16 Sept →
mirage6–13-0.0632%12 Sept →
mirage7–13-0.0712%12 Sept →
dust213–60.0015%12 Sept →
inferno12–16-0.0320%10 Sept →
dust211–130.0216%10 Sept →
dust24–13-0.0227%9 Sept →
mirage6–130.0221%9 Sept →
nuke16–120.0924%8 Sept →
train5–13-0.0550%7 Sept →
dust213–110.0219%7 Sept →
anubis13–90.0721%7 Sept →
dust26–13-0.0229%7 Sept →
dust27–13-0.0126%6 Sept →
vertigo13–5-0.0033%6 Sept →
inferno13–7-0.0635%6 Sept →
nuke1–13-0.0911%6 Sept →
inferno13–3-0.027%6 Sept →
ancient13–8-0.0412%6 Sept →
mirage2–13-0.0140%5 Sept →
inferno4–13-0.0021%5 Sept →
mirage5–13-0.0512%5 Sept →
ancient13–11-0.0411%4 Sept →
dust213–60.0229%4 Sept →
mirage13–5-0.0412%2 Sept →
office13–100.1323%2 Sept →
dust210–13-0.0120%2 Sept →
dust210–13-0.0525%2 Sept →
nuke13–8-0.0331%1 Sept →
inferno13–9-0.0523%1 Sept →
overpass13–70.0221%1 Sept →
italy13–60.0535%1 Sept →
cache13–100.0026%1 Sept →
nuke2–13-0.0520%1 Sept →
dust24–13-0.0519%1 Sept →
cache12–12-0.0624%1 Sept →
overpass13–10-0.0532%1 Sept →
nuke8–130.0118%1 Sept →
cache4–130.0219%1 Sept →
shelter13–90.1025%31 Aug →
vertigo12–120.0122%31 Aug →
mirage3–13-0.129%31 Aug →
anubis13–7-0.0222%31 Aug →
inferno13–9-0.0310%31 Aug →
inferno8–13-0.0613%31 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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