♀ ♡ Talmud-Inno ♡ ♀

♀ ♡ Talmud-Inno ♡ ♀ — CS2 Stats

DK76561198298663064[U:1:338397336]Steam profile ↗✓ No bans

4,474Tracked matches50%Win rate2021Tracked since
6,968Hours in CS26Hrs last 2 wks
CSDB Rating3.9 LearningClutch Specialist
Premier CS Rating3,722Grey band · top ~84.2% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+537Premier CS Rating · 3,185 → 3,722

Rating over time

Premier CS Rating: 3,722 +57 6 Sept – 27 Oct · 35 days played
2,9614,349peak 4,3496 Sept27 Oct
4,349Peak Premier in tracked matches
32Days played since 2026-09-06

Premier CS Rating

  • 627 below peak (4,349)
  • +157 over 30 days · steady
  • Next: Light Blue band at 5,000 — 1,278 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=6,128), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate24.9%41.3%41.8%16.9% short
Shot accuracy12.7%12.7%12.2%above
Kill/death ratio0.760.950.980.22 short
Match win rate39.7%42.6%43.3%3.6% short

This profile matches the typical Level 3 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG♀ ♡ Talmud-Inno ♡ ♀FACEITLevel 2STANDINGTop 97.9% of rankedPREMIER3,722 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim31
Positioning62
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY42–55–3Last 10042%Win rateWWWWWLLLTL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −1.2pp headshot accuracy · −9ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 7%
  • Avg reaction 564ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 7%
  • Avg reaction 582ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 8%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.8 against its own average).

Aim3.1
Utility5.2
Positioning6.2
Opening Duels3.5
Clutch10.0

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 56% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.1
Positioning6.2
Utility5.2
Mechanics3.1
Opening Duels4.2
Win Impact5.0

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time606ms+24ms
first ⅓ avg 582ms → last ⅓ avg 606ms
Headshot accuracy7.7%−1.6%
first ⅓ avg 9.2% → last ⅓ avg 7.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 9–2 · overpass, 17 Oct →
26%Best headshot accuracy · 13–7 · inferno, 20 Sept →
383msFastest reaction time · 3–13 · inferno, 22 Sept →
13–3Biggest win · inferno, 27 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W5Current streak
10–7In matches decided by ≤2 rounds
14Overtime games

Map breakdown

infernoBest map · 50% over 26mirageWeakest map · 15% over 13
MapGradePlayedRecordWin rateAvg rating
infernoB2613–1350%-0.01
nukeC198–1142%-0.04
mirageD132–1115%-0.03
anubisB126–650%-0.02
cacheD124–833%-0.02
dust2B115–645%-0.03
ancientB63–350%-0.02
overpass—11–0100%0.12

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (15% over 13). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

97,680Lifetime kills
0.76K/D
7,666Matches
39.7%Match win rate
24.9%Headshot %
12.7%Shot accuracy · Top 50% of Level 2 players
10,962MVPs
2,864Hours (in match)
8,712Bombs planted
1,099Bombs defused

Most-used weapons

AK-4712,873
AWP10,705
AUG9,024
SG 5535,943
MAC-102,768
FAMAS2,433

Lifetime map wins

15,972inferno
12,734nuke
5,734vertigo
5,086dust2
2,528train
2,134office
380lake
279safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

10Matches
20%Win rate
0.66Avg K/D
66.5ADR
21%Headshot %

Clutches & streaks

100%1v1 clutch win
100%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Vertigo20%0.467.5
Anubis10%0.6213.0
Mirage10%1.1022.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

7.8%Headshot accuracy
35.7%Accuracy (enemy spotted)
39.2%Spray accuracy
63.9%Counter-strafing
14.8°Preaim
594msReaction time
44.6%T opening success
49.2%CT opening success
0.43Enemies flashed / flash
1.3%Flash assists
10.05HE damage / grenade
10.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.8424° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 7.7678% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4319 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

15% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke16–14-0.0410%27 Oct →
inferno13–11-0.018%27 Oct →
anubis13–40.0510%27 Oct →
inferno13–3-0.030%27 Oct →
ancient16–12-0.038%27 Oct →
dust24–13-0.096%27 Oct →
nuke11–130.0515%26 Oct →
cache4–130.028%26 Oct →
mirage15–15-0.054%25 Oct →
anubis12–16-0.005%23 Oct →
mirage13–100.078%23 Oct →
mirage9–13-0.0714%22 Oct →
dust211–13-0.0311%22 Oct →
mirage10–130.0113%21 Oct →
inferno13–70.015%21 Oct →
inferno13–5-0.015%19 Oct →
inferno4–13-0.073%19 Oct →
mirage15–15-0.018%19 Oct →
inferno6–13-0.0512%19 Oct →
anubis13–9-0.066%19 Oct →
anubis6–13-0.029%17 Oct →
dust210–13-0.080%17 Oct →
nuke13–3-0.064%17 Oct →
overpass9–20.128%17 Oct →
ancient13–7-0.024%17 Oct →
cache6–13-0.016%17 Oct →
nuke5–13-0.1012%16 Oct →
nuke16–13-0.078%16 Oct →
anubis13–7-0.056%16 Oct →
dust213–3-0.0511%16 Oct →
mirage8–130.0312%16 Oct →
dust213–4-0.007%14 Oct →
anubis13–11-0.067%13 Oct →
nuke3–13-0.006%13 Oct →
dust213–8-0.004%11 Oct →
cache3–13-0.005%10 Oct →
nuke8–13-0.043%10 Oct →
inferno11–13-0.068%10 Oct →
nuke8–13-0.088%10 Oct →
nuke9–13-0.048%10 Oct →
cache13–90.0411%9 Oct →
nuke3–13-0.104%9 Oct →
inferno15–150.014%9 Oct →
dust214–160.029%9 Oct →
nuke13–110.0210%9 Oct →
cache7–13-0.043%9 Oct →
mirage3–13-0.029%9 Oct →
inferno13–11-0.032%8 Oct →
inferno13–50.083%8 Oct →
cache16–13-0.043%8 Oct →
mirage7–13-0.076%8 Oct →
mirage13–3-0.0512%7 Oct →
cache11–13-0.017%7 Oct →
inferno16–140.034%7 Oct →
inferno13–10-0.0110%7 Oct →
inferno3–13-0.048%7 Oct →
nuke13–5-0.0414%6 Oct →
cache7–13-0.075%4 Oct →
cache13–9-0.0212%4 Oct →
dust29–130.016%4 Oct →
cache11–13-0.059%4 Oct →
inferno9–130.020%4 Oct →
dust213–16-0.0515%3 Oct →
nuke13–110.0511%3 Oct →
inferno13–40.0910%3 Oct →
dust213–90.0019%3 Oct →
mirage4–13-0.107%3 Oct →
mirage11–13-0.0411%3 Oct →
mirage2–13-0.063%30 Sept →
inferno10–130.0113%30 Sept →
dust213–6-0.0412%29 Sept →
anubis5–130.013%29 Sept →
cache13–110.029%29 Sept →
nuke9–13-0.024%28 Sept →
cache4–13-0.055%27 Sept →
mirage8–13-0.018%26 Sept →
anubis2–13-0.0413%26 Sept →
anubis13–7-0.0410%25 Sept →
inferno16–12-0.019%25 Sept →
nuke6–13-0.115%23 Sept →
ancient8–130.026%23 Sept →
inferno6–13-0.0016%23 Sept →
inferno13–7-0.046%23 Sept →
inferno3–13-0.120%22 Sept →
inferno10–13-0.0313%22 Sept →
nuke8–13-0.0211%22 Sept →
inferno10–13-0.0712%21 Sept →
inferno13–70.1026%20 Sept →
ancient13–80.052%20 Sept →
ancient9–13-0.048%20 Sept →
anubis16–14-0.017%20 Sept →
anubis9–130.0013%19 Sept →
inferno13–90.026%19 Sept →
anubis7–130.0113%19 Sept →
inferno13–160.016%19 Sept →
nuke13–10-0.019%16 Sept →
nuke13–11-0.0315%16 Sept →
inferno9–130.009%16 Sept →
ancient7–13-0.0713%15 Sept →
nuke4–13-0.0410%15 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.