Chaos

Chaos — CS2 Stats

76561198275149448[U:1:314883720]Steam profile ↗✓ No bans

2,089Tracked matches41%Win rate2023Tracked since
3,032Hours in CS30Hrs last 2 wks
CSDB Rating3.6 LearningSupport
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (53 days ago). Ranks are recorded once per day this page is viewed.

+137Tracked matches · now 2,089
−3.3ppWin rate · 44.0% → 40.7%

Rating over time

24Days played since 2026-09-13

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim47
Positioning32
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY34–58–8Last 10034%Win rateWWLWWTTWLL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +3.1pp headshot accuracy · +40ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 594ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 615ms

Last 20

  • 8–9–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 595ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim4.7
Utility3.3
Positioning3.2
Opening Duels0.0
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning3.2
Utility3.3
Mechanics6.0
Opening Duels0.0
Win Impact1.9

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time597ms+49ms
first ⅓ avg 549ms → last ⅓ avg 597ms
Headshot accuracy14.3%+0.3%
first ⅓ avg 14.0% → last ⅓ avg 14.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 3–4 · inferno, 28 Oct →
40%Best headshot accuracy · 2–13 · mirage, 31 Oct →
313msFastest reaction time · 2–0 · mirage, 14 Oct →
13–0Biggest win · vertigo, 22 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
5–8In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 50% over 10overpassWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
vertigoC177–1041%0.00
mirageC167–944%-0.02
cacheC114–736%-0.01
nukeB105–550%0.00
overpassD92–722%-0.02
infernoD82–625%0.02
dust2D82–625%-0.01
trainD82–625%-0.02
anubis—41–325%-0.01
office—41–325%-0.04
ancient—30–30%-0.05
fachwerk—10–10%0.10
boulder—11–0100%0.03

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

58,563Lifetime kills
0.90K/D
5,227Matches
49.7%Match win rate · Top 25% of tracked players
36.4%Headshot %
1.4%Shot accuracy
6,286MVPs
1,659Hours (in match)
4,634Bombs planted
664Bombs defused

Most-used weapons

AK-4718,671
MAG-74,908
MAC-104,212
AWP2,907
P902,745
MP92,190

Lifetime map wins

7,490dust2
4,983nuke
4,482vertigo
3,265inferno
2,208office
1,771train
1,293italy
146cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5Matches
40%Win rate
0.71Avg K/D
65.2ADR
44%Headshot %

Clutches & streaks

33%1v1 clutch win
50%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage367%0.9516.7
Inferno10%0.436.0
Cache10%0.274.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
31.7%Accuracy (enemy spotted)
30.3%Spray accuracy
77.1%Counter-strafing
11.5°Preaim
590msReaction time
17.7%T opening success
24.5%CT opening success
0.41Enemies flashed / flash
3.4%Flash assists
5.39HE damage / grenade
6.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2322% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4135 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 17.6573% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo13–1-0.0321%4 Nov →
anubis13–90.0210%4 Nov →
ancient5–13-0.076%4 Nov →
nuke9–30.0816%4 Nov →
vertigo13–20.106%4 Nov →
mirage12–120.0021%3 Nov →
cache12–12-0.0718%3 Nov →
inferno13–4-0.0429%3 Nov →
vertigo3–13-0.0219%3 Nov →
overpass11–13-0.0813%3 Nov →
dust212–12-0.0312%3 Nov →
cache2–13-0.0515%2 Nov →
office13–9-0.0515%2 Nov →
office11–13-0.0317%2 Nov →
nuke13–100.0218%1 Nov →
mirage13–50.018%1 Nov →
cache8–13-0.0811%1 Nov →
cache11–13-0.059%1 Nov →
mirage3–13-0.0411%1 Nov →
vertigo9–13-0.0111%1 Nov →
vertigo7–80.0823%31 Oct →
mirage2–13-0.1240%31 Oct →
inferno4–13-0.0116%31 Oct →
ancient11–13-0.033%30 Oct →
nuke13–30.0312%30 Oct →
overpass10–13-0.0515%30 Oct →
nuke0–9-0.090%30 Oct →
mirage13–2-0.030%29 Oct →
dust210–13-0.0618%29 Oct →
mirage7–13-0.0217%29 Oct →
nuke10–130.1010%28 Oct →
mirage11–13-0.0420%28 Oct →
ancient8–13-0.0514%28 Oct →
dust210–130.0635%28 Oct →
inferno3–40.1315%28 Oct →
nuke4–130.005%28 Oct →
vertigo6–13-0.0318%28 Oct →
nuke7–13-0.0217%28 Oct →
anubis11–13-0.0315%27 Oct →
overpass13–7-0.028%27 Oct →
overpass11–13-0.037%27 Oct →
cache12–120.0316%27 Oct →
dust25–13-0.0112%25 Oct →
anubis1–10-0.0215%25 Oct →
mirage7–130.0210%25 Oct →
mirage13–60.0024%25 Oct →
mirage9–13-0.0419%25 Oct →
mirage13–80.0310%24 Oct →
vertigo13–0-0.026%22 Oct →
vertigo13–100.024%21 Oct →
cache13–3-0.0113%21 Oct →
vertigo6–30.009%21 Oct →
overpass3–13-0.0112%20 Oct →
dust28–13-0.0411%20 Oct →
office7–130.0014%20 Oct →
fachwerk8–130.1017%20 Oct →
cache13–3-0.0117%20 Oct →
mirage13–5-0.0511%20 Oct →
train5–130.0013%20 Oct →
vertigo6–13-0.0618%17 Oct →
dust213–8-0.0114%17 Oct →
office12–12-0.0921%17 Oct →
mirage7–13-0.027%17 Oct →
cache13–70.017%17 Oct →
anubis2–13-0.0212%14 Oct →
inferno10–130.0415%14 Oct →
mirage2–00.050%14 Oct →
inferno13–80.0024%9 Oct →
vertigo6–5-0.0514%9 Oct →
train6–13-0.0717%9 Oct →
vertigo13–70.0611%9 Oct →
inferno5–130.018%9 Oct →
nuke13–11-0.0411%6 Oct →
train4–13-0.0419%6 Oct →
overpass6–13-0.0123%6 Oct →
vertigo6–13-0.0335%6 Oct →
train12–120.0614%5 Oct →
train13–10.0813%5 Oct →
overpass13–7-0.048%5 Oct →
overpass7–130.0514%4 Oct →
vertigo6–130.0119%4 Oct →
inferno8–130.019%1 Oct →
dust23–13-0.0421%1 Oct →
overpass8–13-0.0318%30 Sept →
mirage13–11-0.028%30 Sept →
boulder13–70.037%30 Sept →
train12–12-0.046%30 Sept →
cache12–120.0625%30 Sept →
vertigo3–13-0.0418%30 Sept →
vertigo4–110.0113%30 Sept →
mirage4–120.0220%29 Sept →
dust213–90.0315%29 Sept →
train13–6-0.066%29 Sept →
inferno10–130.0512%29 Sept →
nuke13–30.069%29 Sept →
cache9–130.059%29 Sept →
vertigo9–130.079%28 Sept →
train10–13-0.063%28 Sept →
nuke4–13-0.0915%28 Sept →
cache13–90.028%28 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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