TJ

TJ — CS2 Stats

TV76561198271828343[U:1:311562615]Steam profile ↗✓ No bans

409Tracked matches48%Win rate2021Tracked since
1,045Hours in CS1Hrs last 2 wks
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating12,545Blue band · top ~41.4% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 409 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 23 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 12,545 +4,752 23 Jun7 Sept · 30 days played
6,57412,928peak 12,92823 Jun7 Sept
12,967Peak Premier in tracked matches
37Days played since 2026-06-23

Premier CS Rating

  • 383 below peak (12,928)
  • +732 over 30 days · improving
  • +4,752 over 90 days
  • Next: Purple band at 15,000 2,455 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-03
  • Light Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 9 Sep 2026 and 18 Sep 2026.

Measured 9 Sep 202618 Sep 2026; previous 4 Sep 2026 → 9 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,413), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate34.9%42.7%43.8%9.0% short
Shot accuracy12.9%11.2%12.0%above
Kill/death ratio0.881.001.020.14 short
Match win rate41.3%43.9%44.7%3.4% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTJFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER12,545 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning48
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY54433Last 10054%Win rateLWLWWLLWLW

Last 10 vs previous 10: 0pp win rate · −0.04 avg rating · −3.2pp headshot accuracy · −13ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 585ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 598ms

Last 20

  • 1091 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.1 against its own average).

Aim7.3
Utility3.4
Positioning4.8
Opening Duels3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning4.8
Utility3.4
Mechanics6.7
Opening Duels3.0
Win Impact4.4

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.03 → last ⅓ avg -0.01
Reaction time608ms−70ms
first ⅓ avg 679ms → last ⅓ avg 608ms
Headshot accuracy17.3%−1.7%
first ⅓ avg 19.0% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–6 · cache, 25 Jul
39%Best headshot accuracy · 13–5 · cache, 25 Jul
438msFastest reaction time · 7–13 · nuke, 9 Aug
13–0Biggest win · inferno, 24 Jul

Across the last 100 tracked matches.

Highlights

7Longest win streak
65In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 67% over 9mirageWeakest map · 39% over 18
MapGradePlayedRecordWin rateAvg rating
nukeA25141156%0.02
mirageC1871139%-0.01
cacheB158753%0.03
ancientA149564%0.02
dust2A106460%0.01
infernoS96367%-0.01
anubisB84450%-0.01
overpass1010%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (39% over 18). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

24,638Lifetime kills
0.88K/D
1,679Matches
41.3%Match win rate
34.9%Headshot %
12.9%Shot accuracy · Top 50% of Level 4 players
3,745MVPs
509Hours (in match)
579Bombs planted
240Bombs defused

Most-used weapons

Lifetime map wins

2,670dust2
1,689nuke
566inferno
529vertigo
164lake
158cbble
102train
73safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

11Matches
45%Win rate
0.87Avg K/D
ADR
45%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno367%0.9413.7
Nuke333%0.7912.3
Mirage20%0.5810.5
Vertigo2100%1.2418.0
Ancient10%0.7110.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
37.4%Accuracy (enemy spotted)
40.3%Spray accuracy
80.0%Counter-strafing
10.1°Preaim
594msReaction time
34.6%T opening success
49.3%CT opening success
0.32Enemies flashed / flash
3.3%Flash assists
9.64HE damage / grenade
5.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3172 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.6261% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.0522%5 Sept
nuke13–100.0114%31 Aug
mirage6–13-0.0311%29 Aug
anubis13–5-0.0314%29 Aug
dust213–100.0316%20 Aug
cache7–13-0.0520%20 Aug
anubis4–13-0.0517%19 Aug
ancient13–80.0021%19 Aug
cache5–13-0.0713%19 Aug
mirage16–13-0.017%16 Aug
anubis13–10-0.0524%16 Aug
ancient6–130.0016%16 Aug
nuke6–130.0118%15 Aug
cache13–60.1324%15 Aug
dust213–50.0922%15 Aug
mirage5–13-0.0719%14 Aug
nuke13–100.0313%14 Aug
inferno9–13-0.0719%13 Aug
nuke13–70.0214%13 Aug
cache15–150.0515%13 Aug
mirage7–10.1024%13 Aug
mirage13–10-0.0027%13 Aug
inferno5–13-0.1030%12 Aug
anubis13–70.0310%12 Aug
nuke7–13-0.058%9 Aug
mirage7–13-0.0721%9 Aug
nuke11–13-0.0119%8 Aug
mirage4–13-0.0613%8 Aug
ancient13–60.0613%8 Aug
anubis10–13-0.013%8 Aug
nuke13–9-0.0213%7 Aug
cache1–130.0130%7 Aug
nuke13–60.0121%7 Aug
inferno16–140.0022%5 Aug
ancient10–13-0.0113%4 Aug
mirage14–16-0.0215%4 Aug
dust216–14-0.0117%3 Aug
cache5–13-0.079%2 Aug
nuke9–130.0013%2 Aug
anubis13–10-0.0210%2 Aug
anubis11–13-0.0220%2 Aug
cache13–40.0212%2 Aug
ancient7–13-0.0410%1 Aug
ancient13–100.0022%1 Aug
ancient10–13-0.014%1 Aug
inferno13–50.0118%1 Aug
nuke7–13-0.0520%1 Aug
nuke13–30.0316%1 Aug
mirage13–7-0.0311%31 Jul
ancient13–20.1516%31 Jul
nuke13–100.009%31 Jul
ancient13–7-0.0413%30 Jul
nuke13–40.0328%30 Jul
nuke13–60.0120%30 Jul
nuke11–13-0.0218%29 Jul
mirage9–13-0.075%29 Jul
cache13–70.0711%28 Jul
inferno13–6-0.0318%28 Jul
mirage13–11-0.0718%28 Jul
cache13–10.0530%27 Jul
ancient8–0-0.044%27 Jul
nuke13–100.1519%27 Jul
ancient16–140.0614%26 Jul
mirage10–130.0314%26 Jul
dust28–13-0.0413%26 Jul
nuke13–160.0014%25 Jul
cache13–60.219%25 Jul
nuke13–20.1037%25 Jul
dust213–90.0912%25 Jul
cache13–50.1239%25 Jul
inferno10–13-0.0221%25 Jul
mirage13–5-0.0213%25 Jul
nuke6–130.0514%25 Jul
ancient13–80.1113%25 Jul
dust213–5-0.0115%24 Jul
mirage13–50.0115%24 Jul
cache8–130.0410%24 Jul
ancient5–13-0.0424%24 Jul
inferno13–100.0421%24 Jul
ancient16–140.0214%24 Jul
dust213–40.0526%24 Jul
nuke13–70.1016%24 Jul
inferno13–00.0714%24 Jul
dust215–15-0.0528%24 Jul
dust23–130.0029%23 Jul
nuke13–10.1516%23 Jul
mirage15–150.0715%22 Jul
cache13–50.0226%22 Jul
dust29–13-0.0430%22 Jul
nuke7–130.0217%21 Jul
anubis5–130.0210%20 Jul
cache10–130.0316%17 Jul
nuke4–130.0213%17 Jul
overpass10–130.0027%15 Jul
nuke13–5-0.0322%11 Jul
mirage11–130.0311%10 Jul
mirage10–130.0310%9 Jul
nuke4–13-0.0611%9 Jul
cache13–11-0.0524%4 Jul
inferno13–10-0.0318%23 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →