Roboter26

Roboter26 — CS2 Stats

76561198409629975[U:1:449364247]Steam profile ↗✓ No bans

676Tracked matches38%Win rate2024Tracked since
304Hours in CS
CSDB Rating3.0 LearningPositional Player
Premier CS Rating8,899Light Blue band · top ~60.2% of ranked players (population est.)
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 676 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 29 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 8,899 -1,425 29 Jul18 Sept · 28 days played
7,65910,324peak 10,32429 Jul18 Sept
10,463Peak Premier in tracked matches
31Days played since 2026-07-29

Premier CS Rating

  • 1,425 below peak (10,324)
  • +552 over 30 days · improving
  • Next: Blue band at 10,000 1,101 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches8
Win rate38%
K/D0.61
Headshot %41%

Measured 11 Sep 202619 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,217), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate33.8%39.9%41.9%8.1% short
Shot accuracy1.0%6.9%9.6%8.6% short
Kill/death ratio0.700.920.980.27 short
Match win rate40.2%42.3%43.8%3.5% short

This profile sits below the typical Blue band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRoboter26PREMIER8,899 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim43
Positioning45
Utility11

0–100 skill scores via Leetify.

Recent form

COLD39583Last 10039%Win rateLTWWLLWLLL

Last 10 vs previous 10: −30pp win rate · −0.04 avg rating · +2.2pp headshot accuracy · +36ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 13%
  • Avg reaction 686ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 612ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 594ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim4.3
Utility1.1
Positioning4.5
Opening Duels1.5

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 77% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.3
Positioning4.5
Utility1.1
Mechanics4.8
Opening Duels2.0
Win Impact1.0

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time626ms−22ms
first ⅓ avg 649ms → last ⅓ avg 626ms
Headshot accuracy10.2%−2.0%
first ⅓ avg 12.3% → last ⅓ avg 10.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · anubis, 29 Aug
27%Best headshot accuracy · 13–8 · cache, 28 Aug
445msFastest reaction time · 11–13 · nuke, 16 Aug
13–2Biggest win · nuke, 5 Sept

Across the last 100 tracked matches.

Highlights

3Longest win streak
78In matches decided by ≤2 rounds
14Overtime games

Map breakdown

infernoBest map · 71% over 7ancientWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
nukeC2291341%-0.01
mirageC1881044%-0.02
anubisB179853%-0.00
dust2D1331023%-0.03
ancientD112918%-0.02
cacheD93633%-0.03
infernoS75271%-0.02
office2020%0.01
vertigo1010%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

9,231Lifetime kills
0.70K/D
815Matches
40.2%Match win rate
33.8%Headshot %
1.0%Shot accuracy
1,108MVPs
304Hours (in match)
522Bombs planted
173Bombs defused

Most-used weapons

Lifetime map wins

1,535nuke
763dust2
308inferno
173vertigo
56lake
55train
49office
7ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.4%Headshot accuracy
33.8%Accuracy (enemy spotted)
37.1%Spray accuracy
71.7%Counter-strafing
12.0°Preaim
612msReaction time
33.2%T opening success
43.1%CT opening success
0.11Enemies flashed / flash
0.0%Flash assists
5.28HE damage / grenade
1.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.3985% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1143 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.1842% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis4–13-0.0810%14 Sept
cache12–12-0.0510%13 Sept
inferno13–10-0.0511%12 Sept
mirage13–8-0.0316%12 Sept
dust210–13-0.0916%12 Sept
inferno10–13-0.0117%12 Sept
mirage13–60.0516%12 Sept
ancient10–13-0.0220%12 Sept
anubis8–13-0.047%11 Sept
dust24–13-0.140%11 Sept
cache16–12-0.0313%10 Sept
inferno16–14-0.0214%10 Sept
anubis13–40.146%10 Sept
mirage10–13-0.0912%10 Sept
mirage13–7-0.0014%10 Sept
inferno13–16-0.0510%9 Sept
inferno16–140.0116%7 Sept
ancient13–16-0.025%6 Sept
dust213–16-0.014%6 Sept
mirage13–60.017%6 Sept
mirage8–13-0.033%6 Sept
mirage10–13-0.0217%5 Sept
nuke13–2-0.030%5 Sept
anubis6–13-0.019%5 Sept
mirage5–13-0.035%5 Sept
anubis13–10-0.029%5 Sept
mirage9–13-0.0012%5 Sept
dust29–130.0611%5 Sept
dust27–130.006%5 Sept
dust211–13-0.057%4 Sept
nuke5–00.010%4 Sept
office9–130.0411%3 Sept
office4–13-0.0224%3 Sept
anubis16–14-0.0114%31 Aug
nuke10–13-0.037%31 Aug
dust213–9-0.0213%31 Aug
nuke13–5-0.0114%31 Aug
inferno13–11-0.039%30 Aug
ancient4–13-0.017%30 Aug
dust213–8-0.0319%30 Aug
anubis13–40.1617%29 Aug
nuke10–13-0.0222%29 Aug
anubis16–12-0.0212%28 Aug
cache13–8-0.0327%28 Aug
mirage13–70.0113%28 Aug
dust29–130.0416%28 Aug
anubis13–60.148%27 Aug
ancient8–130.0713%27 Aug
anubis4–13-0.1210%19 Aug
ancient13–8-0.035%19 Aug
cache5–13-0.1011%19 Aug
nuke13–16-0.076%17 Aug
mirage5–13-0.0413%17 Aug
mirage13–50.0512%17 Aug
nuke13–90.0411%17 Aug
cache6–130.0017%17 Aug
nuke11–13-0.0116%16 Aug
anubis13–9-0.0517%16 Aug
nuke16–14-0.0310%14 Aug
ancient8–13-0.0218%14 Aug
anubis11–13-0.0314%14 Aug
anubis13–5-0.0410%12 Aug
inferno13–70.0219%12 Aug
dust211–13-0.029%12 Aug
nuke13–40.0711%12 Aug
dust26–13-0.0821%12 Aug
nuke16–120.0712%11 Aug
dust210–13-0.065%9 Aug
ancient6–13-0.0319%9 Aug
nuke7–13-0.078%9 Aug
mirage7–13-0.0110%9 Aug
nuke11–13-0.0614%8 Aug
mirage4–13-0.069%8 Aug
ancient13–60.0211%8 Aug
anubis10–130.0312%8 Aug
cache4–13-0.055%8 Aug
ancient3–13-0.0917%8 Aug
nuke15–150.0115%8 Aug
nuke13–90.0617%7 Aug
cache1–13-0.077%7 Aug
nuke5–13-0.054%7 Aug
ancient10–13-0.073%7 Aug
mirage14–16-0.038%7 Aug
mirage13–11-0.0313%6 Aug
ancient15–15-0.0112%6 Aug
nuke10–13-0.037%6 Aug
cache5–130.0115%2 Aug
nuke9–13-0.0019%2 Aug
anubis13–10-0.0019%2 Aug
anubis11–13-0.027%2 Aug
nuke13–30.0518%1 Aug
mirage9–130.0114%1 Aug
nuke9–13-0.043%31 Jul
cache13–50.0118%31 Jul
dust213–11-0.0224%31 Jul
vertigo5–13-0.0424%31 Jul
anubis9–13-0.0610%30 Jul
nuke7–13-0.0122%30 Jul
nuke11–13-0.049%29 Jul
mirage13–9-0.038%29 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →