Pokemon Trainer Jesse

Pokemon Trainer Jesse — CS2 Stats

FI76561198271295378[U:1:311029650]Steam profile ↗✓ No bans

2,434Tracked matches48%Win rate2020Tracked since
4,722Hours in CS26Hrs last 2 wks
CSDB Rating7.2 StrongPositional Player
Premier CS Rating22,570Top 25% of 213,399 CSDB-tracked playersPink band · top ~5.7% of ranked players (population est.)
CSDB Leaderboard#49147 of 260007 tracked
FaceitLevel 9 · 1,889 ELOTop 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,570 +1,990 29 Aug – 31 Oct · 13 days played
20,15922,576peak 22,57629 Aug31 Oct
22,715Peak Premier in tracked matches
1,889Highest Faceit ELO seen on CSDB
34Days played since 2026-08-22

Faceit ELO

  • At peak — 1,889
  • Next: Level 10 at 2,001 — 112 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-08
  • Level 8 first seen 2026-09-08

Premier CS Rating

  • 6 below peak (22,576)
  • +41 over 30 days · steady
  • Next: Red band at 25,000 — 2,430 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-08
  • Purple band first seen 2026-09-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate46.7%48.2%50.9%4.2% short
Shot accuracy11.0%13.2%13.7%2.7% short
Kill/death ratio1.031.071.090.05 short
Match win rate45.8%46.9%48.4%2.6% short

This profile sits below the typical Level 10 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPokemon Trainer JesseFACEITLevel 9 · 1,889 ELOSTANDINGTop 20.7% of rankedPREMIER22,570 · Pink bandPEAK ELO1,889csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning79
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY49–46–5Last 10049%Win rateLLWLWWLWWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −1.1pp headshot accuracy · −43ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 23%
  • Avg reaction 522ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 22%
  • Avg reaction 500ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 23%
  • Avg reaction 522ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.1
Utility6.1
Positioning7.9
Opening Duels7.8
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 81% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 81% on T to 60% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning7.9
Utility6.1
Mechanics5.6
Opening Duels8.8
Win Impact4.4

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.05
first ⅓ avg 0.00 → last ⅓ avg 0.05
Reaction time518ms−11ms
first ⅓ avg 529ms → last ⅓ avg 518ms
Headshot accuracy22.1%−0.2%
first ⅓ avg 22.4% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–2 · inferno, 31 Oct →
50%Best headshot accuracy · 1–13 · mirage, 29 Aug →
344msFastest reaction time · 8–13 · cache, 18 Sept →
13–0Biggest win · cache, 6 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
8–5In matches decided by ≤2 rounds
4Overtime games

Map breakdown

mirageBest map · 77% over 13nukeWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
cacheB3717–2046%0.02
nukeD155–1033%0.03
infernoB136–746%0.03
mirageS1310–377%0.04
dust2C94–544%0.01
anubis—41–325%-0.02
ancient—42–250%0.04
vertigo—43–175%0.03
train—11–0100%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

136,261Lifetime kills
1.03K/D
6,896Matches
45.8%Match win rate
46.7%Headshot %
11.0%Shot accuracy
18,437MVPs
2,657Hours (in match)
5,675Bombs planted
1,410Bombs defused

Most-used weapons

AK-4742,033
AWP12,319
MP93,410
MAC-103,381
P2502,470
SSG 082,211

Lifetime map wins

8,287inferno
6,791dust2
5,528nuke
3,417vertigo
2,760train
1,395cbble
589office
71italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

547Matches
53%Win rate
1.06Avg K/D
80.8ADR
39%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage12048%1.0115.7
Anubis8248%1.0215.0
Nuke5163%1.1215.2
Vertigo5044%1.0514.7
Inferno2850%1.0312.6
Ancient2864%1.1215.2
Dust21650%1.0315.2
Train1233%1.0114.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.8%Headshot accuracy
34.7%Accuracy (enemy spotted)
36.6%Spray accuracy
75.0%Counter-strafing
8.4°Preaim
502msReaction time
81.4%T opening success
60.2%CT opening success
0.67Enemies flashed / flash
7.4%Flash assists
11.39HE damage / grenade
7.02Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis10–13-0.0126%4 Nov →
anubis6–13-0.019%3 Nov →
cache13–20.1220%3 Nov →
nuke6–130.0630%3 Nov →
cache13–50.0729%1 Nov →
ancient13–70.0718%31 Oct →
cache11–13-0.0415%31 Oct →
inferno9–60.0615%31 Oct →
inferno9–20.2333%31 Oct →
nuke13–110.0828%30 Oct →
cache13–10-0.0311%30 Oct →
mirage13–5-0.0017%30 Oct →
inferno11–130.1329%29 Oct →
cache2–13-0.0519%28 Oct →
vertigo8–130.0331%28 Oct →
cache7–130.1221%28 Oct →
cache2–00.1033%28 Oct →
mirage13–70.2329%27 Oct →
nuke7–13-0.0217%27 Oct →
dust213–9-0.0127%27 Oct →
mirage9–13-0.0121%27 Oct →
cache7–130.0123%27 Oct →
vertigo13–70.0230%26 Oct →
inferno4–130.0118%26 Oct →
dust213–50.1222%26 Oct →
ancient13–40.1412%26 Oct →
cache9–130.0911%25 Oct →
inferno13–50.0419%22 Oct →
cache12–12-0.0116%22 Oct →
vertigo4–00.0829%22 Oct →
nuke6–130.0132%22 Oct →
mirage9–130.0223%22 Oct →
cache10–130.0318%22 Oct →
mirage13–110.1425%22 Oct →
nuke13–60.2015%22 Oct →
train13–40.0020%21 Oct →
cache13–20.0828%21 Oct →
mirage13–40.1824%21 Oct →
nuke13–30.1029%21 Oct →
dust213–90.0817%21 Oct →
vertigo13–11-0.0027%21 Oct →
cache6–13-0.0326%21 Oct →
inferno3–13-0.1033%20 Oct →
nuke3–13-0.0126%16 Oct →
inferno3–10.0420%16 Oct →
dust26–13-0.0521%11 Oct →
mirage13–4-0.0413%11 Oct →
cache13–10.0723%11 Oct →
cache13–80.0327%11 Oct →
cache5–13-0.0124%11 Oct →
cache13–50.0625%8 Oct →
nuke12–120.0419%8 Oct →
cache13–0-0.0123%6 Oct →
nuke13–5-0.0117%6 Oct →
cache6–13-0.0615%6 Oct →
cache12–120.0720%6 Oct →
cache5–13-0.0211%4 Oct →
inferno6–13-0.0132%3 Oct →
ancient10–13-0.0419%3 Oct →
cache8–13-0.0641%3 Oct →
inferno4–90.0040%2 Oct →
dust22–13-0.0132%30 Sept →
cache13–60.1218%29 Sept →
nuke13–90.0024%29 Sept →
cache8–130.0122%24 Sept →
cache13–100.0111%23 Sept →
cache13–10.0632%23 Sept →
mirage16–120.0313%23 Sept →
cache13–10.0219%23 Sept →
dust210–13-0.0220%23 Sept →
dust212–120.0830%22 Sept →
cache13–110.0327%22 Sept →
cache13–90.0314%19 Sept →
nuke7–9-0.0218%19 Sept →
inferno8–8-0.0626%19 Sept →
cache8–13-0.0322%18 Sept →
dust213–7-0.0213%18 Sept →
mirage13–80.0929%18 Sept →
nuke7–13-0.0230%17 Sept →
cache7–13-0.0331%17 Sept →
cache13–30.0313%17 Sept →
nuke8–130.0620%16 Sept →
cache10–13-0.0212%16 Sept →
inferno13–80.0422%16 Sept →
cache11–13-0.0120%3 Sept →
cache5–13-0.0215%1 Sept →
mirage13–80.0629%29 Aug →
nuke8–13-0.0429%29 Aug →
cache6–13-0.0216%29 Aug →
mirage1–13-0.0950%29 Aug →
inferno14–160.0115%28 Aug →
cache13–110.1019%28 Aug →
anubis16–130.0022%22 Aug →
mirage13–10-0.0419%22 Aug →
anubis6–13-0.0540%22 Aug →
ancient12–160.0120%22 Aug →
nuke10–130.0016%22 Aug →
inferno13–50.0317%22 Aug →
mirage13–11-0.0316%22 Aug →
dust26–13-0.1038%22 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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