Onkku

Onkku — CS2 Stats

FI76561198269575226[U:1:309309498]Steam profile ↗✓ No bans

852Tracked matches41%Win rate2022Tracked since
1,563Hours in CS13Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
CSDB Leaderboard#53421 of 260013 tracked
WingmanGold Nova II
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 22,242 -403 22 Aug – 3 Oct · 15 days played
20,64722,645peak 22,64522 Aug3 Oct
22,914Peak Premier in tracked matches
36Days played since 2026-08-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim80
Positioning67
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY42–51–7Last 10042%Win rateLWWLWWLLWL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +1.2pp headshot accuracy · −31ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 24%
  • Avg reaction 551ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 572ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 587ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim8.0
Utility4.2
Positioning6.7
Opening Duels4.3
Clutch2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 92% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.7
Utility4.2
Mechanics7.1
Opening Duels5.8
Win Impact2.1

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time594ms+7ms
first ⅓ avg 587ms → last ⅓ avg 594ms
Headshot accuracy21.8%−0.9%
first ⅓ avg 22.7% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 13–3 · nuke, 3 Oct →
48%Best headshot accuracy · 13–2 · inferno, 3 Nov →
406msFastest reaction time · 10–13 · nuke, 25 Sept →
13–0Biggest win · nuke, 9 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
6–12In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 64% over 11mirageWeakest map · 9% over 11
MapGradePlayedRecordWin rateAvg rating
nukeB3519–1654%0.05
dust2D144–1029%-0.01
anubisC114–736%0.01
cacheA117–464%0.04
mirageD111–109%-0.00
infernoA74–357%0.05
ancientD72–529%0.04
overpass—10–10%0.03
office—10–10%-0.05
shelter—11–0100%0.05
train—10–10%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (9% over 11). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

48,396Lifetime kills
1.18K/D · Top 25% of tracked players
2,370Matches
44.7%Match win rate
41.7%Headshot %
15.7%Shot accuracy · Top 25% of tracked players
5,731MVPs
841Hours (in match)
1,998Bombs planted
581Bombs defused

Most-used weapons

AK-4712,426
AWP3,783
MP91,318
P2501,180
AUG1,138
FAMAS1,082

Lifetime map wins

2,738nuke
2,061dust2
1,860inferno
1,036train
980vertigo
424lake
290office
277cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

53Matches
51%Win rate
1.25Avg K/D
87.9ADR
46%Headshot %

Clutches & streaks

31%1v1 clutch win
24%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke1250%1.4017.4
Dust2862%1.3617.3
Anubis850%1.3019.3
Mirage650%1.2116.8
Cache560%1.3523.2
Ancient475%1.7417.8
Inferno20%1.1415.5
Overpass1100%1.5018.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.2%Headshot accuracy
37.9%Accuracy (enemy spotted)
38.8%Spray accuracy
81.9%Counter-strafing
9.5°Preaim
590msReaction time
58.2%T opening success
48.4%CT opening success
0.39Enemies flashed / flash
5.2%Flash assists
4.88HE damage / grenade
6.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3927 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

9% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke5–13-0.0814%4 Nov →
nuke13–70.0618%3 Nov →
inferno13–20.0648%3 Nov →
nuke9–130.0620%31 Oct →
nuke13–50.1520%31 Oct →
nuke13–80.0126%31 Oct →
anubis10–130.049%28 Oct →
dust28–13-0.0416%28 Oct →
nuke13–30.1023%28 Oct →
inferno10–13-0.0629%27 Oct →
nuke11–130.0525%26 Oct →
nuke13–90.1024%26 Oct →
inferno11–130.0620%26 Oct →
cache13–11-0.0417%26 Oct →
nuke11–13-0.0118%25 Oct →
mirage2–6-0.0527%23 Oct →
mirage17–190.0312%15 Oct →
cache11–13-0.0522%14 Oct →
nuke5–130.0216%14 Oct →
nuke13–90.1031%14 Oct →
nuke11–130.0322%13 Oct →
mirage5–13-0.0823%13 Oct →
ancient12–120.0317%13 Oct →
nuke13–20.0631%13 Oct →
overpass6–130.0323%11 Oct →
dust23–13-0.0717%11 Oct →
office10–13-0.0524%9 Oct →
nuke13–00.1020%9 Oct →
cache13–70.0719%9 Oct →
cache13–70.0325%5 Oct →
anubis13–110.0330%5 Oct →
anubis10–13-0.0118%4 Oct →
nuke13–00.2118%3 Oct →
shelter13–00.0515%3 Oct →
nuke13–90.1026%3 Oct →
nuke9–130.0118%3 Oct →
inferno8–130.0318%3 Oct →
inferno6–10.0518%3 Oct →
mirage5–130.0115%3 Oct →
cache13–100.1229%3 Oct →
nuke13–30.2611%3 Oct →
nuke13–40.0319%1 Oct →
nuke12–12-0.0319%30 Sept →
train7–13-0.0517%30 Sept →
anubis5–13-0.0518%30 Sept →
dust28–130.0515%30 Sept →
mirage8–13-0.0329%30 Sept →
anubis12–12-0.029%29 Sept →
nuke13–100.0120%29 Sept →
dust213–40.0723%29 Sept →
dust216–12-0.0124%29 Sept →
mirage13–0-0.0214%29 Sept →
ancient6–130.0022%28 Sept →
anubis13–60.0818%28 Sept →
mirage8–13-0.0222%26 Sept →
dust26–130.0015%26 Sept →
cache12–120.0624%26 Sept →
cache13–50.0322%25 Sept →
mirage8–130.0325%25 Sept →
nuke10–130.1127%25 Sept →
cache5–130.0419%24 Sept →
nuke6–13-0.0315%24 Sept →
anubis7–130.0218%24 Sept →
mirage15–150.0023%23 Sept →
nuke13–90.0722%23 Sept →
nuke13–40.0929%22 Sept →
inferno13–60.2127%22 Sept →
dust213–80.0531%22 Sept →
dust211–13-0.0733%21 Sept →
cache8–130.0216%21 Sept →
nuke12–120.1523%21 Sept →
dust216–140.0327%16 Sept →
nuke13–50.0415%16 Sept →
ancient13–90.0712%16 Sept →
cache13–50.1138%14 Sept →
nuke0–13-0.0813%14 Sept →
inferno12–5-0.0122%14 Sept →
dust26–13-0.0323%13 Sept →
dust26–13-0.0520%9 Sept →
nuke11–130.0217%9 Sept →
nuke13–90.0528%7 Sept →
nuke13–90.0332%7 Sept →
anubis6–13-0.0026%7 Sept →
dust24–130.0134%2 Sept →
ancient8–130.1220%2 Sept →
nuke13–30.0121%2 Sept →
nuke11–130.0622%2 Sept →
dust25–130.0433%1 Sept →
dust25–13-0.0626%27 Aug →
anubis3–6-0.0412%27 Aug →
ancient6–13-0.0320%27 Aug →
cache13–30.0137%27 Aug →
nuke7–13-0.0717%26 Aug →
anubis13–110.0522%26 Aug →
mirage14–160.0416%26 Aug →
anubis13–110.0520%26 Aug →
ancient11–130.1020%26 Aug →
mirage15–150.0619%22 Aug →
ancient13–11-0.049%22 Aug →
nuke14–160.0625%22 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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