HadeeZ

HadeeZ — CS2 Stats

PL76561198231246988[U:1:270981260]Steam profile ↗✓ No bans

992Tracked matches43%Win rate2020Tracked since
3,743Hours in CS9Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
Premier CS Rating25,881Top 10% of 200,982 CSDB-tracked playersRed band · top ~2.6% of ranked players (population est.)
CSDB Leaderboard#13407 of 247892 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+662Premier CS Rating · 25,219 → 25,881

Rating over time

Premier CS Rating: 25,881 -1,014 13 Aug – 1 Oct · 24 days played
25,21927,092peak 27,09213 Aug1 Oct
27,390Peak Premier in tracked matches
24Days played since 2026-08-13

Premier CS Rating

  • 1,211 below peak (27,092)
  • -830 over 30 days · declining
  • Next: Gold band at 30,000 — 4,119 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches16——
Win rate69%——
K/D1.01——
Headshot %58%——

Measured 25 Sep 2026 → 1 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches49——
Win rate61%——
K/D0.81——
Headshot %54%——

Measured 1 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate45.8%49.2%50.6%4.8% short
Shot accuracy15.8%13.4%11.8%above
Kill/death ratio0.911.121.180.27 short
Match win rate44.7%48.5%51.9%7.2% short

This profile matches the typical Gold band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHadeeZPREMIER25,881 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning51
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY52–45–3Last 10052%Win rateWWLLWWLWLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · −2.6pp headshot accuracy · −15ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 761ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 723ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 730ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.6
Utility4.9
Positioning5.1
Opening Duels2.2
Clutch1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 94% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 677ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.1
Utility4.9
Mechanics7.0
Opening Duels3.4
Win Impact2.8

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time676ms+54ms
first ⅓ avg 622ms → last ⅓ avg 676ms
Headshot accuracy18.7%+1.5%
first ⅓ avg 17.1% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–4 · overpass, 17 Aug →
45%Best headshot accuracy · 13–4 · cache, 18 Aug →
391msFastest reaction time · 13–11 · inferno, 14 Aug →
13–1Biggest win · dust2, 27 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
15–5In matches decided by ≤2 rounds
1Overtime games

Map breakdown

overpassBest map · 83% over 6infernoWeakest map · 38% over 21
MapGradePlayedRecordWin rateAvg rating
infernoC218–1338%-0.02
mirageB158–753%-0.02
debrisS1512–380%0.07
cacheC125–742%-0.02
ancientB126–650%-0.01
nukeC104–640%-0.04
overpassS65–183%0.09
dust2—42–250%0.01
poseidon—41–325%-0.05
vertigo—11–0100%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 21). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

90,198Lifetime kills
0.91K/D
5,054Matches
44.7%Match win rate
45.8%Headshot %
15.8%Shot accuracy · Top 50% of Red band
12,498MVPs
2,295Hours (in match)
5,530Bombs planted
1,155Bombs defused

Most-used weapons

Lifetime map wins

6,409inferno
3,571dust2
1,874train
1,854nuke
1,667cbble
900vertigo
114lake
62office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

72Matches
51%Win rate
0.86Avg K/D
64.6ADR
42%Headshot %

Clutches & streaks

25%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient30%0.609.7
Mirage2100%1.1218.0
Vertigo2100%0.579.5
Overpass10%0.8814.0
Inferno1100%0.6517.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
38.1%Accuracy (enemy spotted)
45.6%Spray accuracy
81.6%Counter-strafing
9.8°Preaim
677msReaction time
46.7%T opening success
40.9%CT opening success
0.53Enemies flashed / flash
6.3%Flash assists
9.11HE damage / grenade
7.85Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–9-0.0214%1 Oct →
dust213–70.0225%1 Oct →
cache7–13-0.079%30 Sept →
mirage5–13-0.0212%30 Sept →
debris9–20.1420%30 Sept →
dust213–10.0415%27 Sept →
mirage4–13-0.0918%27 Sept →
cache13–9-0.0223%18 Sept →
mirage6–13-0.0423%14 Sept →
ancient13–9-0.0213%14 Sept →
poseidon2–9-0.009%14 Sept →
nuke11–13-0.0325%13 Sept →
nuke13–11-0.0620%13 Sept →
poseidon9–70.0421%12 Sept →
inferno2–9-0.2211%12 Sept →
cache13–50.0419%12 Sept →
inferno9–7-0.0026%12 Sept →
cache10–13-0.0238%11 Sept →
mirage13–11-0.0215%11 Sept →
ancient3–13-0.0412%11 Sept →
overpass9–4-0.0326%11 Sept →
debris9–30.168%11 Sept →
inferno9–60.0932%11 Sept →
mirage13–11-0.0610%9 Sept →
inferno3–13-0.0420%9 Sept →
cache10–13-0.0517%9 Sept →
mirage3–13-0.0115%9 Sept →
cache6–13-0.1015%9 Sept →
debris9–70.1011%9 Sept →
inferno5–90.0313%9 Sept →
overpass9–40.0435%1 Sept →
debris9–30.1325%1 Sept →
debris9–30.1320%1 Sept →
nuke9–60.0235%1 Sept →
inferno8–8-0.1412%1 Sept →
inferno9–00.1625%1 Sept →
poseidon5–9-0.0930%1 Sept →
overpass5–90.0313%31 Aug →
inferno9–60.0316%31 Aug →
debris9–40.1010%31 Aug →
debris9–60.0119%31 Aug →
dust28–13-0.0217%29 Aug →
inferno7–130.0530%29 Aug →
nuke13–90.0319%29 Aug →
ancient13–100.0316%29 Aug →
cache9–130.0430%29 Aug →
vertigo13–11-0.0033%28 Aug →
ancient1–13-0.007%27 Aug →
mirage8–13-0.0321%27 Aug →
nuke13–50.0126%27 Aug →
cache11–130.0121%26 Aug →
mirage13–10-0.0420%25 Aug →
ancient10–13-0.025%25 Aug →
inferno4–9-0.0620%23 Aug →
debris9–50.0925%23 Aug →
inferno5–9-0.0727%23 Aug →
debris3–9-0.083%23 Aug →
overpass9–50.1511%23 Aug →
cache13–11-0.0320%22 Aug →
mirage10–3-0.0322%22 Aug →
ancient13–11-0.0115%22 Aug →
mirage11–130.0324%22 Aug →
nuke3–13-0.0644%22 Aug →
inferno8–13-0.0630%22 Aug →
debris9–40.0417%22 Aug →
inferno8–80.0513%22 Aug →
nuke2–9-0.127%22 Aug →
inferno7–9-0.0511%22 Aug →
debris8–8-0.0515%21 Aug →
debris4–9-0.0417%21 Aug →
debris9–60.1424%21 Aug →
poseidon3–9-0.1423%21 Aug →
debris9–30.0925%21 Aug →
debris9–30.1411%21 Aug →
nuke6–9-0.0414%21 Aug →
overpass9–60.1024%21 Aug →
inferno7–9-0.1321%21 Aug →
ancient3–13-0.0213%19 Aug →
inferno3–1-0.110%19 Aug →
cache5–13-0.0319%19 Aug →
nuke2–13-0.0918%19 Aug →
ancient13–30.0915%19 Aug →
inferno6–13-0.0117%18 Aug →
mirage16–140.0317%18 Aug →
cache13–4-0.0545%18 Aug →
mirage13–110.0220%18 Aug →
mirage9–13-0.0332%17 Aug →
mirage13–90.0414%17 Aug →
ancient13–10-0.0233%17 Aug →
inferno6–90.057%17 Aug →
overpass9–40.2321%17 Aug →
inferno13–11-0.0420%14 Aug →
dust210–130.0015%14 Aug →
ancient8–13-0.076%14 Aug →
ancient7–13-0.0617%14 Aug →
ancient2–00.000%14 Aug →
nuke3–13-0.090%14 Aug →
inferno13–110.0219%13 Aug →
inferno13–8-0.0423%13 Aug →
mirage13–7-0.0311%13 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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