Mato

Mato — CS2 Stats

US76561198228091096[U:1:267825368]Steam profile ↗✓ No bans

3,637Tracked matches40%Win rate2020Tracked since
8,300Hours in CS28Hrs last 2 wks
CSDB Rating6.4 SolidSupport
Premier CS Rating22,858Top 25% of 213,399 CSDB-tracked playersPink band · top ~5.4% of ranked players (population est.)
CSDB Leaderboard#45308 of 260020 tracked
FaceitLevel 10 · 2,668 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,858 -58 25 Sept – 4 Nov · 21 days played
21,97424,757peak 24,75725 Sept4 Nov
Faceit ELO: 2,668 +0 1 Sept – 25 Sept · 2 observations
2,6682,668peak 2,6681 Sept25 Sept
24,999Peak Premier in tracked matches
2,668Highest Faceit ELO seen on CSDB
21Days played since 2026-09-01

Faceit ELO

  • At peak — 2,668
  • 0 over 30 days · steady
  • Next: 3,000 ELO at 3,000 — 332 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-01
  • Level 10 first seen 2026-09-01

Premier CS Rating

  • 1,899 below peak (24,757)
  • -414 over 30 days · declining
  • Next: Red band at 25,000 — 2,142 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-25
  • Purple band first seen 2026-09-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate44.8%50.9%
Shot accuracy15.9%13.7%
Kill/death ratio1.301.09
Match win rate50.3%48.4%

Share this profile

CSDB.GGMatoFACEITLevel 10 · 2,668 ELOSTANDINGTop 12.4% of rankedPREMIER22,858 · Pink band30 DAYS0 ELOPEAK ELO2,668csdb.gg/stats

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Performance scores

Aim96
Positioning53
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY36–63–1Last 10036%Win rateLLWLWWWLLL

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · −3.0pp headshot accuracy · +35ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 28%
  • Avg reaction 511ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 27%
  • Avg reaction 526ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 29%
  • Avg reaction 509ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim9.6
Utility5.9
Positioning5.3
Opening Duels1.9
Clutch2.6

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: aim profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 96 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 44 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.6
Positioning5.3
Utility5.9
Mechanics7.0
Opening Duels2.3
Win Impact1.7

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.01
first ⅓ avg 0.05 → last ⅓ avg 0.04
Reaction time509ms−3ms
first ⅓ avg 512ms → last ⅓ avg 509ms
Headshot accuracy31.9%−4.5%
first ⅓ avg 36.4% → last ⅓ avg 31.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–5 · nuke, 16 Oct →
61%Best headshot accuracy · 7–13 · cache, 3 Oct →
359msFastest reaction time · 7–13 · anubis, 8 Oct →
13–1Biggest win · mirage, 21 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L2Current streak
5–6In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 53% over 17ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
anubisC176–1135%0.06
dust2D174–1324%0.03
mirageB179–853%0.06
cacheD155–1033%0.05
nukeC156–940%0.05
infernoB115–645%0.05
ancientD51–420%0.06
italy—10–10%0.04
office—10–10%-0.01
train—10–10%0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

225,797Lifetime kills
1.30K/D · Top 25% of Level 10 players
9,470Matches
50.3%Match win rate · Top 50% of Level 10 players
44.8%Headshot %
15.9%Shot accuracy · Top 50% of Level 10 players
26,798MVPs
4,580Hours (in match)
11,880Bombs planted
3,944Bombs defused

Most-used weapons

AK-4778,039
AWP40,625
SSG 086,533
Knife3,144
MAC-102,662

Lifetime map wins

13,675dust2
11,022nuke
6,915train
5,962inferno
4,970vertigo
2,194lake
870office
589cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

836Matches
52%Win rate
1.30Avg K/D
83.2ADR
50%Headshot %

Clutches & streaks

33%1v1 clutch win
23%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage12155%1.3617.8
Ancient8248%1.3116.7
Anubis7549%1.2718.0
Nuke5357%1.2518.6
Dust23850%1.2217.0
Inferno2241%1.4217.3
Overpass1338%1.1013.8
Vertigo1250%1.1217.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.8%Headshot accuracy
38.1%Accuracy (enemy spotted)
49.6%Spray accuracy
81.6%Counter-strafing
7.6°Preaim
510msReaction time
25.9%T opening success
48.6%CT opening success
0.50Enemies flashed / flash
9.7%Flash assists
6.30HE damage / grenade
11.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.496 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.9036% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
italy10–130.0420%4 Nov →
anubis6–130.0230%4 Nov →
dust213–80.1138%4 Nov →
mirage6–130.0228%4 Nov →
cache13–80.0924%3 Nov →
cache10–10.1622%3 Nov →
inferno13–50.0923%3 Nov →
nuke11–130.0527%2 Nov →
dust22–13-0.0519%2 Nov →
dust27–130.0244%2 Nov →
dust28–130.1538%29 Oct →
mirage13–70.0727%29 Oct →
mirage13–30.1126%29 Oct →
mirage13–100.0523%29 Oct →
cache0–13-0.0025%29 Oct →
anubis13–90.0920%29 Oct →
dust210–13-0.0043%29 Oct →
anubis5–130.0838%28 Oct →
cache9–13-0.0032%27 Oct →
cache4–13-0.0531%27 Oct →
mirage6–13-0.0541%27 Oct →
ancient5–130.0119%27 Oct →
mirage13–80.0232%27 Oct →
cache10–13-0.0238%27 Oct →
anubis13–60.0929%25 Oct →
dust23–13-0.1045%25 Oct →
dust29–130.0526%25 Oct →
cache13–50.0847%25 Oct →
nuke13–7-0.0139%25 Oct →
inferno6–13-0.0455%25 Oct →
dust29–13-0.0147%22 Oct →
mirage9–130.1030%22 Oct →
mirage13–10.1626%21 Oct →
ancient13–90.0626%21 Oct →
anubis8–130.0434%21 Oct →
inferno9–130.0924%20 Oct →
mirage11–130.1231%20 Oct →
anubis9–130.0930%20 Oct →
nuke13–110.1719%20 Oct →
cache9–130.1524%20 Oct →
inferno13–80.1820%20 Oct →
nuke7–130.0133%20 Oct →
cache13–100.1243%20 Oct →
anubis10–13-0.0420%20 Oct →
nuke13–50.2026%16 Oct →
cache11–130.0329%16 Oct →
anubis13–20.1020%16 Oct →
dust24–130.0560%16 Oct →
anubis16–140.1333%9 Oct →
dust23–130.0032%9 Oct →
dust211–130.0645%9 Oct →
office2–13-0.0150%8 Oct →
train9–130.0658%8 Oct →
nuke13–60.1435%8 Oct →
cache5–130.0148%8 Oct →
nuke14–160.0233%8 Oct →
ancient12–160.0443%8 Oct →
anubis7–130.0241%8 Oct →
dust29–10.0521%8 Oct →
anubis13–20.0334%8 Oct →
nuke13–11-0.0239%8 Oct →
inferno0–3-0.050%6 Oct →
mirage13–50.0836%6 Oct →
cache5–130.0333%6 Oct →
anubis15–150.0635%6 Oct →
nuke13–50.0856%6 Oct →
cache8–130.0636%6 Oct →
inferno13–110.0454%6 Oct →
inferno7–1-0.0633%6 Oct →
mirage11–13-0.0245%5 Oct →
inferno7–130.1033%5 Oct →
dust216–140.0845%4 Oct →
nuke9–130.0737%4 Oct →
nuke1–130.0260%4 Oct →
ancient3–130.1042%4 Oct →
mirage13–60.1025%4 Oct →
anubis7–130.1238%4 Oct →
nuke3–13-0.0345%4 Oct →
dust27–13-0.0023%4 Oct →
anubis6–130.0533%4 Oct →
cache7–130.0561%3 Oct →
anubis8–130.1228%3 Oct →
mirage5–130.1124%3 Oct →
mirage8–130.0632%3 Oct →
nuke10–130.0131%3 Oct →
dust27–130.0938%3 Oct →
mirage13–70.0741%2 Oct →
cache13–30.0836%2 Oct →
inferno8–130.0230%1 Oct →
dust210–130.0427%1 Oct →
nuke3–130.0534%1 Oct →
anubis13–40.0212%1 Oct →
anubis10–13-0.0236%1 Oct →
inferno13–30.1958%30 Sept →
ancient9–130.0536%30 Sept →
dust213–10-0.0130%30 Sept →
mirage8–130.0224%30 Sept →
mirage13–30.0641%30 Sept →
inferno10–130.0144%30 Sept →
nuke7–130.0328%29 Sept →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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