Nane

Nane — CS2 Stats

AT76561198221865296[U:1:261599568]Steam profile ↗✓ No bans

1,017Tracked matches60%Win rate2022Tracked since
678Hours in CS
CSDB Rating7.0 StrongSupport
Premier CS Rating23,900Top 25% of 201,122 CSDB-tracked playersPink band · top ~4.2% of ranked players (population est.)
CSDB Leaderboard#31632 of 247965 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,017 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,900 +5,927 4 Apr – 9 Sept · 30 days played
16,64423,900peak 23,9004 Apr9 Sept
24,169Peak Premier in tracked matches
30Days played since 2026-04-04

Premier CS Rating

  • At peak — 23,900
  • +1,956 over 30 days · improving
  • +7,256 over 90 days
  • Next: Red band at 25,000 — 1,100 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 31 Aug 2026 and 2 Oct 2026.

Measured 31 Aug 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate50.6%46.9%49.2%above
Shot accuracy12.1%13.0%13.4%1.3% short
Kill/death ratio1.121.081.12meets
Match win rate43.3%46.7%48.5%5.2% short

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNanePREMIER23,900 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning55
Utility57

0–100 skill scores via Leetify.

Recent form

HOT51–43–6Last 10051%Win rateLWWWWWWWLL

Last 10 vs previous 10: +30pp win rate · +0.04 avg rating · −4.8pp headshot accuracy · −24ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 20%
  • Avg reaction 550ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 574ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 585ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim8.6
Utility5.7
Positioning5.5
Opening Duels3.9
Clutch0.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 96% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.2° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 49% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.5
Utility5.7
Mechanics8.1
Opening Duels2.6
Win Impact8.3

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time581ms−72ms
first ⅓ avg 652ms → last ⅓ avg 581ms
Headshot accuracy18.9%−1.8%
first ⅓ avg 20.8% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · ancient, 20 Aug →
56%Best headshot accuracy · 3–9 · inferno, 24 Jun →
391msFastest reaction time · 13–3 · ancient, 20 Aug →
13–1Biggest win · inferno, 13 Jul →

Across the last 100 tracked matches.

Highlights

7Longest win streak
14–3In matches decided by ≤2 rounds
16Overtime games

Map breakdown

cacheBest map · 70% over 10anubisWeakest map · 46% over 13
MapGradePlayedRecordWin rateAvg rating
infernoB2311–1248%0.01
dust2A2112–957%0.03
nukeB158–753%0.01
anubisB136–746%0.04
ancientA116–555%0.05
cacheS107–370%0.02
mirage—41–325%0.03
overpass—30–30%0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (46% over 13). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

36,757Lifetime kills
1.12K/D · Top 50% of Pink band
1,995Matches
43.3%Match win rate
50.6%Headshot % · Top 50% of Pink band
12.1%Shot accuracy
5,016MVPs
678Hours (in match)
1,616Bombs planted
340Bombs defused

Most-used weapons

Lifetime map wins

4,639dust2
2,807inferno
1,579nuke
382train
212vertigo
100cbble
28office
9safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
1.44Avg K/D
95.4ADR
50%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
42.5%Accuracy (enemy spotted)
44.8%Spray accuracy
86.4%Counter-strafing
11.2°Preaim
571msReaction time
31.5%T opening success
49.4%CT opening success
0.58Enemies flashed / flash
6.9%Flash assists
11.00HE damage / grenade
7.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.5216% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno3–130.0612%21 Aug →
ancient13–110.0419%21 Aug →
nuke16–140.0325%20 Aug →
ancient13–30.1420%20 Aug →
anubis13–70.0523%19 Aug →
anubis13–110.039%14 Aug →
inferno13–9-0.0117%14 Aug →
inferno13–10-0.0110%14 Aug →
cache6–130.0219%7 Aug →
anubis4–13-0.0318%7 Aug →
inferno9–13-0.0529%6 Aug →
anubis13–8-0.0221%5 Aug →
cache13–16-0.0411%20 Jul →
dust213–60.0124%17 Jul →
mirage13–160.0427%17 Jul →
inferno8–130.0227%16 Jul →
nuke13–11-0.0422%16 Jul →
inferno3–13-0.0911%16 Jul →
dust213–100.0829%16 Jul →
dust28–13-0.0219%15 Jul →
nuke13–110.0320%15 Jul →
ancient9–130.0122%15 Jul →
cache13–70.0519%15 Jul →
ancient16–130.0515%15 Jul →
dust213–100.0421%15 Jul →
inferno11–130.0613%15 Jul →
ancient13–90.0115%14 Jul →
inferno16–130.0321%14 Jul →
ancient11–130.0016%14 Jul →
nuke13–110.0616%14 Jul →
nuke9–13-0.0015%14 Jul →
anubis2–130.0623%14 Jul →
dust26–13-0.0218%14 Jul →
cache13–40.0422%14 Jul →
inferno10–13-0.0715%14 Jul →
dust213–110.0331%14 Jul →
dust210–130.0630%13 Jul →
inferno13–10.0837%13 Jul →
ancient13–100.0323%13 Jul →
inferno13–80.0622%13 Jul →
inferno7–130.0010%13 Jul →
ancient10–130.1124%13 Jul →
dust213–110.0118%13 Jul →
anubis15–15-0.0117%13 Jul →
inferno13–90.1125%13 Jul →
nuke16–120.0226%13 Jul →
dust215–150.0625%13 Jul →
dust213–90.0514%13 Jul →
inferno8–13-0.0216%12 Jul →
dust213–100.0825%12 Jul →
dust210–13-0.0112%12 Jul →
anubis15–150.0518%12 Jul →
inferno7–13-0.0120%12 Jul →
cache16–140.0413%11 Jul →
dust213–70.0315%11 Jul →
cache13–11-0.0122%10 Jul →
dust28–130.0216%10 Jul →
cache6–13-0.0429%10 Jul →
cache13–70.0531%10 Jul →
dust210–130.0517%10 Jul →
dust27–13-0.0233%10 Jul →
cache13–60.1024%10 Jul →
inferno13–30.0236%10 Jul →
inferno4–13-0.0133%9 Jul →
nuke3–13-0.0213%9 Jul →
dust213–110.0212%9 Jul →
inferno13–60.0817%9 Jul →
cache13–10-0.0118%9 Jul →
anubis10–13-0.0710%6 Jul →
inferno13–11-0.0330%6 Jul →
nuke10–13-0.0513%5 Jul →
mirage13–20.0729%2 Jul →
inferno13–110.0815%1 Jul →
nuke12–160.0320%1 Jul →
nuke16–140.0222%30 Jun →
inferno3–4-0.0617%30 Jun →
anubis5–130.0117%30 Jun →
dust213–100.0335%29 Jun →
anubis10–00.1324%29 Jun →
anubis8–130.0320%27 Jun →
nuke8–130.0138%25 Jun →
overpass15–150.0222%25 Jun →
anubis13–10.1221%25 Jun →
dust213–90.0325%24 Jun →
ancient16–120.0414%24 Jun →
nuke13–60.0323%24 Jun →
overpass10–130.0333%24 Jun →
inferno3–9-0.1556%24 Jun →
ancient9–130.0518%23 Jun →
nuke15–15-0.0217%23 Jun →
inferno13–80.0617%23 Jun →
nuke8–13-0.0315%23 Jun →
ancient15–150.0415%22 Jun →
dust213–100.0619%22 Jun →
overpass10–13-0.0212%16 Apr →
mirage7–130.013%16 Apr →
nuke13–70.0315%4 Apr →
dust23–13-0.0319%4 Apr →
mirage5–13-0.0014%4 Apr →
anubis13–70.1317%4 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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