โœช ๐“’๐•’๐•Ÿ๐•ฃ๐• ๐•ฉ_

โœช ๐“’๐•’๐•Ÿ๐•ฃ๐• ๐•ฉ_ โ€” CS2 Stats

IM76561199223255127[U:1:1262989399]Steam profile โ†—โœ“ No bans

4,807Tracked matches54%Win rate2022Tracked since
4,338Hours in CS45Hrs last 2 wks
CSDB Rating5.9 SolidPositional Player
Premier CS Rating15,000Purple band ยท top ~28.4% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (31 days ago). Ranks are recorded once per day this page is viewed.

โˆ’1309Premier CS Rating ยท 16,309 โ†’ 15,000
+137Tracked matches ยท now 4,807
+8.7ppWin rate ยท 44.8% โ†’ 53.6%

Rating over time

Premier CS Rating: 16,309 -307 30 Aug โ€“ 1 Sept ยท 2 observations
16,30916,616peak 16,61630 Aug1 Sept
16,616Peak Premier on CSDB
2Days observed since 2026-08-30

Premier CS Rating

  • 1,616 below peak (16,616)
  • Next: Pink band at 20,000 โ€” 5,000 to go
  • Reached: Purple band ยท Blue band ยท Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

Premier is CSDBโ€™s own observation โ€” it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches150โ€”โ€”
Win rate49%โ€”โ€”
K/D0.92โ€”โ€”
Headshot %50%โ€”โ€”

Measured 1 Sep 2026 โ†’ 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile โ€” every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,886), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here โ€” those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate47.3%45.7%46.8%meets
Shot accuracy4.0%12.7%13.0%9.0% short
Kill/death ratio0.891.051.060.17 short
Match win rate47.5%45.7%46.3%above

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms โ€” not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGโœช ๐“’๐•’๐•Ÿ๐•ฃ๐• ๐•ฉ_FACEITLevel 7STANDINGTop 42.3% of rankedPREMIER15,000 ยท Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere โ€” it is generated in your browser when you click.

Performance scores

Aim72
Positioning66
Utility36

0โ€“100 skill scores via Leetify.

Player DNA

Primary style: Positional Player โ€” Positioning stands above the rest of this profile (+2.1 against its own average).

Aim7.2
Utility3.6
Positioning6.6
Opening Duels4.0
Clutch3.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates โ€” how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use โ€” so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 83% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions โ€” it says how you play, not that you play at their level. Full comparison โ†’

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game โ€” the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start โ€” warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers โ€” no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning6.6
Utility3.6
Mechanics4.7
Opening Duels5.7
Win Impact6.2

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (ร—1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

90,478Lifetime kills
0.89K/D
6,021Matches
47.5%Match win rate ยท Top 50% of Level 7 players
47.3%Headshot % ยท Top 50% of Level 7 players
4.0%Shot accuracy
14,878MVPs
2,204Hours (in match)
6,278Bombs planted
714Bombs defused

Most-used weapons

AK-4724,513
AWP8,383
MAC-104,832
MP93,766
Tec-92,492

Lifetime map wins

14,851inferno
8,177dust2
6,568nuke
2,484vertigo
684train
387office
266cbble
66italy

Lifetime totals via Steam โ€” visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

916Matches
50%Win rate
0.91Avg K/D
75.5ADR
42%Headshot %

Clutches & streaks

39%1v1 clutch win
19%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust222850%0.9014.3
Anubis20956%0.9615.6
Inferno20048%0.9215.3
Mirage8143%0.8513.6
Ancient8148%0.8914.7
Nuke7244%0.9215.2
Vertigo1850%0.8613.9
Cache1771%0.8213.4

Faceit-match stats via the FACEIT Data API โ€” a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches โ€” stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
40.2%Accuracy (enemy spotted)
42.7%Spray accuracy
71.3%Counter-strafing
10.1ยฐPreaim
612msReaction time
51.9%T opening success
53.6%CT opening success
0.35Enemies flashed / flash
1.7%Flash assists
9.68HE damage / grenade
3.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag โ€” the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3454 โ€” below the 0.5 mark we flag

    Grenade Lineups โ†’

Milestones

1,000 Matches
Compare this player with someone โ†’Inventory value for this account โ†’Where does this rating sit? Premier rank tiers โ†’

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.