morgz mum

morgz mum — CS2 Stats

CA76561198219337779[U:1:259072051]Steam profile ↗✓ No bans

822Tracked matches48%Win rate2021Tracked since
1,173Hours in CS
CSDB Rating5.8 SolidPositional Player
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate39.5%43.8%44.8%5.3% short
Shot accuracy16.6%12.0%12.4%above
Kill/death ratio1.311.021.03above
Match win rate50.5%44.7%45.2%above

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmorgz mumFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim73
Positioning53
Utility42

0–100 skill scores via Leetify.

Recent form

COLD53–44–3Last 10053%Win rateWLLLLWLWLL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · +2.3pp headshot accuracy · −39ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 547ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 581ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 600ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim7.3
Utility4.2
Positioning5.3
Opening Duels4.2
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 98% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.3
Utility4.2
Mechanics7.2
Opening Duels4.0
Win Impact4.4

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time596ms+0ms
first ⅓ avg 596ms → last ⅓ avg 596ms
Headshot accuracy14.7%−1.0%
first ⅓ avg 15.6% → last ⅓ avg 14.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–3 · dust2, 8 Mar →
31%Best headshot accuracy · 13–3 · dust2, 8 Mar →
414msFastest reaction time · 3–13 · dust2, 22 Mar →
13–1Biggest win · dust2, 25 Mar →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–6In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 67% over 6mirageWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
dust2A5431–2357%0.02
nukeB168–850%0.00
overpassB105–550%0.00
mirageC73–443%0.00
infernoS64–267%0.05
ancient—31–233%-0.01
train—20–20%0.01
cache—21–150%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (43% over 7). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

64,693Lifetime kills
1.31K/D · Top 10% of Level 5 players
3,055Matches
50.5%Match win rate · Top 25% of Level 5 players
39.5%Headshot %
16.6%Shot accuracy · Top 25% of Level 5 players
8,850MVPs
1,173Hours (in match)
2,834Bombs planted
829Bombs defused

Most-used weapons

AK-4714,591
AWP9,126
SSG 085,428
MP92,599
Knife1,426
MAC-101,377

Lifetime map wins

12,408dust2
5,696nuke
2,172inferno
877vertigo
290train
203office
146italy
100aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

7Matches
57%Win rate
1.06Avg K/D
84.1ADR
37%Headshot %

Clutches & streaks

33%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno367%1.0719.3
Nuke1100%1.3316.0
Ancient10%0.466.0
Overpass1100%2.0018.0
Dust210%0.436.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
37.9%Accuracy (enemy spotted)
44.7%Spray accuracy
82.2%Counter-strafing
11.1°Preaim
589msReaction time
45.3%T opening success
46.7%CT opening success
0.43Enemies flashed / flash
5.8%Flash assists
16.00HE damage / grenade
5.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2363% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4264 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–8-0.0210%24 Aug →
nuke11–130.0213%19 Aug →
train6–13-0.0217%14 Aug →
mirage7–130.0116%14 Aug →
nuke8–13-0.018%14 Aug →
nuke13–9-0.0220%14 Aug →
mirage3–130.0220%12 Aug →
cache13–5-0.0323%12 Aug →
train8–130.0514%12 Aug →
cache4–130.0115%9 Aug →
inferno13–60.0916%9 Aug →
nuke10–30.1014%25 Apr →
overpass13–6-0.0011%25 Apr →
mirage9–13-0.0417%18 Apr →
nuke12–16-0.0111%12 Apr →
inferno13–100.0410%12 Apr →
dust211–13-0.0416%12 Apr →
mirage13–110.0518%4 Apr →
nuke13–11-0.0310%4 Apr →
ancient8–13-0.067%4 Apr →
inferno6–13-0.0012%4 Apr →
overpass13–90.1017%4 Apr →
dust212–120.0317%4 Apr →
dust213–10-0.0511%3 Apr →
dust29–13-0.103%2 Apr →
overpass0–7-0.0829%2 Apr →
dust213–4-0.0526%2 Apr →
dust213–11-0.0117%2 Apr →
dust214–16-0.0018%30 Mar →
dust213–60.059%30 Mar →
mirage13–4-0.0314%29 Mar →
inferno10–130.0220%29 Mar →
overpass13–80.059%28 Mar →
dust213–100.0917%28 Mar →
overpass13–90.0214%28 Mar →
overpass8–13-0.0111%28 Mar →
dust213–5-0.013%28 Mar →
dust213–10-0.0015%28 Mar →
dust212–12-0.0624%27 Mar →
nuke3–13-0.0612%26 Mar →
dust28–130.1211%26 Mar →
nuke13–20.0514%25 Mar →
dust213–10.0416%25 Mar →
mirage13–100.0517%25 Mar →
dust213–5-0.0411%25 Mar →
nuke13–10-0.0220%23 Mar →
dust213–4-0.0015%23 Mar →
dust27–130.0919%22 Mar →
dust23–13-0.016%22 Mar →
dust27–20.0212%22 Mar →
dust213–70.1618%22 Mar →
dust213–30.0027%22 Mar →
dust213–20.0621%22 Mar →
dust213–6-0.0418%22 Mar →
nuke12–12-0.0017%21 Mar →
overpass10–130.0313%21 Mar →
ancient11–13-0.0423%21 Mar →
nuke13–60.0918%21 Mar →
dust21–13-0.058%21 Mar →
dust213–100.0313%19 Mar →
dust213–6-0.0610%19 Mar →
dust29–40.0523%19 Mar →
dust213–80.1114%19 Mar →
dust210–130.0111%18 Mar →
dust22–130.0223%18 Mar →
dust213–8-0.0217%17 Mar →
dust213–11-0.0218%15 Mar →
dust28–13-0.0312%15 Mar →
dust210–13-0.0421%15 Mar →
dust27–13-0.055%14 Mar →
dust210–13-0.0319%14 Mar →
dust213–70.0819%14 Mar →
dust213–8-0.008%14 Mar →
dust25–130.0116%14 Mar →
dust26–130.0113%11 Mar →
dust211–130.079%10 Mar →
dust213–60.0420%9 Mar →
dust213–30.0631%8 Mar →
dust211–130.0517%8 Mar →
dust213–30.2211%8 Mar →
overpass10–13-0.0320%7 Mar →
overpass13–10.0017%6 Mar →
nuke13–50.0623%6 Mar →
dust27–13-0.0424%6 Mar →
nuke8–13-0.0610%6 Mar →
dust213–6-0.0214%6 Mar →
inferno13–110.0714%6 Mar →
dust213–70.0714%6 Mar →
overpass4–13-0.0316%6 Mar →
nuke4–13-0.037%6 Mar →
dust29–13-0.0322%5 Mar →
dust213–70.0216%5 Mar →
mirage7–13-0.0417%5 Mar →
nuke10–13-0.026%5 Mar →
ancient13–10.0616%5 Mar →
dust213–50.1014%5 Mar →
dust213–110.0515%5 Mar →
inferno13–100.1014%4 Mar →
dust22–130.0316%3 Mar →
dust29–13-0.0523%2 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.