Salzbergwerk

Salzbergwerk — CS2 Stats

SA76561198215127259[U:1:254861531]Steam profile ↗✓ No bans

1,154Tracked matches50%Win rate2020Tracked since
2,537Hours in CS5Hrs last 2 wks
CSDB Rating6.7 SolidPositional Player
Premier CS Rating19,426Top 50% of 215,386 CSDB-tracked playersPurple band · top ~10.8% of ranked players (population est.)
CSDB Leaderboard#94954 of 261529 tracked
FaceitLevel 7 · 1,382 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,426 -4,470 7 Sept – 4 Nov · 29 days played
18,58424,621peak 24,6217 Sept4 Nov
24,725Peak Premier in tracked matches
1,382Highest Faceit ELO seen on CSDB
30Days played since 2026-09-07

Faceit ELO

  • At peak — 1,382
  • Next: Level 8 at 1,531 — 149 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier CS Rating

  • 5,195 below peak (24,621)
  • +667 over 30 days · improving
  • Next: Pink band at 20,000 — 574 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate38.1%45.7%46.8%8.7% short
Shot accuracy11.0%12.7%13.0%2.0% short
Kill/death ratio0.911.051.060.15 short
Match win rate43.2%45.7%46.3%3.1% short

This profile sits below the typical Level 8 player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSalzbergwerkFACEITLevel 7 · 1,382 ELOSTANDINGTop 42.3% of rankedPREMIER19,426 · Purple bandPEAK ELO1,382csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning63
Utility50

0–100 skill scores via Leetify.

Recent form

COLD46–53–1Last 10046%Win rateLWLLLLWLLW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +1.4pp headshot accuracy · +84ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 28%
  • Avg reaction 602ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 600ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 558ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim8.2
Utility5.0
Positioning6.3
Opening Duels3.8
Clutch1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 70% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 70% on T to 45% on CT — first contacts on the defending side are being lost.

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.3
Utility5.0
Mechanics7.2
Opening Duels6.9
Win Impact5.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time560ms−20ms
first ⅓ avg 580ms → last ⅓ avg 560ms
Headshot accuracy22.4%+4.5%
first ⅓ avg 17.9% → last ⅓ avg 22.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 9–3 · inferno, 10 Oct →
67%Best headshot accuracy · 0–3 · ancient, 1 Nov →
359msFastest reaction time · 2–8 · dust2, 17 Sept →
13–3Biggest win · cache, 25 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–11In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 58% over 12nukeWeakest map · 15% over 13
MapGradePlayedRecordWin rateAvg rating
dust2A1810–856%0.01
mirageC177–1041%-0.01
cacheB147–750%0.01
nukeD132–1115%-0.02
infernoA127–558%0.05
ancientA116–555%0.01
anubisB115–645%0.00
office—32–167%-0.03
vertigo—10–10%0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (15% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

60,659Lifetime kills
0.91K/D
3,679Matches
43.2%Match win rate
38.1%Headshot %
11.0%Shot accuracy
7,948MVPs
1,312Hours (in match)
2,867Bombs planted
759Bombs defused

Most-used weapons

Lifetime map wins

7,720inferno
6,139dust2
1,359nuke
640train
407vertigo
285cbble
205office
160lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

61Matches
54%Win rate
1.08Avg K/D
75.0ADR
43%Headshot %

Clutches & streaks

25%1v1 clutch win
14%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage333%1.3916.3
Anubis20%0.6710.0
Inferno10%0.609.0
Cache1100%5.005.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
35.8%Accuracy (enemy spotted)
40.1%Spray accuracy
82.4%Counter-strafing
8.7°Preaim
560msReaction time
70.4%T opening success
44.8%CT opening success
0.48Enemies flashed / flash
10.3%Flash assists
11.75HE damage / grenade
5.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4785 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

15% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage9–130.0618%4 Nov →
nuke10–4-0.029%3 Nov →
ancient7–130.0326%1 Nov →
ancient10–13-0.0321%1 Nov →
ancient0–30.0767%1 Nov →
inferno4–13-0.0610%1 Nov →
office13–5-0.0721%1 Nov →
office11–130.0026%1 Nov →
nuke0–13-0.0314%26 Oct →
mirage13–80.0322%26 Oct →
inferno9–130.0018%26 Oct →
inferno13–50.0514%26 Oct →
cache6–130.0423%25 Oct →
cache13–30.1113%25 Oct →
cache2–13-0.0040%20 Oct →
dust213–90.0030%19 Oct →
mirage8–13-0.0318%18 Oct →
nuke9–130.0116%18 Oct →
cache7–130.0132%17 Oct →
ancient13–10-0.0115%16 Oct →
inferno13–80.0622%16 Oct →
dust213–10-0.0118%14 Oct →
mirage13–100.0222%10 Oct →
inferno3–90.0750%10 Oct →
inferno9–70.1119%10 Oct →
inferno9–30.1626%10 Oct →
vertigo5–90.0613%10 Oct →
cache13–50.1020%9 Oct →
cache13–9-0.0213%9 Oct →
mirage13–5-0.0121%9 Oct →
inferno13–70.0831%8 Oct →
nuke6–130.0817%5 Oct →
anubis14–16-0.0416%5 Oct →
dust216–140.0317%5 Oct →
mirage13–70.0320%4 Oct →
nuke12–16-0.0411%4 Oct →
mirage13–90.019%4 Oct →
cache7–130.006%4 Oct →
ancient13–70.019%4 Oct →
anubis13–16-0.018%4 Oct →
mirage13–11-0.0628%3 Oct →
cache13–60.0221%2 Oct →
mirage8–13-0.0122%30 Sept →
cache11–13-0.0713%30 Sept →
dust29–110.0214%30 Sept →
mirage10–13-0.0114%30 Sept →
cache13–100.0812%30 Sept →
dust213–10-0.008%30 Sept →
nuke5–13-0.0417%28 Sept →
anubis9–13-0.0629%28 Sept →
nuke11–13-0.0418%28 Sept →
mirage10–130.0118%28 Sept →
dust22–8-0.0650%17 Sept →
anubis4–13-0.059%17 Sept →
inferno3–3-0.0514%16 Sept →
dust213–10-0.0019%16 Sept →
dust20–13-0.0117%16 Sept →
mirage13–110.0820%16 Sept →
cache13–6-0.0415%16 Sept →
dust213–90.0917%16 Sept →
anubis16–120.0412%16 Sept →
ancient13–70.0920%15 Sept →
inferno13–90.0718%15 Sept →
dust23–13-0.0521%15 Sept →
ancient13–110.0914%15 Sept →
anubis13–11-0.049%15 Sept →
mirage5–13-0.0421%15 Sept →
dust213–80.0726%15 Sept →
cache6–20.020%15 Sept →
dust213–40.1028%15 Sept →
office13–5-0.0318%15 Sept →
dust213–40.049%15 Sept →
dust27–3-0.0614%15 Sept →
nuke14–16-0.1210%14 Sept →
anubis13–90.059%14 Sept →
anubis10–130.049%14 Sept →
dust214–160.0612%14 Sept →
mirage4–13-0.0415%14 Sept →
ancient13–4-0.0515%14 Sept →
dust22–13-0.0533%14 Sept →
nuke13–16-0.0810%14 Sept →
nuke7–13-0.0830%14 Sept →
mirage10–13-0.0116%14 Sept →
nuke11–130.0238%13 Sept →
dust21–13-0.0920%13 Sept →
cache3–13-0.0213%13 Sept →
anubis13–60.0413%12 Sept →
ancient13–4-0.0316%11 Sept →
nuke13–100.0729%11 Sept →
ancient3–5-0.0333%11 Sept →
dust210–130.0321%11 Sept →
anubis2–130.0121%11 Sept →
cache6–13-0.0423%11 Sept →
nuke11–130.0422%11 Sept →
ancient15–15-0.0114%11 Sept →
mirage6–13-0.0419%11 Sept →
inferno13–160.0117%10 Sept →
anubis13–100.0515%10 Sept →
inferno16–120.0921%8 Sept →
mirage6–13-0.100%7 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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