Chris

Chris — CS2 Stats

NO76561198202255416[U:1:241989688]Steam profile ↗✓ No bans

2,711Tracked matches61%Win rate2023Tracked since
1,919Hours in CS
CSDB Rating6.3 SolidPositional Player
Premier CS Rating14,999Blue band · top ~28.4% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,999 +1,534 1 Sept – 18 Oct · 32 days played
11,11515,104peak 15,1041 Sept18 Oct
15,277Peak Premier in tracked matches
30Days played since 2026-09-01

Premier CS Rating

  • 105 below peak (15,104)
  • +2,329 over 30 days · improving
  • Next: Purple band at 15,000 — 1 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-06
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches80——
Win rate55%——
K/D0.98——
Headshot %56%——

Measured 20 Sep 2026 → 19 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,259), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate43.1%41.8%42.7%meets
Shot accuracy6.4%12.2%11.3%4.9% short
Kill/death ratio0.930.980.990.07 short
Match win rate43.5%43.3%43.9%meets

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGChrisFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER14,999 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning68
Utility45

0–100 skill scores via Leetify.

Recent form

HOT51–45–4Last 10051%Win rateWWTWWWLWWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −6.9pp headshot accuracy · −84ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–0–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 547ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 570ms

Last 20

  • 13–5–2 · 65% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 25%
  • Avg reaction 612ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim7.0
Utility4.5
Positioning6.8
Opening Duels5.4
Clutch1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 74% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 74% on T to 51% on CT — first contacts on the defending side are being lost.

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning6.8
Utility4.5
Mechanics5.7
Opening Duels7.6
Win Impact8.6

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time615ms−15ms
first ⅓ avg 630ms → last ⅓ avg 615ms
Headshot accuracy25.1%+3.0%
first ⅓ avg 22.1% → last ⅓ avg 25.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–0 · mirage, 11 Oct →
44%Best headshot accuracy · 6–13 · mirage, 16 Sept →
469msFastest reaction time · 16–14 · ancient, 18 Oct →
13–0Biggest win · mirage, 11 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
13–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 67% over 12anubisWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoB2411–1346%-0.01
mirageB2010–1050%-0.01
nukeA169–756%-0.00
ancientB157–847%-0.02
dust2S128–467%-0.00
cacheA74–357%-0.01
anubisD62–433%-0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

87,722Lifetime kills
0.93K/D
5,211Matches
43.5%Match win rate · Top 50% of Level 3 players
43.1%Headshot % · Top 50% of Level 3 players
6.4%Shot accuracy
11,355MVPs
1,919Hours (in match)
4,770Bombs planted
888Bombs defused

Most-used weapons

AWP25,563
AK-4723,841
Tec-91,480
FAMAS1,403
P2501,240

Lifetime map wins

8,593inferno
6,238nuke
5,043dust2
2,444vertigo
821train
237cbble
146office
122bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

114Matches
50%Win rate
0.93Avg K/D
67.9ADR
44%Headshot %

Clutches & streaks

29%1v1 clutch win
18%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno2854%0.9415.6
Nuke2552%1.0214.9
Ancient2143%0.9112.6
Vertigo1145%0.8812.7
Mirage956%0.8515.1
Anubis967%1.2113.4
Overpass450%0.8012.3
Cache10%0.8416.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.7%Headshot accuracy
32.9%Accuracy (enemy spotted)
35.0%Spray accuracy
75.5%Counter-strafing
9.4°Preaim
610msReaction time
74.0%T opening success
51.0%CT opening success
0.41Enemies flashed / flash
4.9%Flash assists
3.26HE damage / grenade
12.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4133 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient16–14-0.0121%18 Oct →
ancient16–130.0425%18 Oct →
ancient15–15-0.0217%18 Oct →
nuke13–90.0414%18 Oct →
mirage13–100.0321%17 Oct →
dust213–11-0.0220%17 Oct →
nuke4–13-0.0621%17 Oct →
nuke13–60.0328%16 Oct →
dust213–60.0324%16 Oct →
anubis11–130.0028%16 Oct →
dust213–10-0.0232%16 Oct →
nuke15–150.0331%16 Oct →
dust29–130.0036%16 Oct →
mirage13–110.0828%14 Oct →
mirage5–9-0.0420%14 Oct →
nuke13–3-0.0424%14 Oct →
anubis13–60.0319%14 Oct →
cache13–4-0.0228%14 Oct →
inferno9–13-0.0726%13 Oct →
mirage13–4-0.0343%13 Oct →
inferno13–9-0.0336%13 Oct →
inferno4–13-0.1030%12 Oct →
mirage8–13-0.0428%12 Oct →
mirage16–130.0110%11 Oct →
dust211–13-0.0419%11 Oct →
mirage13–00.0939%11 Oct →
mirage14–160.0720%11 Oct →
mirage13–00.0425%11 Oct →
cache7–13-0.0226%11 Oct →
inferno7–130.0321%11 Oct →
mirage13–10-0.0225%10 Oct →
dust213–110.0126%10 Oct →
inferno13–110.0319%10 Oct →
dust213–20.0336%10 Oct →
mirage13–6-0.0343%8 Oct →
inferno6–13-0.059%8 Oct →
inferno6–13-0.0313%6 Oct →
dust213–80.0129%6 Oct →
anubis4–13-0.0724%5 Oct →
ancient13–10-0.0322%4 Oct →
anubis13–110.0023%3 Oct →
cache13–10-0.0330%3 Oct →
nuke13–100.0419%3 Oct →
inferno9–130.0022%3 Oct →
mirage11–13-0.0624%3 Oct →
mirage13–9-0.0221%3 Oct →
mirage8–13-0.0212%3 Oct →
cache13–60.0026%3 Oct →
cache13–4-0.0025%3 Oct →
anubis10–13-0.0318%2 Oct →
mirage9–13-0.0124%2 Oct →
cache8–13-0.0317%27 Sept →
inferno13–60.0320%27 Sept →
mirage13–11-0.0034%27 Sept →
mirage6–13-0.0231%24 Sept →
inferno14–16-0.0530%24 Sept →
inferno13–20.0527%24 Sept →
ancient7–13-0.0213%23 Sept →
nuke0–13-0.0719%23 Sept →
inferno13–11-0.0222%23 Sept →
nuke8–13-0.0129%22 Sept →
nuke13–50.0120%22 Sept →
nuke13–70.0025%22 Sept →
dust26–13-0.0417%22 Sept →
nuke11–13-0.0216%21 Sept →
ancient6–11-0.0035%21 Sept →
inferno13–50.0515%21 Sept →
inferno13–70.0123%21 Sept →
ancient13–80.0217%21 Sept →
dust28–13-0.0717%20 Sept →
ancient6–13-0.0617%20 Sept →
nuke13–9-0.0120%18 Sept →
ancient15–150.0327%18 Sept →
inferno13–110.0528%17 Sept →
inferno8–13-0.0023%17 Sept →
anubis5–13-0.0911%17 Sept →
ancient13–7-0.0315%17 Sept →
mirage10–13-0.0720%17 Sept →
mirage6–13-0.1044%16 Sept →
nuke13–50.0721%16 Sept →
inferno13–10-0.0615%16 Sept →
inferno7–13-0.0329%16 Sept →
inferno13–110.0224%15 Sept →
nuke9–130.0220%15 Sept →
nuke16–14-0.0018%14 Sept →
inferno10–130.0030%13 Sept →
ancient13–10-0.0422%13 Sept →
inferno16–120.0721%12 Sept →
inferno1–13-0.0919%12 Sept →
nuke8–13-0.0317%11 Sept →
dust213–40.0723%11 Sept →
inferno11–130.0219%11 Sept →
cache6–13-0.0030%9 Sept →
dust213–11-0.0116%9 Sept →
ancient10–13-0.0220%9 Sept →
ancient9–13-0.0318%7 Sept →
mirage11–13-0.0328%7 Sept →
ancient15–15-0.0426%7 Sept →
ancient13–11-0.0317%7 Sept →
inferno6–13-0.0335%7 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.