Multizether

Multizether — CS2 Stats

NO76561198028208362[U:1:67942634]Steam profile ↗✓ No bans

2,006Tracked matches76%Win rate2023Tracked since
CSDB Rating7.6 StrongPositional Player
Premier CS Rating23,507Top 25% of 206,528 CSDB-tracked playersPink band · top ~4.6% of ranked players (population est.)
CSDB Leaderboard#36918 of 253887 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,507 +1,847 22 Aug – 18 Oct · 32 days played
20,00023,911peak 23,91122 Aug18 Oct
23,911Peak Premier in tracked matches
33Days played since 2026-08-22

Premier CS Rating

  • 404 below peak (23,911)
  • +1,717 over 30 days · improving
  • Next: Red band at 25,000 — 1,493 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-20
  • Purple band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGMultizetherPREMIER23,507 · Pink bandcsdb.gg/stats

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Performance scores

Aim85
Positioning73
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY56–40–4Last 10056%Win rateWWTWWWLWWL

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · +0.7pp headshot accuracy · +17ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–0–1 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 12%
  • Avg reaction 502ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 525ms

Last 20

  • 15–4–1 · 75% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 516ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim8.5
Utility5.1
Positioning7.3
Opening Duels4.7
Clutch3.4

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 96% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 62% on CT to 45% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning7.3
Utility5.1
Mechanics7.3
Opening Duels5.9
Win Impact10.0

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time541ms−2ms
first ⅓ avg 543ms → last ⅓ avg 541ms
Headshot accuracy19.3%−2.5%
first ⅓ avg 21.8% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–6 · mirage, 8 Oct →
56%Best headshot accuracy · 13–4 · dust2, 11 Sept →
398msFastest reaction time · 6–13 · ancient, 20 Sept →
13–0Biggest win · mirage, 11 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
14–8In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 71% over 7dust2Weakest map · 52% over 21
MapGradePlayedRecordWin rateAvg rating
dust2B2111–1052%0.02
ancientA2011–955%0.03
nukeS2013–765%0.03
infernoB179–853%0.02
mirageS107–370%0.06
cacheS75–271%0.02
anubis—40–40%0.04
vertigo—10–10%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (52% over 21). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

104Matches
53%Win rate
1.56Avg K/D
93.9ADR
34%Headshot %

Clutches & streaks

37%1v1 clutch win
31%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno2255%1.6224.6
Nuke2055%1.5718.2
Ancient1958%1.9618.3
Vertigo1547%1.4118.8
Anubis1369%1.3317.6
Mirage743%1.2719.3
Dust2520%1.4418.4
Overpass250%1.0814.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.0%Headshot accuracy
39.0%Accuracy (enemy spotted)
37.9%Spray accuracy
82.7%Counter-strafing
8.3°Preaim
535msReaction time
45.2%T opening success
61.7%CT opening success
0.43Enemies flashed / flash
8.7%Flash assists
7.11HE damage / grenade
7.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4336 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
ancient16–140.029%18 Oct →
ancient16–130.0511%18 Oct →
ancient15–15-0.0013%18 Oct →
nuke13–90.0713%18 Oct →
ancient13–90.0713%18 Oct →
dust213–110.0224%17 Oct →
nuke4–13-0.0527%17 Oct →
mirage13–40.0114%13 Oct →
inferno13–9-0.0119%13 Oct →
nuke11–130.0223%12 Oct →
mirage16–130.0215%11 Oct →
dust211–13-0.0416%11 Oct →
mirage13–00.1027%11 Oct →
mirage13–100.0516%10 Oct →
dust213–110.0324%10 Oct →
inferno13–110.109%10 Oct →
ancient13–8-0.0511%10 Oct →
dust213–20.043%10 Oct →
inferno2–13-0.0924%10 Oct →
inferno13–2-0.0016%10 Oct →
mirage13–60.1730%8 Oct →
nuke16–130.0134%8 Oct →
inferno6–130.0724%6 Oct →
dust213–80.1025%6 Oct →
anubis4–13-0.0126%5 Oct →
mirage13–50.1227%5 Oct →
nuke10–130.0025%5 Oct →
ancient13–100.0226%4 Oct →
ancient13–60.1217%4 Oct →
nuke13–6-0.0217%4 Oct →
cache13–60.0313%3 Oct →
cache13–4-0.0016%3 Oct →
inferno10–130.0528%3 Oct →
ancient11–130.0116%29 Sept →
dust211–130.0029%29 Sept →
cache8–13-0.0017%27 Sept →
inferno13–60.0918%27 Sept →
mirage13–110.0718%27 Sept →
dust213–110.0220%27 Sept →
nuke8–13-0.0416%27 Sept →
nuke11–130.0518%21 Sept →
ancient6–11-0.0216%21 Sept →
inferno13–5-0.0011%21 Sept →
inferno13–70.0928%21 Sept →
ancient13–80.0322%21 Sept →
dust28–13-0.0119%20 Sept →
ancient6–13-0.0010%20 Sept →
anubis14–160.0712%20 Sept →
dust210–130.0330%20 Sept →
ancient8–130.1121%19 Sept →
nuke13–90.0222%18 Sept →
ancient15–15-0.0217%18 Sept →
dust213–16-0.0444%18 Sept →
inferno13–110.0419%17 Sept →
anubis2–30.0333%17 Sept →
ancient13–70.0219%17 Sept →
mirage10–130.0324%17 Sept →
nuke16–140.0623%14 Sept →
nuke8–13-0.0715%11 Sept →
dust213–4-0.0556%11 Sept →
inferno11–130.0923%11 Sept →
cache6–13-0.0311%9 Sept →
dust213–110.0444%9 Sept →
ancient10–130.0217%9 Sept →
ancient0–13-0.0817%9 Sept →
ancient15–150.0121%7 Sept →
ancient13–110.0626%7 Sept →
inferno6–13-0.0620%7 Sept →
dust213–50.1130%7 Sept →
cache13–10-0.0122%6 Sept →
nuke13–60.0325%6 Sept →
dust26–13-0.0017%6 Sept →
mirage8–130.0425%6 Sept →
inferno13–100.1015%3 Sept →
dust213–30.0236%3 Sept →
dust24–130.1125%3 Sept →
dust213–110.0320%2 Sept →
nuke13–90.0819%2 Sept →
nuke13–80.1016%1 Sept →
nuke13–70.1323%1 Sept →
nuke13–60.1317%1 Sept →
cache13–70.1012%1 Sept →
inferno7–13-0.0817%1 Sept →
inferno10–130.0023%1 Sept →
vertigo5–130.0018%31 Aug →
anubis15–150.0924%30 Aug →
dust210–13-0.0315%30 Aug →
nuke13–90.0618%29 Aug →
cache13–110.0622%29 Aug →
ancient13–50.1418%28 Aug →
inferno4–13-0.0524%28 Aug →
mirage5–130.0228%24 Aug →
nuke16–140.0432%24 Aug →
dust29–130.0413%23 Aug →
inferno13–80.0422%23 Aug →
dust213–9-0.0020%23 Aug →
ancient13–110.0518%23 Aug →
nuke5–130.0021%22 Aug →
dust24–13-0.0732%22 Aug →
nuke13–8-0.0029%22 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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